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DTL Season 7-Week 5

DTL Commish

DTL Commisioner
Joined
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Messages
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The rules:
This thread will be in use for 5 days. Days 1-3 are strictly setup time for owners to post their battles, plead their cases, tell us their team’s strategies, breakdown the match ups, and do whatever else they can/want to do to try and convince you that their team would pull out a victory inside of 2 posts. Please, let the owners do this on their own with no help. Debating cannot begin until both owners post battles.

On Day 4, I will post and tell everyone that debating may begin. Each owner has one post to rebut their opponent's match, and another to correct any issues of their opponent's rebuttle. One 2 rebuttle posts are allowed for each opponent.

On Day 5, I will post and tell everyone that voting can begin. Any votes cast before I open voting will not count. Look over the matchups and read the strategies, and take into consideration how in-character each character is. Afterwards, use your best judgment to decide who you think has the best chance to win the match. (Note: The length of a writeup is at the discretion of the owner. Do not punish owners just for having a shorter writeup.)

To vote, rate each team's writeup and arguments between 1-10 (0 is reserved for non-writeups). The team you think will win should get the higher score (tie scores are not allowed). Remember to vote for all matches or your votes will not count! The teams with the highest point total at the end of the 7th day will get a W while the other will get an L. (Equal scores will result in a tie.)

The battleground for this week is: Odym


The Odd Alliance
Onslaught (MU)
Dr. Light (DM)
Anti-Vision (MM)
Blink (MR)
Prometheus (DR)

VS.

The Immortals
Sodom Yat (DCU)
Validus (DCU)
Black Queen Selene (MM)
Chunk (DR)
Death Wolverine (MR)
_______________________________

Heroes of the New Age
Turtle (DU)
Martian Manhunter (DU)
Psylocke (MM)
Batman (DR) (Obviously)
Zauriel (DR)

VS.

Jailbait
Mordru (DU)
The General (DU)
The Top (DM)
Devil-Slayer (MR)
Gentleman Ghost (DR)
_______________________________

Chaos & Order
Shanzar (MU)
Exodus (MU)
Jay Garrick (DM)
Boy Blue (DR)
Deadline (DR)

VS.

AnnoyingSilence
X-Man
Stryfe
Mimic(eXiles)
Forge
Northstar(AoH)
 
AnnoyingSilence
X-Man
Stryfe
Mimic(eXiles)
Forge
Northstar(AoH)

Vs.

(and since my opponent never has his own links)
Chaos & Order
Shanzar(scroll down)
Exodus
Jay Garrick
Boy Blue
Deadline

Instead of a blank slate of a room, my team materializes in Forges' Government Labratory in West Falls, Virginia.
Entering, everyone reads the rules - posted on a jubotron.
Since one one is familiar with anyone, and to people are w/o powers, Forge brings out his version of the Danger Room(Virtual Reality Helmets(The whole facility was just his lab, so he had to make up for the room)).
Since the Helmets are keyed to brain waves, everyone will seemingly have thier powers back and with a small adjustment, Forge is able to stack and reverse the brain wave reader - practicly melding everyones minds(Stryfe and X-Man controlling the ride) - teaching eachother about eachother, familiar rising everyone back to childhood.

Forge will have his Nullifier Gun.
X-Man and Stryfe find it amazingly easy to bind eachothers thought patters.
Only exodus is known on the team, But as three great leaders of teams/armies, Forge, Mimic and Stryfe devise a plan that would work on anyone.

Simply Put

Battle

X-Man and Stryfe use the Astral Plane as a battle ground.
Using a trick that Professor Xavier himself couldn't avoid, X-Man(w/the assissted might of Stryfe) Pulls Exodus into the plane and instantly overpower him - putting him to sleep(or a coma).

To get a grip on how powerful this duo is, Take into account, that Cable only had his powers for Months, and was takin over the world... Styfe(who was TRAINED starting as a CHILD under APOCOLYPSE) and X-Man(who was in constant fear his whole life because his TK was threating to go off like a bomb) had thier powers for thier whole LIFES.

SOoo... As you could imagine, even if Shanzar has the gall to take out one of the two telekines, he will not survive to kill or even maim the other.(and yes, all of this has been done on the astral plane).(but the rest of the team(Forge, Mimic and Northstar) have set off to kill the rest).

When X-Man and Stryfe were busy plucking these C&O's into the astral plane, They would instinctly get the where abouts of the rest of the other team and relay that inforation to the rest of AS.

Flash vs. Mimic, Mimic is just as fast, has a healing factor built in, Eye Beams, Crazy agility and can fly... eventually Mimic wins. and age did have something to do with it. that and having to keep punching metal.

NorthStar vs. Boy Blue, click... not even a discription of what the cloak can actually do... and wea is completely against discribing what it can do, so...... northstar dies do to technicality....

DeadShot Vs. Forge, it was obvious by his picture, that Deadshot floated on discs and was a marksman, so Forge tinkered with his prostetic leg, giving him ability to fly, activating a shield from his wrist (completely protecting him form DS.... DS Not carrying anything that powerful in the first place, so Forge has plenty of time to adjust his nullifier ray to give off emp wave, knocking out all DS's gadgets.
Landing, Forge pulls off his Foot and creates a gernade that explodes out another type of eletricity, paralyzing DS.

Annoying Silence Win
 
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Heroes Of The New Age (Owner: Nightwing)

Martian Manhunter (DU) 1 - Telepathy, Shape Shifting, Super Speed, Flight, Heat Vision, Super Strength, Intangibility
The Turtle (DU) - A Black Hole for Kinetic Energy
Psylocke (telekinesis) (MM) - Telekinesis, Psychic Katana, Invisibility, Immunity to telepathy and all forms of mental, magical, and physical alteration.
Batman (DR) - High intelligence, Skilled Marital Artist, Utility Belt
Zauriel (DR) - Super Sonic Scream, Flaming Sword, Flight, Heightened Strength, Endurance, Durability, Master Swordsman, Heavenly Armour, Healing Factor

Vs.

JailBait (Owner: Harlekin)

Mordru
The General
The Top
Devil-Slayer
Gentleman Ghost


Prep-time

Ok to start with this line up that I have wouldn’t have been the one I chose. I missed the deadline for some reason…don’t know how I managed it but my line up would probably have been this

Zatanna
Rulk
Psylocke
Zauriel
Atom

But anyway I have to make do with the best that I have…

So to start with the playing field holds no advantage to either side.

Mordru, The General, The Top and Gentleman Ghost will be known to most of my JLA’ers. Devil-Slayer maybe the unknown here and like wise Psylocke would be the unknown to the JailBait team. With this is mind HOTNA have a bit of an advantage with that one.

Now the battle would instantly kick off once all members arrive on the planet…

So onwards to the battles

To Be Continued…
 
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Heroes Of The New Age (Owner: Nightwing)

Martian Manhunter (DU) 1 - Telepathy, Shape Shifting, Super Speed, Flight, Heat Vision, Super Strength, Intangibility
The Turtle (DU) - A Black Hole for Kinetic Energy
Psylocke (telekinesis) (MM) - Telekinesis, Psychic Katana, Invisibility, Immunity to telepathy and all forms of mental, magical, and physical alteration.
Batman (DR) - High intelligence, Skilled Marital Artist, Utility Belt
Zauriel (DR) - Super Sonic Scream, Flaming Sword, Flight, Heightened Strength, Endurance, Durability, Master Swordsman, Heavenly Armour, Healing Factor

Vs.

JailBait (Owner: Harlekin)

Mordru
The General
The Top
Devil-Slayer
Gentleman Ghost


Battles

Ok so here’s how I think the battles would go down for this week. To start with MM would be providing a mental block for his team to prevent any sneaky psychic mental attacks.

Zauriel vs. Devil-Slayer

Zauriel would be best tackling Devil-Slayer. Zauriel has speed, strength and a couple of weapons to boot to help him tackle this guy. With his healing factor to boot all he would need to do is keep avoiding the cloak and stay one step ahead. Devil-Slayer would call upon different weapons, ie swords, maces etc but they would fall foul of Zauriel’s skilled sword fighting skills. DS could then use projectile weapons such as laser guns however with Zauriel’s healing factor these would again prove useless. With his flaming sword the angel could slice through the cloak and render it useless. Once this is done a quick grab and soaring into the sky at a high speed would render Devil-Slayer unconscious.

Psylocke vs. Gentleman Ghost

With Odym being a relatively dark planet Psylocke can use the shadows to her advantage. However let’s not forget Gentleman Ghost also has invisibility. Psylocke would want to draw Ghost out and I doubt Ghost would want to remain hidden, the guy has taken on Hal Jordan so I doubt this guy is afraid of a challenge, he will be however unaware of Psylocke’s psychic katanas which even in Ghost’s intangible state will be harmful to him. With this in mind Psylocke will have been warned by Batman to avoid physical contact. Therefore she will use TK shields to try and stop him, this will also throw Ghost off the scent. He will assume Psylocke has underestimated him and he will phase through the shields right into a katana disrupting his intangible state and revealing his hideous scarred face, and knocking him unconscious.

The Turtle vs. The Top

These two would possibly know one another from their stints on the Rogue’s Gallery however this isn’t confirmed, either way The Top would be known to the JLA and Turtle will have been told about this. Turtle may well be an unknown to the JailBait. Either way though Top is going to know about Turtles speed absorption which puts him at a standstill as his powers are based on his speed. The Top will try his luck and begin to spin only for the Turtle to toy with the villain. He will steal the speed from one half of his body causing Top to snap his own spine. Top will fall to the ground completely immobilised. Although still conscious he is useless for the duration of the battle.

Whilst these battles have been taking place Batman and MM have been taking on The General and Mordru. This hasn’t been easy. Batman has been trying his hand at staying one step ahead of The General in order to delay him before back up arrives. MM has decided to try tackle the mage, the current situation is this…

Mordru has MM trapped in the centre of a circle of fire whilst Batman is lurking in the shadows with Eiling hot on his tail.

The rest of HOTNA arrive. Zauriel flaps his wings to extinguish the flames surround MM and thus freeing him. Psylocke has gone after the General.

Batman and Psylocke vs. The General

Now the General has speed, strength and a healing factor to boot, add this to his high intellect and he is a worthy opponent, however one thing he doesn’t have is flight which is an advantage to the two HOTNAs. Batman and Psylocke are using the shadows to hide them. This doesn’t last long as Eiling gets their scent and closes in...fast. But this doesn’t have to last long. Batman leaps from the shadows launching some explosive batarangs. They connect with Eiling’s face but are in effective. They just throw his concentration enough for Psylocke to grab The General in a TK hold. She launches him into the atmosphere taking him out of the battle.

They both make their way to Mordru who is causing a problem for the HOTNA.

MM has changed form to an unknown creature, with four arms and a lot of teeth to match. Mordru isn’t phased by this and continues his barrage of magical attacks. These are impeded by a quick TK shield erected by Psylocke. Mordru turns his attention to the new arrivals and hurls a bolt of molecular splitting energy. This proves ineffective against Psylocke, much to Mordru’s surprise and admiration. Zauriel swoops in with a sonic scream, his sword drawn. Turtle absorbs the speed from Mordru’s body, leaving his mind to be the focal point of his attacks. MM uses this opportunity to phase into Mordru. He mind blasts him with very little effect. Psylocke then applies her psychic katana which seems to have more affect on the now static mage. Combine the katana, mind blast and Zauriel’s sonic scream and Mordru’s concentration is thrown. With enough of an assault from the HOTNA and with Turtle freezing his actions they are able to eventually take him down. Its no easy feat bare in mind and this battle isn’t over quickly but the HOTNA are victorious once again.
So to summarise. HOTNA have an advantage in the fact that Psylocke is an unknown, and possibly Turtle is aswell…

That being said the battle will be tough and like I mentioned earlier I wouldn’t have chosen this line up against JB. I would’ve gone for a different one. But I’ve done the best that I can…
 
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The Odd Alliance
Onslaught (MU)
Dr. Light (DU)
Anti-Vision (MM)
Prometheus (DR)
Blink (note: Scroll down for 616) (MR)

VS

The Immortals
Sodom Yat (DU)
Validus (DU)
Black Queen Selene (MM)
Chunk (DR)
Death Wolverine (MR)

Note to reader: I apologize for the length of the write up in advance. I was having fun. A quick version is at the end if you don’t want to read all of this.

Pre-Battle

So Onslaught, Anti-Vision, and Blink know what’s going on, but Dr. Light and Prometheus are both new to the DTL. I imagine some issues with Prometheus but ultimately I see him realizing the power behind Onslaught and he’ll fall into line. Dr. Light is a bit of a stooge anyway so I don’t see any problems there.

Now, Onslaught will be very familiar with Selene and Wolverine (though not so much about the Death persona, though there isn’t too much different about him). And a note: Yes, Wolverine, as Death, did wear a mask at first, but the majority of his appearances he kept it down, so likely he’ll be recognizable. Dr. Light will likely know of Chunk. I don’t think anyone would know of Validus, so that’s a rough spot. Both Prometheus and Dr. Light are familiar with Green Lanterns, so that helps with Sodom Yat, and a look at his eyes would tell them about his daxamite heritage.

Now, the planning would begin and Prometheus would be great help to Onslaught here. They can see that Validus seems like a challenge, but knowing nothing about him, that’s their biggest threat. But he has one obvious weak spot, his brain is out for all to see. They won’t know what the casing is made of so the best bet would be to send Anti-Vision or Blink through it and just simply destroy the brain. No brain, no threat. And from there the plan continues on.

Now, as for the Immortals. There would definitely be some issues with Sodom Yat and the others, but I’ll let it slide. Wolverine would know Onslaught very well and he’d likely be able to figure Anti-Vision out fairly easily, but the rest of the team should be mysteries to them. Prometheus is a better strategist than anyone on this team and with their lack of knowledge I’d say going in, the Odd Alliance has the advantage.

Battle

Now Odym does little for either team, as it’s a very natural habitat. I’m assuming it has a yellow sun, leaving Sodom fully powered, so we’ll go in with everyone fully powered. Now, I’d also imagine that each team should be fairly easily found for various reasons. Selene is a powerful sorcerous and should be able to use that to locate the Odd Alliance. Granted, she’s not as powerful as most mages in this tournament (being that she’s a Medium and not an Uber) but a location spell isn’t difficult. Now with that, Onslaught should be able to find the Immortals telepathically. Validus is immune and Death is mostly immune (though there were signs of Psylocke getting through which led to Wolverine breaking the Death persona). But nonetheless, Chunk, Sodom Yat, and Selene should be able to be traced. Selene wouldn’t be easy, but she’s not as powerful as Xavier so that helps. Also, Validus is huge and likely makes loud noises while walking… so finding each other shouldn’t be hard.

The Battle Begins

I don’t really see much subtlety in this battle. Death will be more subtle in his approach but I don’t really see much else stealth. To the best of my research I see Validus being fairly mindless, and most likely controllable by Selene. Being that none are able to stop Onslaught’s mind, distraction is the best course of action and so Selene sends Validus up against Onslaught, since he is both powerful and immune to telepathy. She will remain near, but in hiding, to help Validus, but Anti-Vision will also remain near and in secret to take out Validus as planned.

Prometheus and Onslaught had planned accordingly and it is very quick, and so they prepare the assault. As soon as they see Validus coming Blink grabs Dr. Light and they vanish. Appearing before the rest of the team, Dr. Light emits a blinding ray of light, blowing them back and blinding most of them. Sodom Yat would likely be able to take this, but it would blow back and blind Wolverine and Chunk. Wolverine would recover quickly and can use the rest of his senses, but it was a diversion anyhow to distract the two of them.

Validus & Selene vs Onslaught & Anti-Vision

A quick attempt at mental assault will tell Onslaught that Validus is immune, and a mental bolt by Validus will knock the crap out of Onslaught. Onslaught will then create a telekinetic wall when next Validus approaches and drives him to the ground but Validus will break free of it. Onslaught may have found his most formidable foe yet.

Anti-Vision, his task being to take out Validus, will be near but he will remain hidden beneath the ground, calculating what he is seeing and when the best time to strike might be. It is he who first notices Selene near the battle. She is utilizing her telekinesis to help further Validus’s strength to overcome Onslaught’s telekinesis. With his being alien, I doubt Onslaught’s Magnetic powers would work on Validus’s blood, and with Selene helping strengthen Validus’s strength to match Onslaught’s telekinesis, Validus quickly becomes Onslaught’s superior.

Based on Onslaught’s Intel, Anti-Vision will calculate that Selene is remaining hidden because her mind is unprotected from Onslaught and she does not wish him to reenergize himself with her mind, and so she remains secret. Calculating this he chooses then to act. He flies close and hits a barrier just prior to grabbing the mutant, one constructed with magic. She turns to face him but he vanishes beneath the ground. She begins scorching the earth but he phases up at her feet and quickly passes through her, partially solidified, shocking her system temporarily enough to force her to drop her sorcery. He grabs her and flies toward Onslaught, who is hit with another bolt and falls. Dropping Selene on his chest, he bolts up and right through Validus’s domed head and solidifies in his brain, splattering it. The creature screams and falls back, and as this is done it awakens Onslaught enough to notice the squirming Selene who is starting to gain mobility again. In an instant he reaches into her mind and pulls what he needs from it. It reenergizes him and renders her inert. She does have mental powers, but none to the level of Onslaught, and so her weakened state was no match for him. And so Selene and Validus fall, Onslaught and Anti-Vision victorious.

Now for the rest of the team…

Blink, Prometheus, & Dr. Light vs Sodom Yat

I know this seems overkill, but it’s teamwork of two regs and a medium vs a powerful Uber… so I think it works. Especially with Prometheus’s planning.

With the blinding light distracting Chunk and Death, Blink blinks up and grabs Sodom and they vanish and appear right before Prometheus, who sets his helmet to the blinking deal that disorients those who see it. Sodom turns away but can’t form coherent thoughts to focus his ring, and thus being unable to use his ring in Prometheus’s presence, he can only rely on his Daxam powers, but Dr. Light is there and quickly drains the unfocused energy of the Green Lantern. The disoriented Daxam throws a punch and connects with Dr. Light, but a quick follow up by Prometheus’s energy sticks knocks him back down, and quickly Dr. Light drains and discards the eye beams from the Daxam, much like he did with Superboy in the Twilight arc of Teen Titans. Disposing of this energy all that Sodom Yat has left is his strength, invulnerability, and his flying. Now, this is more than enough still, but at least this quick strike has severely weakened the Green Lantern.

Still fighting, Sodom throws a wild punch but Prometheus sidesteps it, but the Daxam grabs him, starting to regain his mind, and darts into the sky, flinging Prometheus hard to the ground while trying to gain some distance. But it is too late. Without his lantern shield, Blink appears above him and quickly blinks his head from his body, killing him. This is done within the blink of an eye (given her name) and just as quickly she blinks, takes Prometheus, and arrives on the ground safely.

But to their surprise, Dr. Light lies dead on the ground with a long sword just being pulled from his back. Their distraction was quite good enough and as they focused on Sodom, Wolverine recovered his vision and stalked them, attacking when Dr. Light was most vulnerable. Chunk stands nearby as well, having followed Death.

Blink & Prometheus vs Death & Chunk

Chunk instantly begins drawing mass toward him, including all those that surround him. Wolverine, having planned for this to happen, digs his sword into the ground and holds on. However, Prometheus flashes his helmet until Chunk’s mind becomes disoriented and he falls back, unable to continue the draw. Blink disappears in a blink flash and soon Death and she are both gone in pink. Prometheus rushes forward with his neural staff and drives it into the head of Chunk, who resists it for the most part. Chunk reaches up and grabs Prometheus by the helmet, but before too much damage can be done he reveals his Zodiac Key and Chunk vanishes to the Phantom Zone. The helmet being imprinted and blacking out Prometheus removes it from his head, his own powers being limited now.

However, by surprise, he is suddenly flung forward with three adamantium claws through his chest. Having teleportation technology of his own that none on the Odd Alliance would have known about, Death was able to better match Blink and took advantage of this by skewering her, and then going after Prometheus.

Having killed three of the Odd Alliance, and the rest of the Immortals being defeated, Wolverine hunts Onslaught and Anti-Vision.

Death vs Onslaught & Anti-Vision

I’d imagine that the two battles above took place around the same amount of time, so it is only now that Onslaught begins feeling out for their allies and enemies. Finding none of their allies alive, and no allies to be found, he must then realize that the Immortals have won and if there are any survivors, they must be able to shield their minds from him. Thus, he sends Anti-Vision out to find whoever it is that bested their allies. Anti-Vision flies out, searching for his foe, but Wolverine is a master of remaining hidden, and this wildlife is perfect for him to do so.

He hides from Anti-Vision and knows that surprise is his only chance against Onslaught. He cannot be read, but he knows that Onslaught also has Magneto’s powers, and he’s just gotten his adamantium back from his previous encounter with Magneto so he doesn’t want to face that again. With Anti-Vision having passed him by, Wolverine continues to stalk Onslaught without sound. He makes his way up a tree and turns on his cloaking device that hides him from Onslaught’s physical eyes. Onslaught moves slowly, also searching the area, and when he is close enough, Wolverine strikes. Having no mind to scan, and no eyes to see him, Onslaught is caught off guard. We have seen that Cyclops’s blast, which is pure force, can hurt Onslaught, so what then would adamantium do? It slices right through the shell of Onslaught, finding its target in the skull of Xavier.

Onslaught thrashes, throwing Woverine hard against a tree. He turns, his telekinesis pushing strong against his foe, but it only lasts a moment before the form of Onslaught vanishes and Xavier falls to the ground, blood rushing from his head. A surgical strike for sure.

Wolverine feels pride in this victory, though a slight twinge of guilt, as he respects Xavier. The thrashing caught the ear of the last member of the Odd Alliance, however, and quickly the Anti-Vision phases through the grounds to where Onslaught had been. Wolverine returns to his stalking mode and as Anti-Vision appears, he studies the white man. Wolverine attacks and Anti-Vision dodges, but loses an arm in the process. He squeals and becomes intangible, driving his arm through the head of his foe, solidifying it. Despite Death’s adamantium skull, this still has the ability to penetrate the skull, and thus, Wolverine convulses for a moment before falling to the ground, the last of the Immortals.

And so, Anti-Vision stands wounded, and the last man/android standing.

Winner – The Odd Alliance

Quick Version:

  • Validus beats the crap out of Onslaught with Selene’s help. Anti-Vision phases through Selene and delivers her to Onslaught to drain and reenergize himself while phasing through Validus’s dome head and destroying his brain.

  • Dr. Light blinds Chunk and Wolverine to distract them.

  • Prometheus disorients Sodom Yat with his helmet while Dr. Light draws his green lantern energy and his eye beams. Having no shield, this allows Blink to then kill him by decapitation.

  • Wolverine and Chunk recover. Wolverine stalks and stabs Dr. Light with his sword. Blink teleports Wolverine away but Wolverine’s own teleportation tech allows him to cope and he stabs Blink, killing her. Prometheus sends Chunk to the Phantom Zone but is then stabbed through the back by Wolverine.

  • Wolverine stalks Onslaught, his mind unreadable. His adamantium claws pierce Onslaught’s armor and sticks into Xavier’s head, killing him.

  • Hearing Onslaught’s cry, Anti-Vision returns and Wolverine attacks, severing Anti-Vision’s arm, but Anti-Vision phases his arm through Wolverine’s head, passing his adamantium skull and nullifying his brain.

  • Wolverine as Death single-handedly nearly won the match for the Immortals but Anti-Vision got the last attack in to defeat him, winning it for the Odd Alliance
 
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STORYTELLING TIME

Odym, an alien world lush with beauty.

Mordru would see it all be his if he had the chance. Instead, he sat by the side, energy crackling around his fingers. The rules of the tournament prohibited the use of his powers while the teams were in preparation times. It was tasking on the villainous mage’s patience.

The Top meanwhile, lay on the ground, knocked out cold. Sitting on a felled tree trunk beside him was General Wade Eiling, who was more often referred to simply as ‘The General’. He had been the one to take down the Flash villain, after he had attempted to attack the others. An unsuspecting blow from the monstrous Eiling had been enough to take the Rogue down. The team hoped they could talk some sense into Roscoe Dillon later.

The Jailbait team was sitting around a fire, in which holograms of their opponents were projected. The Gentleman Ghost smiled as he saw the Batman among the Heroes of the New Age. He twirled about his cane and fired a blast of his spectral energy at the image of Gotham’s protector.

“He’ll be mine,” he said.

Devil-Slayer looked grimly to his teammate and then his opponents. He didn’t know any of them, not by name or by face.

Martian Manhunter
The Turtle
Psylocke
Batman
Zauriel

“I’ll take on the angel,” Devil-Slayer finally remarked.
“Leave the purple-haired broad for the Top. I’ve got a score to settle with the Martian,” the General said. They all looked to Mordru, who stepped up to the fire. The mage loosed a tiny, almost imperceptible blast at the fire and it erupted into a giant flame, before dissipating altogether.

TEAM TACTICS

Now, my team’s a bit ragtag, but it will be able to function as a unit because there are no conflicting goals. They all want to win and they all want to go home. Their long-term plans are not important now (and these don’t necessarily clash either). Everyone, with the exception of the Top, is also quite sane and balanced. While they are in the possession of big egos, they have also worked with other people before.

Which brings us to the Top. He wants to take down the Flash, that’s his primary goal. The team will need to slap some sense into him, but he’ll be able to work with the others. Obviously though, he’ll remain a wildcard.

What about knowledge? As noted, Devil-Slayer won’t know any of his opponents. Mordru will know people like Batman, the Martian Manhunter and maybe Zauriel (he’ll recognise him as an angel, anyway). The General will know these three as well. Same goes for the Gentleman Ghost. The Top and the Turtle will be familiar with each other.

As to the teamwork of my opponents, I imagine it will be pretty darn good. Bunch of heroes, Leaguers even, with the exception of the Turtle. He’s the odd man out and none of the good guys will want to work alongside him. The Martian Manhunter is likely to stick close to him, so as to keep an eye on him.

First blood is most likely to go to my team. They’re more aggressive and they have more ways of locating their opponents. The Martian Manhunter has telepathy, but Mordru can easily shield his teammates.
 
BATTLE TIME

This battle will start with a bang. Teaming up together, the General will pull a variety of weapons from the Devil-Slayer’s cloak. I’m talking machine guns, rocket launchers, grenades, plasma rifles and all kinds of other devices of mass destruction. Once Eiling has a lock on the opposing team, he’s going to go full out, bombing them and forcing them to split up. Mordru can use his magic to locate them.

Now, rules prohibit ubers from attacking regulars, so this attack will be focused on the opposing ubers. The effects of this offensive will be felt by the rest of the team though. Fortunately for them, a telekinetic shield created by Psylocke should be able to take the brunt of the force and keep her team safe. The beautiful landscape of Odym, though? That goes up in flames, taking away a lot of the stealth advantage of the opposing team and posing a threat to the Martian Manhunter.

Presently, the Top is going straight for the Turtle, charging into the enemy group. Obviously, the Top and the Turtle are both Rogues and they will know of each other, but neither will feel any allegiance to each other. They’re not friends and they’ve never really worked together. Keeping his distance from his speed-stealing colleague, the Top will start flinging his destructive tops at his opponent, while making everyone around him lose their balance.

Fortunately for the Heroes of the New Age, they’ve got Zauriel on the team. I imagine the angel will cope better with the effects of vertigo than any of his teammates. A sonic scream of his should also be able to take the Top by surprise, sending the Rogue back to his own team. Off course, this is when the battle really starts.

Earlier, the Turtle was taken by surprise. Now, he will be able to use his powers to stop the projectiles from hitting him. His null field will protect his team from the assault of the General. Which is when Mordru steps in. Flying above the battlefield, he will start casting spells that affect not the Turtle, but his surroundings. Lifting the ground around the Turtle, he brings him into the air. Mordru generates a number of magical coils around him and slowly crushes his opponent to death.

The Martian Manhunter would help his teammate, were it not that the forest around him is in flames. The pure hatred with which he was attacked by the General should be enough to have the fire be of effect. At least momentarily, since Psylocke and Batman will be working quickly to douse the flames. When they’re done however, the Turtle has been taken out.

Having had a chance to regroup, the Heroes of the New Age go on the offensive. Zauriel goes after Gentleman Ghost, who has already made his way to the enemy team on his undead stead, firing blasts of his eldritch energy at the Batman, who barely dodges them. I imagine Zauriel’s sonic scream might actually be able to affect the Gentleman Ghost and it should send the villain scurrying off quickly.

Psylocke goes for the General and Devil-Slayer, making herself invisible by way of her telekinesis. Picking weapons from his ally’s cloak, the General attempts to help Mordru against the Martian Manhunter, but the alien is too manoeuvrable. At this time, Psylocke steps in, knocking out Devil-Slayer with her psychic katana. The General can’t do anything about this, bound by the rules. Psylocke smiles as she moves on.

Meanwhile, the Top moves towards the Batman. The villain causes intense vertigo, while barraging the Dark Knight with explosives and other deadly devices. With his speed and power, he should be able to overwhelm the Gotham vigilante, who wouldn’t be able to get anywhere near the Flash villain.

Zauriel is chasing after the Gentleman Ghost. The villain fires at his opponent with his flintlock pistols, but the angel manages to dodge the bullets, or heal from them. Finally, the Gentleman Ghost is seemingly cornered. Zauriel screams and the Ghost’s clothes fall to the ground. But the villain is not dead, no, he teleported away, back to the fighting. Zauriel is now miles away from the battle.

In the sky, the Martian Manhunter is trading blasts with Mordru. Both have a very diverse power set, but Mordru more so. He can take the Manhunter’s blows and dish out his own. He’s also got a healing factor that is easily on the par with the alien’s and telepathy would be useless against the sorcerer. Finally, after a long and hard battle, Mordru takes down the Manhunter, reaching into the very molecules of the Leaguer and setting fire to them.

While the Top gloats over his defeat of the Batman, an invisible telekinetic field hits him upside the head, knocking him out cold. That’s two wins for Psylocke, who is then faced with the Gentleman Ghost. She can’t touch him, his body incorporeal, but he can hit her. The mutant has to fend off a hail of bullets, while the General, who has kept an eye on her, moves closer.

Just as the behemoth is ready to land a blow on the shielded Psylocke, Zauriel makes his return, charging into the General. Mordru flies down and attempts to do to Psylocke what he did to the Martian Manhunter but finds he cannot affect her directly. Instead, he looses a large blast of magical energy, that overwhelms her telekinetic shields and disintegrates her.

Which leaves Zauriel, who has been fending off the General, to the mercy of Mordru, the Gentleman Ghost and the aforementioned Eiling. And mercy’s not their thing. The angel’s healing factor is good, but he can’t stand up to an attack from these three. He screams as he is returned to heaven.

WINNERS=JAILBAIT
 
Prep-time

Exodus would definitely know about X-Man and Stryfe. Someone like Exodus makes sue he learns all he can about other mutants this powerful. He should also know something about Forge and Northstar seeing as how their teams were opposed against his. He might also know about 616 Mimic, but not eXiles, so that could pose a problem. Fortunately, there's no technology on Odym that Forge can use or adapt for the fight.

Also fortunately, no one on the Silence is going to have any information on Jay, Boy Blue, or Deadline. That's a huge advantage for C&O. And the Silence probably won't know anything about Shanzar either.

So, what's the plan. Well, Exodus backs Shanzar up. Actually, it'll be more like Shanzar refusing any help, but Exodus sticking with him any way as they tackle the other ubers together.

As for the lower ranked characters, Jay's job will be to soften them up before the rest of the team joins him. If they know about Northstar, then he'll be Jay's target. If not, they'll find out about each other quickly enough.


Battle-time

While Jay keeps their opponents distracted, Boy Blue teleports in. He separates Mimic and Forge by attacking Mimic. Yes, Forge can try and help, but Deadline will swoop in and make that difficult to say the least. Unfortunately for Forge, Deadline can phase, and Forge would have no idea he could do that. So Forge's initial attack will be harmless. Then, Deadline just has to launch a numbe of gas grenades at Forge. Forge does have to breath, after all. If he does, then that fight is over. If he doesn't, or has a mask, Deadline's sensors can track Forge while the gas obscures where Deadline is. If this was a world with any kind of technology, Forge would be a force to be reckoned with. But this is a primitive world.

Jay is going to run into Northstar, sooner rather than later. That is a given. But Jay can run faster than Northstar who has to limit his speed. Northstar does have the advantage of flight, but Jay's fought many fliers during his many years of activity, so it's not that huge of an advantage. Still, this is going to be a long fight, relatively speaking (probably not more than a handful of seconds, or a minute or two, from the perspective of the others).

While Jay is off fighting Northstar, and Deadline will by trying to stop Forge, Boy blue will teleport in to fight Mimic. But his surprise attack won't keep Mimic busy for very long. In fact, Mimic will be able to get away from Blue's initial attack fairly quickly to help Forge (Colossus' armor will protect him from Deadline's attacks and gas since Mimic won't need to breath much). This does assume that Blue doesn't just decapitate Mimic in one swing, which he could do despite Mimic having his armor up.

So, basically, what happens now is a switch of opponents to keep forge and Mimic off balance. Deadline meets Mimic in the air when the mutant shows up to help Forge, and Blue is an expert tracker and fighter, and can teleport in to give Forge a good fight. There's not really any huge advantages for any of the six in the fight, so this could take a while.


Similarly, the uber fight could also take a long while. Sticking close to Shanzar despite his objections, the duo will eventually encounter Nate and Stryfe. Why those two would decide to work together, I'm not sure. But Exodus and Shanzar wouldn't really want to work together either, so this could become two separate battles instead of one. Either way, Exodus and X-Man will have no choice but to focus their mental attacks on each other. Especially since a bulk of their fighting will probably happen on the astral plane anyway. Shanzar, seeing the sheer power of his opponents, will probably decide to soften them up for his own use, and call forth dozens of ebony portals. From them spew forth demons to join the attack. Now what we'll have is a massive fight between the four. Psychic attacks against each other and the mind of a very resistant spell caster, with demons crawling all over the place.


Back to the others. With no tech to prep with, I'm not really sure what Forge will have that's able to fight Boy Blue. Add to that the fact that Jay can dash in time and time again (since he can outrun Northstar), and I dont' think Forge is going to last very long. (Again, this is all assuming that Deadline didn't take Forge down during the initial rounds of attacks). With Forge down, there's not much Blue can do to help Jay (not even Blue can keep up with the speeds they're going) or Deadline (since he and Mimic will probably be spending all their time in the air). So, seeing all the destruction and 'pretty' lights in the distance, Blue will teleport right into the cluster **** of the uber battle. Luckily, the only magic user is already on Blue's side, but he'll probably still have to cut through a number of demons to get to Stryfe (X-Man and Exodus will likely be in the air and too dangerous to approach, as if Shanzar and Stryfe is a much safer option). But with someone like Shanzar keeping Stryfe occupied, I don't think it will be impossible for Blue to sneak in and join the fight, and help to put Stryfe down.

At this point, Shanzar and Exodus should be enough to stop X-Man. Especially since nate and Exodus will likely be spending time on the astral plane, which Shanzar can also visit. In fact, Shanzar may just possess Nate and, with all that power, wipe out everyone else on Odym.

But, assuming he doesn't do that (or it doesn't happen right away), how are the lowers fairing at the moment? I think Mimic has what it takes to stop Deadline with his speed, armor, and optic blasts (again, this assumes that Blue didn't outright kill him right off the bat). And faced with Northstar and Mimic teaming up, Jay's going to be hard pressed to keep going. But I don't think either of them has the power to stop either Exodus or Shanzar, much less both. And certainly much less than a Shanzar in Nate's body if it goes that route.

I think the uber battle is going to rely on help to break the stalemate. And I think Forge if going to be the weak link in the regular fight.


Chaos & Order win
 
Just to mention Harl...its Ubers cant regs...your uber could've attacked Psylocke at any point as she is medium...

Thats not a debate thats just me pointing it out to ya :)
 
no... pointing out something wrong, or a weakness, is a debate, because it specifically points out and advantage or an error in a write-up
 
Because they're supposed to be done by Monday night.


3 1/2 hours to go, btw ;)
but week 2 didn't end until i actually voted on it... making your PersonalMessage a taunt or an exact attack on my timing of a write-up(pointing out that i've yet(until my matc against wea) to recieve a PM from wea)
 
I have to agree. I know you're probably just trying to be a good sport, but you should save corrections and debating points for debates.
 
but week 2 didn't end until i actually voted on it... making your PersonalMessage a taunt or an exact attack on my timing of a write-up(pointing out that i've yet(until my matc against wea) to recieve a PM from wea)

I got a PM and I've never missed a deadline, so I think it's safe to say it wasn't a taunt or personal attack due to your tardiness.
 
Aw man, you apologized.

*puts away whips and chains* :(
 
Thanks though, Nightwing. Very sporting of you.
 
You've turn blink into a mass murderer(every week shes killed someone.)

That's because she is a murderer. You're not up to date on your X-Men but she's returned lately, pulled from the nothingness by Selene, and corrupted by her. Heck, she found a nice man and blinked him to pieces just so they could live in his house. Later went on to blink Archangel's wings of, and then blinked off an army of resurrected mutants to be devoured by Selene... thousands of them. She kills without remourse now. I'm just writing her in character.
 
BATTLE TIME


Presently, the Top is going straight for the Turtle, charging into the enemy group. Obviously, the Top and the Turtle are both Rogues and they will know of each other, but neither will feel any allegiance to each other. They’re not friends and they’ve never really worked together. Keeping his distance from his speed-stealing colleague, the Top will start flinging his destructive tops at his opponent, while making everyone around him lose their balance.

Turtles speed stealing is a bit more accurate than just a small field. To keep his distance he would have to be a large distance...Turtle has frozen an entire city before when tackling the Flash and even Flash got stuck within it.

Earlier, the Turtle was taken by surprise. Now, he will be able to use his powers to stop the projectiles from hitting him. His null field will protect his team from the assault of the General. Which is when Mordru steps in. Flying above the battlefield, he will start casting spells that affect not the Turtle, but his surroundings. Lifting the ground around the Turtle, he brings him into the air. Mordru generates a number of magical coils around him and slowly crushes his opponent to death.

Mordru wouldnt be able to move anything inside Turtles field. And i'm not sure whether magic would be able to move through it...but I cant confirm that.

Psylocke goes for the General and Devil-Slayer, making herself invisible by way of her telekinesis. Picking weapons from his ally’s cloak, the General attempts to help Mordru against the Martian Manhunter, but the alien is too manoeuvrable. At this time, Psylocke steps in, knocking out Devil-Slayer with her psychic katana. The General can’t do anything about this, bound by the rules. Psylocke smiles as she moves on.

The General can do something here...Ubers can attack Ubers and Mediums without any restrictions...its only regs that have to attack them first.

While the Top gloats over his defeat of the Batman, an invisible telekinetic field hits him upside the head, knocking him out cold. That’s two wins for Psylocke, who is then faced with the Gentleman Ghost. She can’t touch him, his body incorporeal, but he can hit her. The mutant has to fend off a hail of bullets, while the General, who has kept an eye on her, moves closer.

Just as the behemoth is ready to land a blow on the shielded Psylocke, Zauriel makes his return, charging into the General. Mordru flies down and attempts to do to Psylocke what he did to the Martian Manhunter but finds he cannot affect her directly. Instead, he looses a large blast of magical energy, that overwhelms her telekinetic shields and disintegrates her.

I dont think that the magic would affect her in this way due to her immunities.


WINNERS=JAILBAIT

Debateable ha ha
 

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