I'm really interested in the Web Rush ability. I thought the Web Zip and perch points in Shattered Dimensions was a good feature and really helped give a fun way to move around indoor levels as well. One thing that's been missing in the fun free-roam games is precision in your locomotion, so it sounds nice to be able to swing around like crazy still, but then choose a precise location to travel to when you want to.
I've been looking at a lot of the trailers and have noticed the Spidey silhouettes in several shots. It seems that there may always be one silhouette visible at all times, possibly based on the direction Spidey and/or the camera is facing, like Shattered Dimensions and the grapple points in the Arkham games. You can see them fade in and out in the trailers sometimes as Spidey moves around.
I'm also wondering if the slow-motion, jerky way of moving around with Web Rush constantly that was mentioned in some articles is just a short slow motion effect when you first trigger it as Spidey shoots his web to pull himself forward. From the trailers, it looks very similar to the initial slow motion effect in Web of Shadows' Web Strike move. I'm speaking here of moving around in advanced mode, and not the first person slow motion mode.
Also, it's hard to tell in the screen below, but when watching this part of the trailer in slow motion it looks like the two yellow blurs in the upper left fade in and out like they might be silhouettes as well. It makes me wonder if once you trigger advanced Web Rush, then several different silhouettes will be visible at once that you can target and move towards.
I really want to see gameplay of this feature in action and not just quick cut trailer shots. It looks like it will make the locomotion even more exciting.