spida-man
THE AMAZING
- Joined
- Jun 18, 2006
- Messages
- 3,913
- Reaction score
- 18
- Points
- 58
Then it's pretty much perfect in AA? It's been a while since I played it.
....no...
it moves DECENTLY but not "perfect"
Then it's pretty much perfect in AA? It's been a while since I played it.
Ya know, all these videos of noobs playing and the newest vid have got me thinking, what if you can somewhat control what kind of counter you do? In the videos with sorta bad people playing, the same counter animation happened for pretty much every counter. So maybe they were just holding forward while hitting x, y, and b. it would make sense because the animation that was repeated was the one where spider-man throws the guy in front of him, and similar signature moves happened too.I completely agree with you Webface. It really makes a world of difference when someone playing the game has a skilled grasp of the controls. I am so looking forward to this...only 12 days to go. Awww, yeah!
Ya know, all these videos of noobs playing and the newest vid have got me thinking, what if you can somewhat control what kind of counter you do? In the videos with sorta bad people playing, the same counter animation happened for pretty much every counter. So maybe they were just holding forward while hitting x, y, and b. it would make sense because the animation that was repeated was the one where spider-man throws the guy in front of him, and similar signature moves happened too.
....no...
it moves DECENTLY but not "perfect"
New video posted today, Dev Diary. (E3 Demo Dev Diary)
http://www.gametrailers.com/video/exclusive-developer-the-amazing/732243
If that is the case, I hope that was an early build of the game because that could turn off people who just got the game if it's repetitiveThat's possible but it's also possible that in this last demo, the player had unlocked more moves in the combat upgrade tree. See, if the game is copying the free flow system made so popular by the Arkham titles, as you progress and earn points to upgrade the combat you basically unlock more moves that Spidey will be able to pull off. I like the idea of being able to control what counter is used but I am thinking that the game will just choose it for you based on the physics of motion and the position of both Spidey and the enemy.
Def gna plop down by $60.00 for this the day it hits stores. Been waiting for a cool Spider Man game to get my web slinging and swinging fix! Can't wait for this and for the movie!
I know we've touched on the topic of screen tearing before with regard to the gameplay footage we've received...but is it just me or does there seem to be an awful lot of screen tearing in this demo video? Thoughts?
I'm getting it from the Zon to get that Stan Lee mission.
lol'd
Will there be a demo released for this game?
OsCorp makes OsCornOsCorp makes phones now too? Are they more than just science-related?
New video posted today, Dev Diary. (E3 Demo Dev Diary)
http://www.gametrailers.com/video/exclusive-developer-the-amazing/732243