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Discussion in 'Misc. and Multiplatform Games' started by ProjectPat2280, Jan 16, 2014.
All Six Locations Revealed for Hitman 3 in a Spoiler Free List
Glad back in UK, the missions are always top quality when been here before in previous games.
Part of me wishes that there are more locations. There are probably more but those are probably non free dlcs.
The Manor stands out to me. Looking forward to that one the most.
87 with 63 reviews.
Hitman 3 for Switch, PS4, XB1, Stadia, PS5, XBXS Reviews
Okay cool, so it's one of the best games of the series, awesome news.
Yeah I'm more tempted to get it now. But I will wait nowtil its like 25 dollars.
I hardly play any video games but I adore this series, have sank countless hours of fun into the new trilogy and 3 is a terrific sendoff for the characters til we meet again.
They got their production cost in seven days.
Hitman 3 DLC Will Reimagine Existing Locations, 'Twisting Them'
They did similar stuff for the last two games, looking forward to what they give us, Berlin and Dubai have a lot of potential for reimagining.
Yeah, especially for 2016 they did some cool retoolings of existing maps for new missions. Sapienza they managed to make 3 different spins out of that map alone. I really enjoyed those bonus missions, heck the whole Patient Zero campaign was great.
I really should revisit Patient Zero, I never managed to complete the Hokkaido mission in that campaign, it always escalated far beyond my control and put me in a position where about a third of the NPC's would have to be killed.
That was intense!
I like how if you get at least 47 people infected you get challenge points and if you can contain it before anybody at all is infected you can also get challenge points lol.
I let them all get infected so I could assassinate them all
If the Lee Hong Derivation is any indication of the re-imagining or twist on existing maps then they're kinda crap tbh. The escalation missions are just too gimmicky for me. Between them and how they've implemented the contracts mode there isn't much new or interesting to do and it breaks the immersion playing the same map with the same characters all in the same behaviour loop and you have to take out random guard or random passerby.
Contracts mode has been a feature for a few games now and it still feels so lazy. You should be able to pick from a menu what targets and parameters you want for the target, their behaviour or even their skin rather than having to play through a level simply tagging characters and means of execution.
HITMAN 3: Seven Deadly Sins - IO Interactive