At the Mountains of Madness - Guillermo Del Toro's Next Project!

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So I finally got around to reading the script. I made a rather large outline of my thoughts and justifications of things that I found in there. I just have to double check a few things. But sometime tomorrow or the next day, I should have a pretty detailed look into this thing. But right now, let's just say I was very pleased by it. It was competently pieced together and feels far more respectful to H.P. Lovecraft than any of Stuart Gordon's output. Very pleased.
 
What the hell just happened?

I had the opportunity to read the script but I'm neglecting it. I'm debating whether or not to read the novella yet, as I own it, but never got around to it.
 
This is Guillermo posting on his official site message board back on September 6th.

Hola!

Its been a while. But it is about time to post again! Several topics, lets see...

Where are we now?: We are in our second week of "budget design work". We have a very small group working but all of them highly productive fellas. Amongst your favorites I must mention Wayne Barlowe and Guy Davis (who is even more perverse a designer than I ever imagined!) but we are designing ONLY budgetable elements. What does this mean? It means that all design work is oriented towards being able to put a price and a time allocation to creatures, sets, set pieces etc and no design is entirely final yet.

We are all working from a draft that is a several versions ahead of the draft that was reviewed online.

I will not comment much on a review of a non-final piece of material or, soon enough, I will find myself explaining a storyboard review or an animatic review.

About the dificulties and peculiarities of adapting ATMOM: Let's start some dialogue. I've been living with this project for 13 years, so I have some ideas about how it came to be. And, once again, let me give you the ONLY guarantee I can give: You will see my idea of the book- my distillation of what I consider essential. As with every beloved author adapted (Tolkien, Dickens, Dumas) EVERYONE has their own idea of who, how, what, when, where, etc and almost no two book readers will picture, hear or imagine the same book.

Welcome to the Forum discussions of all things Mountains.

Let us all chat!

GDT

http://www.deltorofilms.com/forum2/viewtopic.php?p=43514#p43514

HM
 
Ironically, I think they're too busy with The Hobbit. wah wah waaaah!
 
Spectral Motion worked with him on Pan's Labyrinth and Hellboy!
 
And on THE HOBBIT alongside Weta, and Mike Elizalde from SPECTRAL was Guillermo's FX supervisor on THE HOBBIT. They have done a lot of the creature designs on the film, so I'm very excited to see Mike and SPECTRAL doing G's designs for ATMOM. They know how the man thinks.

BTW, SPECTRAL didn't do the work on PAN'S LABYRINTH - that was the Oscar-winning DDT Efectos Especiales from Barcelona, who also worked on both HELLBOY movies with G alongside SPECTRAL. G had never used Weta on any of his films until he signed to do THE HOBBIT movies.

HM
 
ahhh. But I hope that the DDT Barcelona team will get to help out Del Toro. I saw their work on the 'Pan's' DVD special feature and they are very talented and young artists.
 
ahhh. But I hope that the DDT Barcelona team will get to help out Del Toro. I saw their work on the 'Pan's' DVD special feature and they are very talented and young artists.

David Marti and Montse Ribe are brilliant, and also worked with Doug Jones on the Joann Sfar French-language film GAINSBOURG, which is on release here in the UK at present. They are an extraordinarily talented bunch, and sweethearts to boot! :D

HM
 
Were they going to even help out with the Hobbit, when Del Toro was on board?

BTW, Ribe is...sexy!
 
Could someone PM me the script?
 
Could someone PM me the script?

The script that has been on-line is not the one they are filming - it has progressed considerably since that one was written, so what you read is not what we will be getting. Guillermo has been fiddling about with ATMOM for 13 years, so things have changed somewhat.

HM
 
''We are budgeting the creatures and met with Spectral Motion and ILM, where Dennis Muren told me the sweetest words ever when he said, no one has ever seen monsters like this.''

http://www.slashfilm.com/2010/09/14...l-toro-talks-about-his-approach-to-lovecraft/

:up::cool::up:

Although i'm hoping that Muren is on board as the VFX supervisor , chances are hat he's just there advising on the VFX .
He's hasn't done a movie in years but he still has a prominent position at ILM and is often consulted by the big directors. Sometimes he does help out in the intial stages of production.
For example on Avatar he and some animators of ILM spend some time with James Cameron designing the test footage ( which was the scene of Neytiri spying on Jake Sully ) to get the movie greenlit.
 
Is the Guy Davis he mentions, Guy Davis the comic book artist for BPRD and such? In that case: Awesome. Excellent artist.
 
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