From The Pages Of... RPG APPLICATION
Screen Name: Matt Murdock
Character you'd like to portray: Henry "Indiana" Jones Jr., PhD
Superhuman powers, traits, other attributes of interest: Henry Jones Jr. himself has no special powers. He is an "average Joe" of sorts, working each day at his job as a university professor. Jones imparts knowledge unto members of a younger generation, explaining his findings and describing the digs that he has orchestrated over the years.
This mild-mannered teacher, however, is only a facade. At heart, Jones is a whip-wielding adventurer, willing to travel across continents to protect the treasures and secrets of antiquity.
It's the Indiana Jones we all know and love.
Originally appearing from (which comic, and company?): Indiana Jones as published by the Dark Horse Company
Fictional history of the character (as you're going to interpret it):
Born in the early 1950's, this incarnation of Indiana Jones exists in a period roughly 40 years later than the version that has appeared on the silver screen. His first three adventures, the recovery of the Shiva Lingam stones, the unearthing of the Well of the Souls, and his journey with his father to the Canyon of the Crescent Moon, respectively, will be considered canon. Unlike the stories told in the film, however, the group searching for the relics in the latter two adventures will be a group of Nazi sympathizers, who handily avoided the infamous Nuremberg Trials by fleeing to the Middle East. There, they enlisted the help of various natives, foreign archaeologists, and other nationals in the hopes of using religion and fear to ensure the revival of the Nazi regime. Utilizing the overbearing fear of Communism to their advantage, the Nazi sympathizers were able to easily get hold of left over tools from the Nazi War Machine and transport them to their digsites.
Raised by a strict Catholic father, Henry Jones Sr., Indiana was instilled with both a humble respect for his superiors, and a rebellious streak. His youthful antics, however, did not deter him from his studies. Compelled by his father's obsession with religious artifacts and study, Jones began studying antiquities and artifacts as a pass time, seeking a job at museum that worked in partnership with his father, Jones learned several languages, from dozens of geographic regions across the globe, including French, Spanish, German, and various dead languages such as Sumerian, Latin, and Greek.
After going to a catholic high school during the beginning of the tumultuous war in Vietnam, Jones was drafted to the service in 1968, at the height of troop delpoyments in the war. He was drafted and sent to fight, giving the young man the hand-to-hand combat experience that would, later, be invaluble as he found himself deeper and deeper in trouble.
After returning from the war effort, Jones was offered honorary admission into the University his father worked at, Marshall University. Soon after receiving his PhD in Archaeology with a double major in Ancient History and a minor in Classics, Jones began exploring the world full-time, working with a colleague he met through his father: Marcus Brody, owner and curator of the National Museum in Bedford, Connecticut.
After finding hundreds of thousands of dollars worth of rare artifacts for Brody and his museum, Jones was offered a part-time teaching position (asked only to teach when he wasn't on-assignment for the museum itself). His teaching has grown to be more of a hobby than a career, for as soon as his paycheck is in, Doctor Jones dons his fedora and begins another hunt for a priceless artifact.
Hero, Villain, or Walking the line?: Hero
List a few reasons why you chose this character:
"Henry Jones...Junior!"
"I like Indiana."
"We named the dog Indiana."
How will this character differ from it's original incarnation?: Not in many ways at all, actually. We've seen Jones travel the globe in the 1930's and 40's. Now, however, he'll trek across nations modernly. Airline food will have grown to be lesser in quality, and his old Ford may be replaced with a newer model, but, let's face it, fedoras never go out of style.
Write two complete sentences explaining what you can bring to this RPG: "Well, the staff is just a stick. I don't know, about this big. Nobody really knows for sure how high. And it's... it's, uh... it's capped with an elaborate headpiece in the shape of the sun with a crystal in the center. And what you did was, you take the staff to a special room in Tanis, a map room with a miniature of the city all laid out on the floor. And if you put the staff in a certain place at a certain time of day, the sun shone through here and made beam that came down on the floor here... and gave you the exact location of the Well of the Souls."
On a more serious note, however, I can bring an experienced RPG-er, a good writer, and an avid fan of Indiana Jones.
How many days a week you intend on posting in the RPG:
Please provide a small sample post as your character, at least three paragraphs and one line of dialogue in length:
Henry Jones Jr. stood in his office, his hat pressed softly atop his head. Shelves full of relics, artifacts, and maps lined the small room, no bigger than a child's bedroom, each with a story to tell.
Jones ran his hands along his belt, staring out of the window onto the green lawn of the University. His round glasses sat on the bridge of his nose.
"Mr. Veidt." He said, gesturing to the dozens of collectibles around the small room.
"I appologize for the state of my office."
In the small room, there was a sole chair for visitors, currently occupied by a man in an exquisetly tailored suit. The man's elbows rested on the chair's arms, and he held his hands in front of his face. His gaze was straight ahead, at the back wall of the office.
"No apologies are necessary, Mr. Jones." Adrian Veidt said, his Italian garmets making Jones' tweed suit look utterly cheap.
"I understand a man's passion when I see it."
"Had Mr. Brody informed me that my 11 O'Clock would be the, uh... 'Smartest Man on the Globe,' I would have tidied up."
At this, Veidt shifted his gaze.
"On the Planet, Doctor. Smartest Man on the Planet." He corrected.
"Forgive me." Jones noted curtly, his eyeline lingerging on one of the top shelves in his office, where his whip lay dusty and unused since his journey to the Canyon of the Crescent Moon.
"I come to you today with something of a request." Veidt said, removing an envelope from his jacket.
"You've seen each continent in detail, yet you have not investigated one of the most popular archaeological destinations in the world."
Jones leaned backwards against the window.
"Egypt."
The issue had grown more and more important when Jones was being interviewed by the media on the returns from his digs. Nothing worthy of the international spotlight, to be sure. Newsletters, government officials, and reporters alike all wanted to know why Jones hadn't travelled to Egypt yet.
"Egypt is a husk of its former glory. All the secrets it has to reveal have been either found by legitimate digs..." Jones paused and dipped his hand into his pocket.
"Or stolen by grave robbers."
"All except for one, Doctor Jones." Veidt muttered, making his way to a bookshelf on one of Jones' walls. One of the books, covered in dust, bore Egyptian symbols on the cover.
Veidt scanned the pages and cracked the text open slowly.
Jones made his way to the table and glanced downwards.
For a moment, he couldn't believe what he saw. Legends were told of the image on the page, but none of them were believed to be true. The item in question was one of the last relics left in Egypt, one of the last things left to be uncovered in the forgotten pages of History.
Belloq would be jealous... if he was still alive.
"Forget it." Jones said, removing his glasses slowly.
"Surely you have heard the legends?" Veidt asked anxiously.
"Legends?" Jones asked, his tone bordering on a snarl. He glanced down at the old book once more, the old pages starting to fade. The selected passage, marked "Ankhesenamen," was brief, explaining the tales told of the Egyptian Queen that had been passed down through the oral tradition.
"Legend says that Queen Ankhesenamen, the only wife of Tutankahmun, was heart broken after the death of her husband. Her woe and grief were so great that she sent a letter to a Hitite colony, begging for another man to take her hand in marriage. The Egyptians under her charge, so enraged by her eagerness to accept an inferior foreigner as a mate, killed her in the middle of the night. So skilled were the men who took her life that they were able to remove her heart as it beat inside of her chest."
Veidt sat down as Jones stole his proverbial thunder.
"They entombed her in a coffin made of solid sandstone, the same material used to construct the pyramids themselves. The story goes that they stopped the flow of the Nile for days, just to bury her in the sand beneath the currents of the water."
Jones' new client nodded slowly.
"What's your interest with her?"
"Legends in my own family, I suppose." Veidt muttered.
"My ancestory traces back to the greatest kings of Egypt. The land's mysteries are my own."
Jones nodded.
"I haven't been out in years, Mr. Veidt. Not since my trip to the Temple of the Sun."
"Consider it a favor, Doctor Jones."
"A favor?" Asked Jones.
"Think of what you could do if the 'Smartest Man on the Planet' owed you one."
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