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Disney Infinity Platform

two video article on marvel battle grounds from the same place. on is a news rundown the other is an Interview below.

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Indiana Jones 5 Announced – EP Daily Rundown for March 15, 2016



Vic couldn't be happier with today's news. Disney is making a new Indiana Jones movie with Harrison Ford and Steven Spielberg, and we've got the first official details. We also take a look at a Star Wars virtual reality experience, have the latest on the


Fallowing a major interview

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  • 4 hours ago

Disney Infinity 3.0 Marvel Battlegrounds – Let’s Play with the Developers



The all-new Marvel Battlegrounds play set has arrived for Disney Infinity 3.0, giving players a new 4-player arena combat mode.
Vic heads to developer United Front Games to try it out with three of the people who made it: design director


source:EPN.tv
 
very interesting things were said in the let play interview by the dev's of Disney infinity above about how both Disney and marvel license dev's separately from each other at TIMES to Game studio's and publisher to make games . And the dev's of the Disney infinity studio are aloud to select the characters they want to put in he game to a degree now. Details are in the lets play interview above.



Here's a written article about why battle grounds isn't civil war From CBR.





Comic Book Resources

13 hrs ·







The new playset expansion has all the makings of a "Civil War" tie-in, but also some Marvel-ous additions that make it stand fully on its own.




"Disney Infinity 3.0" Developers Explain Why "Marvel Battlegrounds" isn't "Civil War"
The developers behind the latest "Infinity" expansion talk introducing a "Civil War"-accurate Captain America and fighting game-esque gameplay.
This May, Iron Man, Captain America, Black Panther and a brand new big-screen Spider-Man will let their fists do the talking in Marvel Studios' "Captain America: Civil War." For fans who prefer to hold this superhero smack-fest in the privacy of their own homes, the latest "Disney Infinity 3.0"playset, "Marvel Battlegrounds," has just been released. But while "Marvel Battlegrounds" is certainly inspired by "Civil War," as CBR News learned while visiting Disney Interactive's offices in Glendale, California, there's a reason it's not called the "Captain America: Civil War" playset.
For those who missed the set's action-packed announcement video, "Marvel Battlegrounds" essentially turns "Disney Infinity 3.0" into a fighting game. Instead of a one-on-one, 2D fighter like "Street Fighter" or "Mortal Kombat," this smackdown is more frantic, cartoony and 3D, allowing up to four players at a time, closer to "Super Smash Brothers." It also has a single-player story, but the focus is on such local multiplayer modes as the last player standing "Battleground" and "Super Hero," in which three players have to team up to take down the fourth, who's bigger and more powerful.
WATCH: Black Panther, Ant-Man Join "Disney Infinity 3.0 Marvel Battlegrounds"
"Marvel Battlegrounds" lets gamers play with any Marvel characters, dating back to their introduction to the world of the game in "Disney Infinity: Marvel Super Heroes." The set includes anew version of Captain America, designed to look like actor Chris Evans in "Captain America: Civil War," and joining him as newly released toys are Ant-Man, Black Panther and Vision, all modeled after their "Civil War" appearances. There will also be a new Black Suit Spider-Man figure -- not to be confused with his symbiote suit -- with more characters due out later this year.
Eight different fighting arenas including "Avengers Training Facility," "Wakandan Mines" and "Middle of Knowhere" are also being introduced, all of which are semi-destructible and, in some cases, especially hazardous. In the "Brooklyn Train Yard," for instance, you might get run over by a train, while the "Manhattan Sewers" occasionally has a flash flood.
After playing several rounds of the game -- choosing Cap and Loki for two victorious matches, and Hulkbuster and Black Widow for a less than successful one -- CBR News sat down with Executive Producer John Vignocchi and Producer Mark Orgel from Disney Interactive, along with Dan Sochin, Senior Producer from United Front Games, to talk about how this free-for-all brawl came together and its role in expanding the "Disney Infinity" toybox.
The new toys being introduced along with "Disney Infinity 3.0's" "Marvel Battlegrounds" playset​


CBR News: While "Marvel Battlegrounds" is primarily a multiplayer game, it also has a single-player story mode, albeit one that's not as long as the one in previous playsets. Is it just a training program or is there a full-fledged story?
Dan Sochin: There is a training program at the beginning of the story mode, but only the first ten minutes. The single-player mode really shows you the new characters and the unique locations. But we did want to do the story right, so we worked together to come up with a unique, original story that highlights the new characters.
The story has Loki and Ultron teaming up to create robot versions of Marvel heroes. Brian Michael Bendis wrote the story for "Disney Infinity 2.0: Marvel Super Heroes" -- was he involved this time around?
John Vignocchi: No, it was written by Bill Rosemann [Marvel Games' Creative Director], who has been at Marvel for a very long time. He was actually the guy who brought "Guardians of the Galaxy" out of the vault and helped shepherd it into a big, big film.
We're extremely lucky to work with so many talented writers at The Walt Disney Company who create amazing stories for "Disney Infinity." Working with Bendis on our 2.0 Edition was a great honor. Marvel Games recently brought on Rosemann as Creative Director, and we worked with Bill and the writing team at Avalanche on crafting the original storyline for Marvel Battlegrounds, which brought all of the Disney Infinity Marvel characters together with amazing environments from across the entire Marvel Universe in one game, which allowed us to offer players the widest selection of characters in any Disney Infinity Play Set.
Given that "Captain America: Civil War" arrives in theaters this May, and that four of the five new characters are based on their appearances in the film, why not just make a "Captain America: Civil War" playset?
Vignocchi: One of the things that was critical for us as a team was to do something for the people who own the Marvel "Disney Infinity" figures. So we knew from the outset that we wanted this playset utilize all of the characters from "Disney Infinity: Marvel Super Heroes" as well as the new ones we'd released for "Disney Infinity 3.0." But after speaking to Marvel, and taking a look at the script for "Captain America: Civil War," we realized that to be true to the movie, we'd have to limit which characters you could and could not use. I don't think this is a spoiler, but Rocket [Raccoon] doesn't appear in "Captain America: Civil War," so you wouldn't be able to play as him if this was a "Captain America: Civil War" playset. So we decided that the best thing we could do for our fans was to create an original story in which all of the characters could come together.
]Screenshots
from "Marvel Battlegrounds"​

So even though things happened in the "Rise Against the Empire" playset that didn't happen in the first three "Star Wars" movies, Marvel decided…
Vignocchi: Oh, it wasn't just Marvel, it was Marvel and us. We all just felt it wouldn't be fair to fans if you could have characters who are not in the film appear in our playset.
"Marvel Battlegrounds" comes with a second version of Captain America. You're also releasing a second Spider-Man, and there are already two Iron Man figures between the standard and Hulkbuster versions. What happens if you and I try to play one of the multiplayer modes in "Marvel Battlegrounds" as the two different versions of the same character?
Sochin: Well, the characters are actually completely different, with each having their own abilities. The game doesn't recognize Spider-Man and Black Suit Spider-Man as the same character. But it doesn't matter because you can play with the same characters anyway. You could even play with everyone as the same character if you wanted. So we could play a round with all of four us as Black Suit Spider-Man.
In fighting games like "Street Fighter V," if you and I are both playing as Chun-Li, they distinguish who is which Chun-Li by putting one in an alternate costume or a different colored costume. What happens in "Marvel Battlegrounds" if both of us want to fight as, say, Black Widow?
Mark Orgel: We have a signifier over the characters, both a number and a color to indicate who is who, but we don't switch someone to an alternate costume. We have alternate costumes for every characters, but we don't have three of them.
Vignocchi: We did play around with that idea. At one point we tried using an orange filter, but it just looked so wrong because it wouldn't be the character anymore. Then it's Orange Widow and not Black Widow.
It was previously announced that the fourth "Disney Infinity" game will not be released in 2016, but there will be new playsets for "Zootoptia," "The Jungle Book" and "Star Wars." Are there any plans for an additional Marvel set this year? Maybe a "Doctor Strange" one when to coincide with the movie's release in November?
Vignocchi: There are no other Marvel playsets coming out this year, but we will be releasing more Marvel characters. Though we are working on a lot of things.
Screenshots from "Marvel Battlegrounds"​


"Disney Infinity 3.0: Marvel Battlegrounds" is out today for Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One and Apple TV.
Discuss this story in CBR's Games forum. | No Comments

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Way more images in the the article from CBR it's self

 
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Well, that sucks. I have a few of the figurines & the games are enjoyable, too bad they'll be shutting down.
 
Yeah same here. I've been a pretty big fan. Disney, Star Wars, and Marvel in this same game? Yes please, that's like a dream.
 
Unfortunately Infinity wasn't making Disney as much they would have liked.
 
I knew at some point one of the players were going to finch with all this toys to life stuff crowding the market. I kind of figured it'd be Activision, though. Sounds also like Disney is just getting out of the game business all together, so that was probably a good part of it as well.
 
wow!! I'm surprised by this!

I see those toys everywhere - I figured Disney was making good money off of them.

guess I was wrong.

the upside to this, I guess, is that Disney will now license out their properties to other publishers. so, hopefully that means we will get some actual Marvel games, for example.
 
They may have been making money on it, but probably not enough to feel worth sustaining it. Same deal with when they exited AAA gaming. It was said they were making profit, but not as much as they wanted, basically, and dropped the practice. They'll probably go mobile only from this point onward since it's so low budget.
 
They may have been making money on it, but probably not enough to feel worth sustaining it. Same deal with when they exited AAA gaming. It was said they were making profit, but not as much as they wanted, basically, and dropped the practice. They'll probably go mobile only from this point onward since it's so low budget.

I read somewhere that they lost $157m in the last 6 months on Infinity.

if that's true, I can understand them dropping it......lol.
 
Wow, really? That surprises me honestly, I figured with the brand recognition that it would sell well.
 
I wonder what happened, because I remember around January I read all these news articles about how Disney Infinity was the best selling "toys to life" game.
 
yeah, that's why I'm surprised.

I figured this was another cash stream for them.

edit: ok, I reread the article. it says they are taking a $147m "charge" for exiting the Infinity business. so, I don't know if that means that's how much they loss in the last 6 months or if that's the cost of discontinuing Infinity.

either way, it's a loss for the company.

and it looks like they released an updated statement:

"After a thorough evaluation, we have modified our approach to console gaming and will transition exclusively to a licensing model. This shift in strategy means we will cease production of Disney Infinity, where the lack of growth in the toys-to-life market, coupled with high development costs, has created a challenging business model. This means that we will be shutting down Avalanche, our internal studio that developed the game. This was a difficult decision that we did not take lightly given the quality of Disney Infinity and its many passionate fans."
 
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I would have gotten into this (and wanted to) but the fact I had to go and buy physical items for this stopped me.
 
Additionally, Disney will no longer be self-publishing any games.
http://www.ign.com/articles/2016/05...lishing-games?abthid=57324d5cb4a7bedb6b00000e
thanks man this is is interesting info . and sad to hear. but we did also have an official thread. I'll ask the mods to merge the two threads. seeing that marvel has been licensing some games we'll see if they'll continue the infinity games them selves or not.

I also suggest you book mark the Thread as well so you'll always find it.
 
Wow, really? That surprises me honestly, I figured with the brand recognition that it would sell well.
from what I read on CBR it's more about disney shutting down their entire games divison then the game it's self .

Disney Shutting Down Games Division, Discontinuing "Disney Infinity"


Disney is paying up $147 million for the discontinuation of their games division, which includes the "Disney Infinity" line.

Read it now on CBR...
 
Oh okay, that makes sense then. I figured it was unlikely they were losing that much money. It was more about getting out of the gaming business entirely.

Welp, I'm going to go get that Mulan figure they released recently before it goes out of print and for outrageous prices on eBay (or possibly regret getting it now when I see it on clearance for $3 in a bargain bin somewhere).
 
yeah it's best to get the most out of it while you can. and take wait and see of what will happen to the ip. marvel was licensing games them selves . it's possible they may take this ip on them selves and it's possible they may not. it's best to wait and see what they say. I'll pm you in sec. Man a lot happen when I was at work to day.
 
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This sucks. My son loves the figures and LOVES the game. I have a Kyle Ren and Boba Fett myself.
 
And yeah I read where a 3rd party could pick this up. Disney won't be involved with making games at all.. But 3rd party could use their properties.

However, outside of Amiibo.. I could see "toys to life" completely stopping.
 
I don't even really consider Amiibos toys to life. I just look at them as figures more than anything. I realize they do stuff in games and all, but the vast majority of stuff is so insignificant they don't even matter.

I bet this is a big sigh of relief for WB and Activision, though. Between Infinity, Lego Dimensions, and Skylanders, the shelves were getting really crowded with this stuff. The market will still bottom out eventually, I'm sure, but this probably bought it some time.
 

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