^This post scares me, since it reads like gamer and PR hype had sex and this is their child
Don't talk about my momma like that.
People who say Natal is useless because Milo isn't fun make me want to rip my hair out. It's so utterly illogical, it makes me wonder how people survive.
I understand some people have a fierce prejudice against casual gaming, but to swear off voice recognition technology on principle seems a bit high-handed, don't you think?
what is the use of this technology in practical terms? I don't play games to be half-ass immersed. If I want full immersion, bring on virtual reality. But as of now this is simply a step towards that. I would rather sit my ass and kill some *****es by pressing buttons than half to stand up and act as if i were doing so. I agree that i already feel enough immersion from that.
It's not about immersion, it's about new forms of control. There are a number of features in any game that have little to do with the controller, but are mapped to shoulder buttons and menus because there's simply no other way for a controller to handle it.
For most games, theoretically, anything other than moving your character and using your weapon can now be done mid-combat with a voice or motion (not hand motion) command. That means non-stop action. Sounds fun to me.
The tech doesn't need you standing up. That's the milo game's design. There's nothing keeping the camera from reading you nodding on your couch as your signal to call in an airstrike.
Agreed. Natal and Sony's deal will simply usher in more shovelware.
Now THAT is a logical complaint. Yeah, if Natal is as easy to develop for as the Wii motion sensors, then yeah, we're going to get some ubercrap, no doubt. We're also going to get some gems, and potentially, improvements to our faves.