I wouldn't consider myself a Halo fan being as there are a few FPS games I'd rather play, but I do respect the craftsmanship and the effort that goes into making a Halo game. I think it's great that Bungie managed to sway an entire console generation towards a large FPS focus, whether that's for good or bad, they managed to start a VERY large trend and ended the "FPS work on PCs only" stigma that everyone was beginning to accept as fact. I also have a place in my heart for the audiowork done by Martin O'Donnell, at least most of his work. Halo 1 had a great score, and Halo 2's soundtrack had it's moments when Incubus and Hoobastank weren't incorporated. It wasn't too long ago when the only music you heard in an FPS was hard-core rock and roll.