Punisher_MAX
Ol' Painless
- Joined
- Aug 17, 2008
- Messages
- 2,604
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- 103
They could have a made Fallout game that appealed to wider audience while actually giving a **** about the IP in the process but they chose to take the lazy way out. Even if you remove the my criticism about the lore and the setting, how the game handles game logic, variables, and combat is objectively poorly implemented and 90% of the game is shooting stuff with ****ty shooting. You can call it "weirdo behavior" or gatekeeping or whatever other hand waving cop out bull**** you want. You don't have a problem with it because that was your entry point.
For the record, they do this type of **** to the Elder Scrolls too. Cyrodiil in Oblivion doesn't resemble how it's described in Morrowind.
Man you're worked up about this lol
The shooting was fine in Fallout 4, sure it was rough in 3. Some of the funniest and most memorable moments I had in Skyrim were when the wacky stuff that occurs in the big Bethesda games happened.
They DID care about the IP, so much so that it has sold astronomically more games in 3 and 4 than 1 and 2, the Pip-Boy is now iconic, the imagery is instantly recognizable, and we're going to watch a critically acclaimed show based on the very things you hate about it. Must suck to be so miserable about this.
I also don't care enough to get mad that a city changed between games. Thousands of years take place between TES games so I chalk it up to that.
Say what you want about Bethesda, but they killed it with Doom and Doom Eternal, plus they made Skyrim, I can live with them.