Same. Don't get me wrong, I liked the game and all, but seeing the world after Ganon's influence is gone would be awesome. My only regret is not saving right before fighting Ganon. Now I have to go through the Castle all over again. I was surprised it didn't take longer to beat it.
Still, the game was really fun. Although it sure as hell isn't as good as Ocarina of Time, despite feeling like a remake, this is definitely up there for Zelda games. 9.0 for me.
Fault wise, I'd have to say the weapons were pretty uninspired. The double clawshot was awesome and made for some good puzzles, but thats about it. I hated the rod. But the biggest blow was the lack of arrows. Sure you have the hero bow, but where's the light arrows, fire arrows, ice arrows, etc? And to be honest, being a wolf was by and far my least favorite part of the game.
That said, I loved using the wii controller. I'm sure i'd be far more critical of the game with the classic gameplay. The surprise during the first ganon round was all kinds of awesome. Hell, all the Ganon rounds were awesome. Zant in particular was a great boss. Epona never kicked more ass. Riding other animals was genius, and hopefully the next game can take that to the next step (maybe some weapon that hypnotizes flying enemies?). And some voice acting. Before I didn't mind, but its really obvious this game needed it. I can understand why Nintendo did that, but this game had beautiful cinematics. All it needed was some people to act it out. This game could have been soooo much better with that. I think Nintendo will take note of that for the next one. Alot of reviews pointed that out.