Edmonton Expo thing is going on so BW's there with some panels. Not too many details aside from talks about larger level sizes and mentions that there will be castle customization.
You're playing as an Inquisitor in this one, so no Hawke or Warden. I remember them talking about how the player character would change from game to game.
I liked JE a lot but I think it got held back by the combat. If they ever decide to go back to the well on that I think they just need to embrace the fact that it wanted to be a brawler and play that up.
Edmonton Expo thing is going on so BW's there with some panels. Not too many details aside from talks about larger level sizes and mentions that there will be castle customization.
I am interested. The longer dev time is definitely a plus and the team's been pretty upfront about the fact that DA2 wasn't up to snuff and I thought both the DLC's were a step in the right direction. I really need to see some in-game screenshots and some more story bits before anything to see how that stuff is actualizing.
I haven't been following super closely but from what I read: nothing specific in terms of combat and leveling and how all that will work.
Primarily they talked about customization of the player character and your party being a big deal. You choose backgrounds like in Mass Effect.
They also said that they are aiming to make the levels big and expansive this time around. The example they gave was that they had a level that was larger than all of the DA2 maps combined.
And a brief blurb of the aforementioned castle stuff.
Dragon Age 2 I liked it enough was not Great like Dragon Age: Origins The only thing bothered me I miss from the first game everyone you meet has dialogue I hated I can not stop and talk to anyone
Dragon Age 2 I liked it enough was not Great like Dragon Age: Origins The only thing bothered me I miss from the first game everyone you meet has dialogue I hated I can not stop and talk to anyone
The combat in DA2 pretty much destroyed the experience for me...fighting the constant waves of enemies. I actually came to dread each fight because they were just so boring and grindy
I think Bioware are going to give absolutely everything after acknowledging DA2 & the ME3 ending backlash ruining their ME trilogy triumph party. Fans also have a lot of room to be positively surprised.
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