Batman: Arkham Knight - Part 1

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A veiled dig at the Origins batwing, I think. :hehe:

I don't think I ever used the Batwing other than traveling to and from the Bat Cave. I prefered heading around the city on foot.
 
I would also like to add that Arkham Knight's story so far doesn't sound that fresh, all the villains band together to take down the Batman on one night?

Arkham Origins worked along a similar story set-up just like that.

I guess that's one of the few issues I have with the game. The fact that for the 4th time in a row, we get a bunch of villains that Batman has to stop in a single night. I'm happy that we finally have a gigantic open Gotham, and that we can now use the Batmobile, but I'm getting tired of the setup.

I want to see Gotham fresh at the beginning of the game, and slowly degrade into a city of anarchy, during days of criminals and super villains causing nothing but chaos on the streets. With Batman trying to restore order, but getting more and more tired as the conflict continues.
 
I want to see Gotham fresh at the beginning of the game, and slowly degrade into a city of anarchy, during days of criminals and super villains causing nothing but chaos on the streets. With Batman trying to restore order, but getting more and more tired as the conflict continues.

Yea that would be cool.

Ultimately i don't think it really matters though. One night or one week, you'll play through the game the same way. It would be cool to see the city degrade over a period of time tho, much in the same way you see Batman degrade.
 
it's most likely partly of why it's their last installment though they keep saying that they have this formula that they like to stay too and they don't want to break away from it or too far away from it. it cause it works for them . and doing something they're not used would put them in a tough spot. ON this I don't blame them, other wise it will end up like what happened with capcom and the latter half of the resident evil series where they tried to do what other did like the dead space zombie head stomp and fail at it and a number of other stuff, all cause they didn't know how to do that properly do that and they didn't bother to hire a dev that has worked on such a thing and went at it them selves with no Experience in doing such a thing.

and the fan's bein turned off by it. No they know their limits. if they can't find people to do that and they don't have experience in something like that then do what you know. and that's only if you can't pick those people up to do something like that.



I don't blame them at all there. they know their limits and most likely don't want to be put in a position/ situation they might never be able to do.
 
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Of course I'll still play it, but it's starting to feel uninspired. I hope whoever makes the next game, comes up with something better than Batman defeating multiple villains in a single night yet again. Hopefully we'll also be able to visit different locales. I want Batman to hunt down villains like Ra's, to stop his latest scheme for world domination and such.
 
I agree on everything on it all being in one night though. that was a bit much to take, with every installment. But that was their chose. They choose what's best for them to do.

So I'll accept it. I pretty much have too. I'm a flexible person.

Beside's I don't know they might pull a Sam Rami event cause venom was forced in to a movie/ in (this case game) he wasn't ready to do yet. Just saying it's best to let them do what they know and are comfortable with. or find someone that will help them out with something they aren't used to doing other wise let do what they know. cause the results might not be good of it's not what they want to do or are used to doing for every one.
 
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I'm still inspired to play and enjoy it all!
 
Yeah I love the hell out of this series and it's universe, I've loved all 3 so far. Looking forward to AK.
 
I've brought this up before but this aspect has me a bit worried/disappointed:


Out in the expanded and snow-covered open world, I found Gotham City beautiful but lifeless. In Arkham City, the excuse is that this part of town has been walled off and given to the criminals. Without that (admittedly far-fetched) scenario, the absence of any hint of civilian life makes Gotham feel eerily barren, especially next to Origins’ open-world peers and their populated streets. It may be the middle of the night on Christmas Eve, but streets teeming with nothing but decidedly un-jolly criminals are still weird.

That was from the IGN review of AO and it doesn't sound like this aspect will be too different in this game except with a next generation look?
 
The excuse this time is that Gotham has been evacuated and the gangs, criminals, villains, and thugs have all moved in and taken up shop. Make of it what you will.
 
You guys really gotta get over the fact that there will be basically no civilians around. Maybe a few stragglers here or there like the political prisoners in AC. But you're not gonna get a full blown populated Gotham.
 
So did batman just left his old batmobile in the river after the Bane fight? With his OCD I have a hard time believing he would.
 
I've got Arkham fatigue. I got AO about 2 days ago and I'm getting through it pretty well, I just find certain practical aspects to be untidy. The fast travel method still doesn't prevent some ridiculous distances from being covered, and for some reason there are a lot of buildings in the city you can't grapple up? One distinguishing feature I recall from AC is that very often it was possible to be above the majority of the buildings, in AO it keeps feeling like I need to glide around buildings because I can't go over them.

We really should have been able to just fly the Batwing. Also not a fan of how you need to crawl into the bowels of a building for a mission only to have to reverse the route. We've had the depth and extensive aspect of Arkham games twice before this, it's getting slightly too repetitive.

I think AO suffers from Assassin's Creed 3 syndrome. Technically, it should have been the best game in the franchise up until that point but it got a muted response. I think once the structure of a game has been repeated 3 times people start paying less attention to what it does right and the flaws get magnified. AO gets rated low frequently because it's preceded by AC, despite the fact that it's a 9/10 game if looked at in isolation.
 
Despite "the fact" that it's a 9/10 game if looked at in isolation?

There's no fact here because it's subjective. You can't simply say "if looked at in isolation".

While Arkham Origins might get compared to AC for the worse (which is completely justified), it also GAINS from being preceded by AC because it uses all the hard work from Rocksteady.

Actually, having all the ground up from Rocksteady handed to them, one should expect more from AO. The very few things they added to the game didn't add anything to the gameplay IMO. Instead, it lessened it giving Batman a cheap power up, a boring and less detailed city, bad boss fights (I'm looking at you, Deathstroke!), cheap gadgets (the remote claw is way too overpowered in stealth)...etc. The graphics got worse, the feeling of a Batman world got lessened and so on.

I think it's extremely unfair to say that it's a great game of it's own and suffers from being compared to Arkham City, because they didn't need to do it from scratch like Rocksteady did. As I said, if anything they gained from it. Given their work on Arkham Origins, I highly doubt WB Montreal would have made a Batman game series as revolutionary and great as Rocksteady's from scratch.

Heck, even when ignoring that they were handed the foundations of Rocksteady's games, I think AO is a slightly above average/good game but nothing special, a 7/10.
 
Disagreed. The boss fights were great in Arkham Origins. None of them were reduced to defeating a villain with just one attack move (I'm looking at you, Clayface!). The graphics did not get worse, and the feeling of a Batman world was most certainly not lessened. In fact with locations like the Batcave added it increased it.

Yes, AO took the gameplay and fight moves from AC because they are perfect. If it ain't broke don't fix it. If they had changed the gameplay people would be complaining that it's nothing like the Arkham games at all.

AO is a solid 9/10, both as a stand alone game and as a part of the Arkham series. It's an underrated gem.
 
Just saw the trailer. Good stuff but disappointing that it was all CG and no gameplay. That showed nothing if what a next gen experience would be like. I would have easily thought it was for the PS3/360 had I not read it wasn't

I hope Catwoman makes a return. She's one of my favorite character and love how she and Bat play off each other
 
I just hope the entire Bat family will play a huge role. The whole city is at stake after all.
 
Disagreed. The boss fights were great in Arkham Origins. None of them were reduced to defeating a villain with just one attack move (I'm looking at you, Clayface!). The graphics did not get worse, and the feeling of a Batman world was most certainly not lessened. In fact with locations like the Batcave added it increased it.

Yes, AO took the gameplay and fight moves from AC because they are perfect. If it ain't broke don't fix it. If they had changed the gameplay people would be complaining that it's nothing like the Arkham games at all.

AO is a solid 9/10, both as a stand alone game and as a part of the Arkham series. It's an underrated gem.

No, he was right about the graphics. It got worse and the city wasn't as detailed as it was in AC. He was right about Batman feeling as well. It definitely had decreased.
I'm not saying that the game is bad. But it's really bad in comparison to the other Arkham games.
It's like 7/10.
 
No, he was right about the graphics. It got worse and the city wasn't as detailed as it was in AC. He was right about Batman feeling as well. It definitely had decreased.
I'm not saying that the game is bad. But it's really bad in comparison to the other Arkham games.
It's like 7/10.

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I hope Nightwing returns and that there's a level where Batman teams up with him cooperating and appreciative a bit than in AC
 
I thought the graphics were step back from previous games it just felt not polished enough but with the budget they had I think this was the result. If WBM gets a sequel greenlighted and more budget it will be step up from the graphics department.
 
I can give AO 8/10.

Things I liked:
-detective mode evolved a lot, they should keep it similar in AK;
-improvement in facial animation, looked really sweet;
-toned down designs;
-MUCH better version of Bane and overall great designs of characters;
-the bridge;
-some boss fights;
-I like snowy winter settings.

Things I disliked:
-lack of innovation;
-problems in traveling with the grappling hook;
-bugs;
-electric gloves;
-fast travel;
-poor level design, placement of enemies;
-lack of variety in gameplay and locations;
-while characters looked great, environments looked pretty shallow in comparison to both AA and AC;
-music from TDKT;
-Joker again, yet no Harley (I know it's the beginning of the story, but whatever, I missed her).

Maybe there's more to both good and bad, but these come to mind in the first place.
 
No, he was right about the graphics. It got worse and the city wasn't as detailed as it was in AC. He was right about Batman feeling as well. It definitely had decreased.
I'm not saying that the game is bad. But it's really bad in comparison to the other Arkham games.
It's like 7/10.

I'm not sure where this criticism comes from, because its framework and foundation is a carbon copy of Arkham City. Within 20 minutes of flying around the city I recognized about 10 buildings/structures from Arkham City's landscape.

The writing feels good, I feel the story is more involved and I'm more interested in it. And if the "dead city" criticism is enough to dock points off AO it should be enough to dock points off AC. Practical story justification or not.

I don't even like AO that much, but the criticisms people are firing off seem far more related to the fact that it wasn't the follow-up to AC people wanted. If they made Origins instead of AC, it would have got 9/10. People actually wanted Arkham Knight to come after AC, and they're taking that flak out on AO by coming up with arguments that could also apply to City.
 
I just hope the entire Bat family will play a huge role. The whole city is at stake after all.

IA. I hope they all come together to help Bat. I can easily see story DLC for different scenarios starring side characters during the events of the story
 
I want there to be a Mission, that switches between several characters. I finished Transformers Fall of Cybertron recently, and in the last mission you play as like 4-5 different characters, as it switches between factions.

Like Batman could be in the middle of a boss fight, then it switches over to Nightwing, as he is in the middle of a brawl with dozens of thugs, switching to Robin who's maybe busy with disarming bombs, then switching to Oracle to hack some computer systems.

I just want an epic finale with the whole family involved. Maybe do something like Mass Effect 2 in scope. I just want everyone together. This is Rocksteady's last game. So they need to go out with a bang.
 
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