Heads up, the game is apparently out in the open. I seen some streams on Live From Playstation last night. Be very careful online in regards to spoilers.
It is, and as a result we are getting amazing in-game shots like this:
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what's the rumor?
harnessing the power of radio waves, becoming invisible, and something to do with dashing out of rooftop satellite dishes
its been confirmed to be true
Sucker Punch Productions lead designer Jaime Griesemer has left the studio days before the release of Infamous: Second Son, his last project at Sucker Punch, reports Gamesindustry.
Griesemer mentioned the news on his LinkedIn profile, and later confirmed it via Twitter, in reply to a fan.
Giant Godzilla. @GiantGodzilla
@32nds Congrats on shipping SS. Your resume notes that you have left Sucker Punch, is that true or is it a mistake?
Prior to joinining Sucker Punch, Griesemer was employed at Bungie for 12 years, where he worked on Halo and Destiny. The news of Griesemer’s departure comes in the wake of Uncharted creative director Amy Hennig leaving Naughty Dog and God of War III creative director leaving Sony Santa Monica.Jaime Griesemer @32nds
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@GiantGodzilla Thanks. I'm excited for people to get their hands on it. And yes, I have left SP. Not really talking about it yet, tho.
9:49 AM - 18 Mar 2014
Wow. I have this weird feeling that Griesemer and Hening are both going to end up at Microsoft.
Infamous Lead Designer Leaves Sucker Punch Productions
By Ishaan . March 19, 2014 . 6:13amSucker Punch Productions lead designer Jaime Griesemer has left the studio.
source:Siliconera
Got gnus sweet little package in the mail.. Took the test and I am 98% high water conduit, haha.
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