Elder Scrolls V - Part 6

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The comments on encouraging other PS3 owners to demand refund...WTF? didn't Skyrim worked for you people? and IF the worse comes to pass and Dawnguard didn't get released, how could you ask for a refund of something you've never bought in the first place? and the worse...to encourage others to just PIRATE Skyrim and future DLC's..supposedly out of principle...again, WTF?
The problem many had with Sklyrim when it came out is that it DIDNT work properly for them. The gamesave messing up your game progress is well documented. It sucks putting in several hours into the game, only to find out your save breaks it and makes it unplayable
 
^^ well, it didn't work properly on the PC either. There will be problems with games this huge and with many resources such as Skyrim. On the PC, there's still this bloated save problem that can messed up your game and nobody seems able to fix properly. and there's the corrupted saves problems too..

I think the XBOX users have the FPS problems, i'm not really sure. But my point is, it's kinda par the course with Beth games that there will be bugs and glitches...across ALL platforms, which is expected if you consider how huge the game is.

My point is, despite all the glitches, bugs andwhatnot...it does works, right? it's not like the game is unplayable right out of the box, and there's no other way but to throw it outta the window.
 
Ive had the PC version since late last year and Ive never had an issue with saves. Ive had a sound issues but those were resolved. Nothing major that has broken the game and made it unplayable. It runs properly. The PS3 versions are major and real. Gamebreaking glitches arent to be taken lightly and people have every right to be frustrated when that happens. Its not some falsehood that people are complaining about for no reason.

Is it unplayable out of the box? No, but it becomes increasingly more unplayable as you play which is almost even worse
 
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I'm not suggesting that it's ALL falsehood.But you have to look at it subjectively.

Personally, i don't have the savegames problem. And it seems so do you. Ever since i've got Skyrim in Nov last year, i've only CTD maybe 4 times in total, but there are people out there, with good rig that experiencing some gmae breaking bugs , like the savegames issue i mentioned.

Now, i'm not saying that there aren't any major issues with PS3 version, but for all those who's having problems, there are also lots of them , like us, who can run the game no problems.

So i'm just having problems with fanboys hyperbole sometimes.
 
I think this should be the final straw. Beth should stop making games for the PS3. They obviously seem to have trouble working with it, not just with Skyrim but with the Fallout games. At this point in the console cycle, there should be NO excuse for not knowing how to program for a system.

To come out now and basically say they may never release DLC for the PS3 cuz it's too difficult, that's just unacceptable. While I'm not saying all the PS3 owners should go out and demand refunds, they have every right to feel cheated and screwed.

This is not just about glitches and bugs; now there's a chance they will miss out on content entirely. Even PS3 owners who did not experience problems may not be able to play the same content their XBOX and PC brethren. They bought this game with the expectation that, after the XBOX exclusive window, they would have access to the same DLC.

Hopefully, Beth will be able to resolve whatever issues they are having with the PS3. I don't fault them for delaying release until they work out the bugs. but, at the end of the day, if the PS3 NEVER sees the DLC, that would be a huge black eye for the company and it will make an already wary PS3 fanbase even more distrustful........
 
As a PS3 owner of Skyrim should I be sending Bethesda emails of complaint that they released a bugged game without any chances of enhancing it with DLC or improving its performance without patches?
 
Gamebreaking problems like large saves corrupting or losing all progress can turn even the best game into a negative experience overall. My current 3 favourites, Skyrim, Mass Effect & Gears all suffer from this to a certain extent. Luckily on Skyrim the glitch (360) I had only prevented me from completing one questline rather than losing all progress; really feel for anyone who lost everything on a game that big.

Gears is one of the worst offenders with the number of complete rank/progress resets in a multiplayer that can take years to finish (luckily managed to avoid those through keeping informed). Even Mass Effect I had all kills reset to zero but again this wouldn't compare to losing all campaign progress on my Insanity playthrough carried over 3 games. This kind of thing affecting progress that has taken so many hours can ruin the experience completely to people who have been dedicated fans over many years. Sorting it out should be top priority whatever the platform.
 
As a PS3 owner of Skyrim should I be sending Bethesda emails of complaint that they released a bugged game without any chances of enhancing it with DLC or improving its performance without patches?

What would be the point of that? They know. Plus theyve already received a ton of emails just like that. Sending an emial wont help Dawnguard get out any sooner
 
^^ And if that had happened, the PS3 fans would be complaining that Beth had overlooked them . I don't get that logic, honestly. At least you got Skyrim.

As a PS3 owner of Skyrim should I be sending Bethesda emails of complaint that they released a bugged game without any chances of enhancing it with DLC or improving its performance without patches?

FYI a game like Skyrim,Fallout WITHOUT bugs is virtually impossible to make.

Another topic, that pic, failed to initialize renderer....what's your System specs?
games like Skyrim or Fallout doesn't require a super computer to run...
 
Yeah, I think they were kinda damned if they did and damned if they didn't with the PS3 thing.
 
^^ And if that had happened, the PS3 fans would be complaining that Beth had overlooked them . I don't get that logic, honestly. At least you got Skyrim.



FYI a game like Skyrim,Fallout WITHOUT bugs is virtually impossible to make.

Another topic, that pic, failed to initialize renderer....what's your System specs?
games like Skyrim or Fallout doesn't require a super computer to run...
Yeah, these kind of games will always have bugs & glitches. It's only the completely gamebreaking ones they really need to watch out for. I think Bethesda are great on PR in terms of making statements quickly, acknowledging problems, doing what they can to fix things and being honest compared to most other companies.
 
^^ And if that had happened, the PS3 fans would be complaining that Beth had overlooked them . I don't get that logic, honestly. At least you got Skyrim.



FYI a game like Skyrim,Fallout WITHOUT bugs is virtually impossible to make.

Another topic, that pic, failed to initialize renderer....what's your System specs?
games like Skyrim or Fallout doesn't require a super computer to run...
A broken Skyrim that becomes unplayable. It was probably best that they didnt release it until they had fixxed the issues bc I cant believe that this never came across during their QA testing. "At least you got Skyrim" isnt a consolation prize for a broken mess.

And again its not that the game has bugs bc most do. Its the bugs making it unplayable and ruining hours worth of progress which is the issue.

Skyrim needs a decent enough graphics card to work if you want to run it properly
 
Yeah, I think they were kinda damned if they did and damned if they didn't with the PS3 thing.

Oh they certainly were. I mean people where whining about MS getting the DLC first, had this of been an exclusive, it would of been a much bigger deal. I kind of agree that Bethesda prob just shouldn't worry about the PS3(and possibly PS4 if the difficulties continue) going forward. They seem to struggle with it and they dont need it. Their products sell better on Microsofts console any way.
 
Oh they certainly were. I mean people where whining about MS getting the DLC first, had this of been an exclusive, it would of been a much bigger deal. I kind of agree that Bethesda prob just shouldn't worry about the PS3(and possibly PS4 if the difficulties continue) going forward. They seem to struggle with it and they dont need it. Their products sell better on Microsofts console any way.
This is kinda one of the reasons why. I had a choice between the PC version and PS3 and I opted to spend $150+ on a graphics card in order to get it for the PC and their track record is one of the reasons why I did so
 
Oh they certainly were. I mean people where whining about MS getting the DLC first, had this of been an exclusive, it would of been a much bigger deal. I kind of agree that Bethesda prob just shouldn't worry about the PS3(and possibly PS4 if the difficulties continue) going forward. They seem to struggle with it and they dont need it. Their products sell better on Microsofts console any way.

I'll be really surprised if that happens, though. I mean, let's be real here: as much as PS3 owners might raise hell about the various issues with Skyrim, I would bet dollars to donuts that it's nowhere near the level of hate that would rise if Skryim had been a PC/360 exclusive.
 
This is kinda one of the reasons why. I had a choice between the PC version and PS3 and I opted to spend $150+ on a graphics card in order to get it for the PC and their track record is one of the reasons why I did so

I would of done the same thing. Altho if i had a PC capable of running Skyrim, i would of gone that route regardless.
 
A broken Skyrim that becomes unplayable. It was probably best that they didnt release it until they had fixxed the issues bc I cant believe that this never came across during their QA testing. "At least you got Skyrim" isnt a consolation prize for a broken mess.

And again its not that the game has bugs bc most do. Its the bugs making it unplayable and ruining hours worth of progress which is the issue.

Skyrim needs a decent enough graphics card to work if you want to run it properly

We're still talking about Skyrim on PS 3, right? if that's the case then it's not really 'broken Skyrim'as you put it...it's more like PS3 weird RAM set up that makes Skyrim more buggy on PS3.

Blaming Bethesda for PS 3 system shortcomings is not really fair. It.s just isn't a suitable platform for something like Skyrim.

I'm no expert on this thing, but from some readings ( curious to find out what might be causing the problems), it might come down to this:

Xbox and PS 3 have same amount of RAM, but apparently very different configurations.

The Xbox used unified architecture system that lets the developer decide how much RAM to use for textures etc and how much for game code and data etc

PS 3 has split architecture sytem that means everyting is already set. 256MB for textures and the rest for game game data, codes and everything else.

So in short, its a RAM issue limitation it seems. Which , with a game like Skyrim is an absolute killer. Skyrim as game, keeps track every single changes made across the game world. Thats ALOT of data.

The simplest way around this problem according to my very limited understanding in all this thing is for Beth dev's to rebuild the game engine from the ground up to compensate for the splitted RAM which i don't think is an option they will ever consider.

So..i don't think it's just as simple as 'broken Skyrim'
 
Personally I never had any problems on Skyrim on PS3. I think it lagged for 5 seconds maybe once. I never suffered the problems a lot of ppl were reporting. Heck, I didn't even have the zombie dragon skeletons running around. So I can't say I didn't get my monies worth with Skyrim. Though maybe never having the DLC for it is incredibly disappointing. This has been a trend from Beth to PS3 this gen.

I think why it annoys me personally though, is that Beth seems to be the last ones having major trouble developing for PS3. Early in the gen nearly all PS3 multiplat titles were inferior. Lately a lot of multiplats have been looking noticeably better on PS3. So other developers have got over this hurdle somehow. Bethseda needs to start getting more outside help in porting to the PS3 from others IMO.

I still haven't written the DLC off, and don't want to overreact. Beth has put out full expansions on PS3 before like Shivering Isles, and released a lot of FO3 DLC. Bethseda games do sell better on Xbox, but not usually by a ton. Both tend to sell near 5 million. Bethseda likes money, and DLC rakes it in. They're going to do their best to get it out, even if late just purely because they could lose 30-40% of the profit on it by not releasing it for them.


Though I do have to admit, as awesome as their games are, this releasing very buggy games, and not being able to fix problems on one console at all is making me lose some faith in them. I'll still buy their games purely because I really enjoy them, and get more than my monies worth. However the lack of polish on launch is becoming a problem.
 
So they simply have to rebuild the entire game world, including all updates and dlc and hope that any further ones don't crash it?

Sound easy enough :p
 
Personally I never had any problems on Skyrim on PS3. I think it lagged for 5 seconds maybe once. I never suffered the problems a lot of ppl were reporting. Heck, I didn't even have the zombie dragon skeletons running around. So I can't say I didn't get my monies worth with Skyrim. Though maybe never having the DLC for it is incredibly disappointing. This has been a trend from Beth to PS3 this gen.

I think this has to do with the fact that no two persons play this game the same way, therefore creating different data, source to keep up which in turn MAY affect if you're having problems or not.This is why some people are having huge problems while some don't. The 256 MB allocated to keep data from this game is pretty small for a game like this, and when it's 'full'so to speak, that's when you'll get freeze, lag etc.

I think why it annoys me personally though, is that Beth seems to be the last ones having major trouble developing for PS3. Early in the gen nearly all PS3 multiplat titles were inferior. Lately a lot of multiplats have been looking noticeably better on PS3. So other developers have got over this hurdle somehow. Bethseda needs to start getting more outside help in porting to the PS3 from others IMO.

Apparently Sony is also helping them in this matter. But things don't look too good at the moment, honestly. Sony decision to split the RAM caused this.
 
So they simply have to rebuild the entire game world, including all updates and dlc and hope that any further ones don't crash it?

Sound easy enough :p

lol exactly. The big problem with Beth's games in general as far as bugs go is that they're just so ridiculously huge that they are pretty much guaranteed to have bugs no matter what. I would imagine it's quite a bit more complicated to catch all of said bugs in a Bethesda game compared to other cross-platform titles. Putting the blame entirely on the developer is just stupid, especially considering other devs have said similar things about having issues with PS3 compatibility.

I think, ultimately, they should just flat out ask PS3 owners which they would prefer: a possibly bugged release, or no release at all? Because that's really the only option, it seems.
 
...forgot to put quotation marks around 'easy' when i typed it...hehe. Was meant as sarcasm.

Because honestly, there is no easy way to fix this.There might be no way to fix it at all.
 
I think, ultimately, they should just flat out ask PS3 owners which they would prefer: a possibly bugged release, or no release at all? Because that's really the only option, it seems.

Releasing that kind of statement is bad press no matter how you slice it. I don't think they would have taken that hit unless it's basically unplayable when you toss the DLC in there.
 
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