Sorry guys but The Amazing Spider-Man is the BEST Spider-Man game since "Spider-Man" for PS1 back in 2000
It's honestly the best game for feeling more so like Spider-Man.
Now true the game does has it's issues, and there are things here and there the could have been put in the game that other Spidey game shave done a better job at (for example random things happening ALL the time in the city and certain kids of missions such as SM2, USM, and SM3)
but over all, as far as gameplay, story, presentation, graphics, animation, controls, music, and voice acting..this is THE BEST Spider-Man game and a perfect game to celebrate the wall crawler's 50th anniversary.
There aren't too many MAJOR issues I have with the game. Any REAL complaints I have would really be just nit-picks.
For Beenox's first crack at a free roaming game, they did a damn good job.
The city definitely is more alive than the past Spidey games.
Citizens actually come up to you and talk about the current events in the game instead of just the usual "GO SPIDEY!" or "YOUR A MENACE" that's been done so many times before and You can actually get ppl to talk to you by pressing the attack button to say something first.
The city could have used more landmarks and what not to make it MORE like NYC but again Beenox's first crack so I'll let is slide.
The graphics for the city itself are the best in a Spidey game yet, def. more detailed and vivid than before
Pedestrians don't just walk around, alot of them do many different things such as read newspapers, talk on their cellphones talk amongst each other, and even strut down the street like Tobey in SM3 (I kid you not).
The camera angles I've seen some ppl complain about but to me its fine. At first I was worried about the camera being too close on Spidey but it's not and it does indeed pull back a little when u run or swing and especially during combat.
The camera turns on and angle when u are near death and it appears there are 3 or 4 modes of the screen getting red around the edges and the sound getting distorted and his breathing getting heavier. It's fairly easy to tell when ur about to die.
Other times when the camera is an an interesting angle is during web rush, web swinging, and aerial battles against the Spider-slayers high above the streets of NYC which i absolutely LOVE, it takes me back to being a 9 year old kid on The Amazing Adventures of Spider-Man ride and how it made me feel like i was really flying through the air during Spidey's battle against the Sinister Syndicate.
Web Rush is the most amazing thing about the game and it's so very useful. Fans seem to complain about web zipping in games and how they hate it but honestly if done right it's a very cool and useful feature and it's revamp for TASM is the best version yet.
The Combat is actually pretty solid. While i'm not too fond of "free flow" combat as seen in the Arkham games and prefer to actually have a combo list and do certain moves, I was surprised at how well it was pulled off in this game and how you actually can do your own combos, you just have to experiment with different button combinations. I'm still discovering new moves that I can do in the game when combining the attack, doge, jump, and web buttons.
I love how you are not FORCED into having to take a stealthy approach every time stealth is suggested for a mission. If you are skilled enough you can just jump into the fray and make short work of your enemies.
I like the RPG elements of leveling up and purchasing upgrades with XP
The game PERFECTLY captures the essence of Spider-Man, every movement, from walking, to running, to jumping to swinging and leaping through the air, twisting and turning, crouching and landing its looks and feels just that way you'd imagine Spider-Man would do it. To the pijtn where it almost feels like an interactive movie rather than simply a video game.
In temrs of boss battles ppl have complained about them being pretty basic and bland if it's not a fight against the Slayers, but honestly when have the boss fights in Spidey games against ever been THAT deep?
I mean sure some of them had more thought processes put into them other than simply attack and dodge, but at the end of the day some bosses when put in a Spidey game don't require fights that are that in depth, Sad that the fights against hunters and slayers are the best but that's how the cookie crumbles. And I gotta say, those fights are EPIC especially against the S01 and S02.
Fights against everyone else are generic and can be a little bland at times but still fun and enjoyable.
I know some ppl don't like it, but i'm sorry, the webslinging/swinging in this is the best yet. True u may not go as fast as SM2 and can't make urself do loop de loops and air tricks and stuff and the webs don't attach to buildings but it's still a blast.
You don't focus too much on the webs not attaching and u just have fun swinging through the city, switching it up with web rush and just jumping over rooftops.
It's just so much damn fun, and idk how to explain the way u webswing but i can get it to go pretty damn fast. and that combined with he camera being closer, and the different angles, and the incredible sense of vertigo just makes it an amazing experience unlike any of the previous Spidey games.
To me, Just about all the Spidey games had something to offer that the other didn't that I hope one day is combined into one Spidey game.
Games for PS1 got the feeling of being Spidey right first and the "What If?" Mode. SM1 had an extensive combo list, SM2 the open world and going into buildings, USM had Queens in the city, the most challenging trick races ever, and i preferred the comic book style graphics and the cutscenes with the panels and word sound effects, SM3 had subways and sewers, WoS combat of going from ground to wall to air, and TASM having Web Rush, a more tweaked/better free flow combat system, amazing realistic graphics, suit damage, voice acting and music, camera, webswinging, comic books to read, take pictures, etc.
'NUFF SAID (unless of course I think of something to add later lol)