Elder Scrolls V

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Haha he captured mine and everyone's reaction to the trailer perfectly!
 
Here are the lyrics:

Holy s**t, what is this?
Forged in God's very flames.

Do mine eyes tell me lies,
A new Elder Scrolls Game?

Time is nigh, I must fly,
Venture forth on my quest.

Goodbye Ma, goodbye Pa
And goodbye Girlfriend's breasts.

I'll be off Azeroth, catch you later Hyrule.
I'll be gone Albion, I'm no longer your fool.

Other crap filled the gap
While I waited to begin...

The adventure of my life
in the land of Skyrim!
 
I haven't even looked at any trailers, screenshots, or interviews regarding this game. It's because I know that it's going to be great because Oblivion was insanely good. I can't believe that we're getting this and Mass Effect 3 this year. Looks like I'm going to have to cut myself off from all humanity this year.
 
Some new bits of info, courtesy of France's Official Playstation Magazine!

- 'Magnetism' is used to prevent friendly fire in combat, by slightly 'pulling' your attacks towards enemies
- Some, apparently unique, enchanted weapons will have "concealed" effects. You won't know what those are until you try the weapon.
- You cannot block if you have a sword in one hand, and a spell in another. Only players wielding two-handed blades or sword and shield can use block.
- The Spell Shield effect returns.
- Taverns will play a large role in the game. You will be able to overhear people's conversations, start quests, acquire information, and much more.
- They mention breaking and entering to find out more about people.

- Quest givers can give you more or less information about their quest depending on their disposition towards you.
- Several new spell effects, including "Ice Trap" (only triggered when an enemy walks over it), "Circle of Protection" (push the enemies in your vicinity away), "Fury" (make enemies fight each other), and so on.
- The 'free-form' activities you can perform include cooking, woodcutting, mining and metalwork.
- A Dragon Shout that slows down time is mentioned.
- Radiant Story is in part inspired by the random encounters in Fallout 3.

- The game apparently looks amazing in motion, with great environment effects such as the wind making the water swirl and making waves.
- It is possible to raise all skills to 100 but not possible to get all perks.
- The death of the King of Skyrim has sparked a civil war in the country.
- Dragon encounters aren't scripted. If one comes across a town in its travels, it might decide to attack it without warning. This may or may not involve setting it ablaze.
- The game apparently includes 'meteorogical effects': clouds gathering around mountaintops, etcetera.

- The glorious return of the Dwemer ruins is confirmed.
- One of the cities in Skyrim will apparently be heavily inspired by the Dunmer and may even be a full-fledged Dunmer settlement.
- They're trying to go back to the "eccentricity" of Morrowind. Every Nord faction will have their own customs, colors, and so on.
- The economy of the game is better developed than in Oblivion. If you destroy a city's means of income (for instance, their crops) they'll need to buy crops from another nearby city, and prices in the city will go up.
- Archers can 'hold their breath' while aiming. This consumes stamina, but gives the archer a better chance of hitting the enemy.

- You can cut dialogue short by walking away from the NPC.
- Dragon Shouts are assigned to the R3-button on the PS3 gamepad.
- Not every NPC will have a complete set of dialogue like in Oblivion. It'll be more like in Fallout 3, where only the 'important' NPC's have anything substantial to say.
- Quest givers now give more detailed instructions, in a style that's apparently akin to Morrowind. They might even escort you to the road, to show you where to go.
- The game has 120 unique dungeons, worked on by 8 designers.
- Pete Hines remarked a trailer "may or may not be around a month away". A trailer at the GDC? It seems possible.
- A site redesign is coming soon as well, probably to coincide with the trailer reveal.
 
I haven't even looked at any trailers, screenshots, or interviews regarding this game. It's because I know that it's going to be great because Oblivion was insanely good. I can't believe that we're getting this and Mass Effect 3 this year. Looks like I'm going to have to cut myself off from all humanity this year.


Read that Game Informer article man, your draw will drop. The game is going to raise the bar. I cant wait.
 
Some new bits of info, courtesy of France's Official Playstation Magazine!

- 'Magnetism' is used to prevent friendly fire in combat, by slightly 'pulling' your attacks towards enemies
- Some, apparently unique, enchanted weapons will have "concealed" effects. You won't know what those are until you try the weapon.
- You cannot block if you have a sword in one hand, and a spell in another. Only players wielding two-handed blades or sword and shield can use block.
- The Spell Shield effect returns.
- Taverns will play a large role in the game. You will be able to overhear people's conversations, start quests, acquire information, and much more.
- They mention breaking and entering to find out more about people.

- Quest givers can give you more or less information about their quest depending on their disposition towards you.
- Several new spell effects, including "Ice Trap" (only triggered when an enemy walks over it), "Circle of Protection" (push the enemies in your vicinity away), "Fury" (make enemies fight each other), and so on.
- The 'free-form' activities you can perform include cooking, woodcutting, mining and metalwork.
- A Dragon Shout that slows down time is mentioned.
- Radiant Story is in part inspired by the random encounters in Fallout 3.

- The game apparently looks amazing in motion, with great environment effects such as the wind making the water swirl and making waves.
- It is possible to raise all skills to 100 but not possible to get all perks.
- The death of the King of Skyrim has sparked a civil war in the country.
- Dragon encounters aren't scripted. If one comes across a town in its travels, it might decide to attack it without warning. This may or may not involve setting it ablaze.
- The game apparently includes 'meteorogical effects': clouds gathering around mountaintops, etcetera.

- The glorious return of the Dwemer ruins is confirmed.
- One of the cities in Skyrim will apparently be heavily inspired by the Dunmer and may even be a full-fledged Dunmer settlement.
- They're trying to go back to the "eccentricity" of Morrowind. Every Nord faction will have their own customs, colors, and so on.
- The economy of the game is better developed than in Oblivion. If you destroy a city's means of income (for instance, their crops) they'll need to buy crops from another nearby city, and prices in the city will go up.
- Archers can 'hold their breath' while aiming. This consumes stamina, but gives the archer a better chance of hitting the enemy.

- You can cut dialogue short by walking away from the NPC.
- Dragon Shouts are assigned to the R3-button on the PS3 gamepad.
- Not every NPC will have a complete set of dialogue like in Oblivion. It'll be more like in Fallout 3, where only the 'important' NPC's have anything substantial to say.
- Quest givers now give more detailed instructions, in a style that's apparently akin to Morrowind. They might even escort you to the road, to show you where to go.
- The game has 120 unique dungeons, worked on by 8 designers.
- Pete Hines remarked a trailer "may or may not be around a month away". A trailer at the GDC? It seems possible.
- A site redesign is coming soon as well, probably to coincide with the trailer reveal.
Sounds awesome! My god, if we get a new traielr soon, I'm going to go crazy!

Overall, this sounds like THE best game of 2011, and surely one of the best games of all time. Here' hoping I'm right. :up:
 
Skyrim Vs Oblivion

This shows screenshots & aspects of Oblivion & compares them against equivalents in Skyrim. Full of WIN!! :cool:
 
I was looking at some of the larger pictures, the models and textures actually don't look all that great.

You are the god damn most cynical person ever. You don't like every popular game.

And, btw, the graphics are amazing. So ****!

:p
 
You are the god damn most cynical person ever. You don't like every popular game.

And, btw, the graphics are amazing. So ****!

:p

It's a side effect of being a snobby pc elitist.

It's fairly common amongst that user base.
 
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I was looking at some of the larger pictures, the models and textures actually don't look all that great.

notsureifseriousd.jpg
 
It's a side effect of being a snobby pc elitist.

It's fairly common amongst that user base.

I don't think he is a PC player...but I prefer PC also. Mods and better options are the biggest selling point IMO. If there is a good reason, I will buy a game for the PC in a heartbeat...and I'm not snobby.
 

I am being serious. The thing that seems to be the general consensus is that it's the engine being outdated. When in reality, it's probably due to Bethesda's presentation not being very good for the most part.

e.g. Oblivion

the-elder-scrolls-iv-oblivion-20060217051127534.jpg


"new engine"

elder-scrolls-v-skyrim-20110211094552237.jpg


Civilization IV... which is running on the same engine as Oblivion.

civilizationvdx11201102.jpg



[YT]LhtBVKlU93o[/YT]

Overall, I don't think Elder Scrolls V is that impressive visually when taken in the context of sandbox games or games in general.

You are the god damn most cynical person ever. You don't like every popular game. :p

I was playing Metro 2033 the other day, that had pretty amazing visuals.
 
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