Eidos Montreal have shared a new video tour of their studio, which developed Deus Ex: Human Revolution and is currently working on the upcoming Thief reboot. The video introduces various members of the development team and gives a look at their workspace. Watch it below:
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Thief is in development for a 2014 release.
well it's finally been dated
Trailers
Thief Steals a Release Date
Mark your calendars, because Square Enix has announced that the new Thief game will emerge from the shadows on February 25. It'll be available on the PC, Xbox 360, Xbox One, PS3, and PS4. The new game is being developed by Eidos Montreal, the same studio behind the critically-acclaimed Deus Ex: Human Revolution.
source: EPD.TV/ROTR
source:Siliconera
A “Master Thief” edition of the upcoming Thief game from Eidos Montreal will be available for PC as a digital download, Square Enix have announced. The Master Thief edition will be released via the Square Enix store and other major digital distributors on February 25th in North America.
The Master Thief edition comes will the following items:
- A digital art book with concept art.
- A digital comic that explores the Thief world.
- A booster pack of optional in-game consumables.
- Thief soundtrack.
- The Bank Heist in-game mission with exclusive security measures. An homage to the Bank mission in Thief II: The Metal Age.
Thief is in development for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.
Square Enix have shared a gameplay trailer for Thief that finally shows off in-game footage from the upcoming title. In the video below, you’ll get to see Garrett sneak around, pinch wallets, crack safes and more in first-person perspective.[YT]OELJ8qZ8Fe8[/YT]
Thief will be available for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 on February 25th, 2014 in North America.
Thief developer Eidos Montreal are taking QTEs out of the game due to fan feedback, the studio revealed on its official blog today. Fielding a question from a fan regarding how QTEs would be implemented, Eidos’ Valerie Bourdeau replied:
I was hoping someone would ask. Easy, we’re not implementing them. To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo. However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we’re not doing it. No quick time.
This is actually the second time that Eidos have publicly acknowledged a major change made to Thief following negative feedback from the community. Last month, they revealed that they were abandoning the experience system in the game, following a negative reaction to a scene showing “Headshot XP” during E3 earlier in the year.