Sci-Fi Bioshock Movie

Right, I remember why it fell apart. I'm just wondering, hypothetically if he were still attached to this day, would he concede in some respects on set building now that he doesn't have to live on a blue/green screen soundstage? Would it have worked out?
 
Everyone seems very jazzed about this news, I wish I could join in, but my Bioshock knowledge is next to nothing.
 
I've wanted this for so long, but it being from Netflix has me a bit apprehensive. Arcane was a much welcomed surprise in the adaptation side of things though so we'll see how this goes.
 
Nice. Hopefully they can capture what was great about the first couple of games.
 
Well this news is nice! I’m excited to see what they do with it.

it’s interesting, so much has changed with storytelling since the first bioshock game came out. It’ll be interesting to see how they develop the characters back stories a bit
 
Cautiously curious for this. Rapture is one of the coolest sci-fi locations ever. The visual potential is enormous. Netflix have their issues but hats off to them for even attempting it when traditional studios wouldn't. I'd love for this to be great, it really could be, moreso than most video game adaptations in my opinion, but it's a pretty low stakes gamble for me as the games will exist either way.
 
The writer seems like a good fit, the director however. Then again, this is Netflix so it’ll probably be mediocre at best.
 
You could far worse than these two. Francis Lawrence has made some nice looking movies. He could do a lot with Rapture. Pretty happy with these hires to be honest.
 
I'm glad at least Netflix understands to get quality people and not from their usual crap.
 
I honestly still think bar the third act, I Am Legend is a really good movie, so I'm interested to see what Lawrence brings here.
 
You guys aren't giving nearly enough credit to some Netflix original films. Beasts of No Nation, I'm Thinking of Ending Things, Roma, The Irishman, Marriage Story, Apostle, Happy as Lazzaro, My Happy Family, Private Life, Mitchells vs. The Machines, Meyerowitz Stories, High-Flying Bird, Ma Rainey's Black Bottom, Mudbound, Cam, Time to Hunt, The Night Comes For Us, Ballad of Buster Scruggs, I Lost My Body, Pieces of a Woman, Stowaway, The Ritual, Dolemite is My Name, Da 5 Bloods, Hustle, I Don't Feel At Home in This World Anymore, The Lost Daughter, Gerald's Game, Oxygen, The Hand of God, The Power of the Dog, The Other Side of the Wind... these movies range from pretty good to pretty great for me. And there's more good ones besides, it's just a lot to sift through on there. Yes, a lot of junk or middling stuff (like Day Shift), too.

They also have some potentially great movies coming soon, with Andrew Dominik's Blonde, Noah Baumbach's White Noise, Scott Cooper's The Pale Blue Eye, Sebastian Lelio's The Wonder, Rian Johnson's Glass Onion, Johan Renck's Spaceman, Guillermo Del Toro's Pinnochio, Gareth Evans' Havoc, etc.

I will give you this, they haven't really hit it out of the park with a big budget "blockbuster" genre type movie yet, though they've certainly had a few like Bird Box and Army of the Dead that got streamed a lot and were sorta liked. But it's not really about the studio or distributor, it's about the key creative people involved (so long as the studio supports them well, and Netflix is reportedly very supportive of the projects it signs onto). They have a good start with this project. The writer is a solid one and good fit for the property and I think Francis Lawrence, while hit or miss, has potential to do this type of movie well (I really liked Catching Fire).
 
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Not my first choice of director but I just think this feels like the flash movie. It’ll just keep swapping creatives forever without actually getting made
 
Umm, that argument doesn't hold much water considering The Flash has been in production and locked in a director, even having a teaser trailer released a while black. The only problem with that movie, other than the elephant in the room, are the constant delays.
 
I am kind of dubious about this project. Setting aside the budget, a Bioshock movie these days would have two problems:

1. Bioshock *was* a big thing in the video game culture space, but its been quite a while since. They may have missed their window in terms of audience interest.

2. Bioshock is all about Objectivism. In our current state of political discourse, you stand a high chance that half your audience will have zero sympathy for the residents of Rapture and want them all to die from minute one, and the other half will refuse to admit that Rapture did anything wrong including the child sacrifice.
 
'BioShock' Director Francis Lawrence on Breaking the Video Game Movie Curse and the Status of the Script [Exclusive]

The script for the film lies in the capable hands of Blade Runner 2049 writer Michael Green, who Lawrence says is currently plugging away at it. The two have already planned out what will happen in the adaptation, so it's more a matter of giving Green the time and space to get through it. There's a high level of confidence that BioShock is finally getting off the ground with Netflix, as Lawrence explains:

Well, Michael Green, who wrote Blade Runner 2049, among other things, and who's been a friend of mine for years, he's writing it, and he's in the middle of writing it right now. We already have our take, outline, and all that kind of stuff, so that's all done. He's now just actually writing. That's why I said it's a real possibility of [it] being what's next.

BioShock would need to translate those same themes while not simply retreading old ground sans gameplay. Lawrence isn't lacking in confidence when it comes to adapting the game, however. He had no trouble turning Suzanne Colins' The Hunger Games novels into a wildly successful blockbuster franchise after all. Video game adaptions have also improved their track record of late with the Sonic the Hedgehog films finding success on the big screen while The Witcher became one of Netflix's biggest properties. This is without mentioning other upcoming adaptations like Ghost of Tsushima and The Last of Us. When asked what it was about BioShock that made him believe it would be a great movie, he cited the thoughtful nature of the games as well as the gravitas in its premise and its weave of different ideas as reasons the film could hit home with a new audience. He added:

First of all, I think it's one of the best games ever created. It's also, I think, one of the most visually unique games ever created. The other thing, and one of the things that always appeals to me, is it is very thematic. There's real ideas and philosophies underneath the game property, and it's really, really, really thought out. A lot of games may have a great world of some kind, or they may have a great lead character, or they may tee you up for great set-pieces, but they don't really have the ideas, they don't have the kind of weight and the gravitas that Bioshock does. The sort of combo of real ideas and philosophies mixed with the unbelievable aesthetic of it. Plus, one of the other things that I love, love, love is that sort of strange mashup of genre, the idea that you have what feels like a period piece, mixed with body horror, mixed with sci-fi. It's one of those great mashups, and I think it can be really unique and really beautiful and really entertaining.

Working with Netflix has also given Lawrence a sense of freedom that he believes will help him create a faithful BioShock film without studio interference. He continued on, talking about his discussions with Take-Two Interactive and Ken Levine, the man largely responsible for developing the concept for BioShock:

There's always discussions about rating and tone. I don't want to get into it too much now because it's pretty early on in the process, but I certainly have not felt stifled in any way, or sent in any directions with Netflix. I mean, basically me and Cameron [MacConomy] who works with me, and Michael are getting to do what we want to do, which is great. A lot of it is staying really true to the game itself, and we're talking to Take-Two [Interactive] and Ken Levine.


Despite the confidence, Lawrence is fully aware of how video game movies have failed in the past. Still, he's convinced that BioShock offers something meatier to the table that can survive the jump to the big screen. When asked if he knew about the disconnect in adaptations, he added:

No, I do know what you mean. When I think about that, I go back to what we talked about earlier, which is I think that there's some great video games out there, but they don't always have the weight of actual ideas underneath them. Sometimes they have a great aesthetic or something like that, but I feel like often they end up feeling empty because they're not built from real ideas. The thing is, BioShock really is. The whole mythology of that world and the ideas behind it all, there's just so much there.
 
He's saying all the right things, but question is, will the movie reflect the viewpoints here?
 
Will be interesting to see what the story will be for this. I think a Bioshock movie would be better served looking at the tie-in book to adapt. The coolest thing about the original game's plot was how it related to the conventions of video game story-telling. For a film, I think the fall of Rapture has more potential, more characters, and would also make it a cool counterpart to the games.
 
Will be interesting to see what the story will be for this. I think a Bioshock movie would be better served looking at the tie-in book to adapt. The coolest thing about the original game's plot was how it related to the conventions of video game story-telling. For a film, I think the fall of Rapture has more potential, more characters, and would also make it a cool counterpart to the games.

I really like this idea!
 
Another game series I haven't played. But I would still watch a movie.
 

Speaking with Collider's Nate Richard to promote his upcoming project Blue Eye Samurai— an animated original series for Netflix billed as a classic Samurai tale following a sword master of mixed race who seeks vengeance against her mother's killers — Green shared an update on the eagerly awaited videogame adaptation. While he couldn't reveal a ton, he shared a progress report, confirming it's still on the way following the WGA strike.

"You have to measure your words, or you'll start to see a laser pointer at my forehead from the Netflix legal. Netflix has been amazing about it. They were excited about it before the strike, they're excited about it now, post-strike. Yes, I got called, the, 'How's it coming along?' the minute the strike was over, 'You about ready…?' Been meeting regularly with Francis Lawrence and his team to refine a draft to go back in. We're all optimistic. We all love it. It's a great big sprawling nightmare world we wanna see real. So, here's hoping. I would love to have an update for you soon."
 

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