Kinect and it's effects on the WORLD.

Yeah I agree, there is a lot more interest in Kinect than a lot of people think there is. I've played it, it's incredibly fun and I look forward to getting one. It does exactly what its designed to do, a device for the 360 that your family, girlfriend, anyone will immediately be interested in and want to play. Why does there need to be hardcore titles for it to be a success, just that train of thought is stupid. Microsoft is bringing out the hardcore titles with Halo, Fable, Gears, MGS: Rising, but they also want to tap into that casual market hence Kinect. Obviously down the road a bit there will be hardcore titles but I don't understand why there needs to be some when it releases for it to be successful.
 
Like I said before, I think the idea of Kinect is great, but it is being rushed out to market. It has too many restrictions to be successful, long term, in the casual market. Having a party? Make sure no one is standing behind you while you play, because it will mess with the tracking. Live in a small apartment or dorm room? You might not have enough space to use it. Like baggy clothes or wearing a skirt? Not going to work. Have an accent? Voice control will probably not work for you. Just to name a few.

That to me is not casual. Casual to me is picking up and playing without having to worry about any of those things and it defeats the purpose of targeting the casual market. Will Kinect sell well initially? For sure, but will sales decline after word of mouth spreads to casuals? I believe so. It will be real interesting to see how many get returned to stores for not working the way some expected when purchasing it.

I think MS should have put more time in the Kinect. Maybe they should have held off and released it with the next Xbox. Perhaps then they could have perfected it, but as it stands now, MS has pumped Kinect with way too many expectations and it is going to bite them in the rear when it is all said and done.
 
Why does there need to be hardcore titles for it to be a success, just that train of thought is stupid.

It's not stupid, IMO it's common sense. The 360 is one of the most hardcore gaming systems ever released. FPS's are it's main sellers. It's not like Nintendo that has more casual games mixed in with hardcore, nor even like Sony who have a wide variation of titles ranging from casual to hardcore as well. 360 is all about hardcore gaming, and online gaming. There is 0% guarntee the casual crowd will want Kinect, and by aiming their sights completely away from 90% of the current 360 owners it's success is up in the air. Will the casual crowd buy an 360, and then plop down $150 for Kinect and get one packaged game with no real stand out titles? Or will they put down $200 to get one of the many Wii deals that comes with multiple games, and has titles like Mario, Zelda, and Wii Fit?

Hardcore gamers seem to be the most reliable buyers, especially when considering early adopters which can make or break a device. Putting out 1 or 2 hardcore titles that could bring in some of those 40 million 360 owners is not stupid, it's being safe by knowing if you don't capture that mythical casual crowd that Nintendo has such a tight hold on, that your device won't fail because you have your loyal current customers to fall back on.

Even tho Kinect may outsell Move off the bat, I think Sony was smarter in who and how they're marketing it. They're pulling a Nintendo. Nintendo has it's Wii Fit, and Nintendogs, but it also has it's Mario and Zelda. Sony will have it's Move Party and Move Champion sports games, but it will also have it's Killzone, Sorcery, and Heroes on the move. Both Sony and Nintendo have catered to everyone. Where Kinect seems just to be catering to the casual side, which again may or may not be pulled from Nintendo's grasp.

Personally, I think peripherals introduced late in a consoles life will mainly appeal to current owners, especially expensive peripherals. I think capturing an entirely new crowd that didn't bite before just because of an $150 attachment is an uphill battle. If the 360 had launched with Kinect it'd be a different deal, but now (IMO) Kinect will be lucky if 1 in 4 360 owners pick it up (which would be 10 million total) before this gen ends.


Havok said:
really? I did not know that

Well, I heard early on that it was suppsed to detect pressure and grip. However looking for more info I'm only seeing ppl say presure sensitive buttons. I'll look up more later and try to find where I heard that from, I could be wrong.

As far as tilt and twists of the wrists tho, that much I know is fact. Ppl trying the tennis demo were putting top spins on the ball. In another Move demo they were not only moving video screens around, but bending them in and out like a folding paper just by bending their hands backwards and forwards. So move will no only detect up and down, in and out, but angles, and rotating and twisting your hands in pretty much anyway you can think of.

It also predicts movement out of sight of the camera. Like where one of the ppl demoing it had a virtual sword attached to it, and he tossed it up behind his back and caught it after it came back over his shoulder, and you could see bits of the sword twirling behind his back. So Move also seems to work behind objects as well.

Edit - This may have been where I got the pressure sensitive thing from, from Kotaku -

And what of games? “If you want to place something in the 3D world; if you want to reach into the 3D world and manipulate. .. maybe I can grab things. (Fellow Move researcher) Anton Mikhailov wants to make a game where there’s things like eggs that you have to pick up softly and other things you have to pick up with ammo triggered to them.

Where he was talking about having to pick up eggs softly, or being careful with explosives in a game with the Move controller. Tho I'm not sure if it means when you grip the controller, or again talking about the above mentioned pressure sensitive buttons.
 
Last edited:
Like I said before, I think the idea of Kinect is great, but it is being rushed out to market. It has too many restrictions to be successful, long term, in the casual market. Having a party? Make sure no one is standing behind you while you play, because it will mess with the tracking. Live in a small apartment or dorm room? You might not have enough space to use it. Like baggy clothes or wearing a skirt? Not going to work. Have an accent? Voice control will probably not work for you. Just to name a few.

That to me is not casual. Casual to me is picking up and playing without having to worry about any of those things and it defeats the purpose of targeting the casual market. Will Kinect sell well initially? For sure, but will sales decline after word of mouth spreads to casuals? I believe so. It will be real interesting to see how many get returned to stores for not working the way some expected when purchasing it.

I think MS should have put more time in the Kinect. Maybe they should have held off and released it with the next Xbox. Perhaps then they could have perfected it, but as it stands now, MS has pumped Kinect with way too many expectations and it is going to bite them in the rear when it is all said and done.

I agee. When I think of gaming, part of what I think about is after a hard days work, coming home, plopping down on a couch, picking up a controller and playing something to relax and wind down. I don't think of having to go to my room and get a change of clothes, rearrange all the furniture in my living room within 6 ft. of my TV, stand up for hours, and so on. It's not just a Kinect thing tho, I didn't buy an Eyetoy or PS Eye either because I'm not a huge fan of gimmicky peripherals I'll use rarely. I bought a Guncon and loved TimeCrisis back on the PS1, but never got any other use out of it past 1 game. The only reason I started considering Move is because I can use it exactly the same way I use my current controller, but with Mouse like precision (I've gotten better at console shooters, but I still prefer a Mouse and keyboard for FPS's).

I think Kinect will have some fun gaming moments if you're into the types of games it's releasing. I also think that dashboard navigation (while a bit more of a hassle than pressing a button or two) would be neat. However at the same time it's just not for me, then again it's not targeting me either. I just don't see it being too much use for hardcore gaming, and it seems like you have to do half a dozen things, and have a good setup just to use it.


Again tho, more power to those who buy it. Not trying to dissuade anyone, or be down on anyone who likes it. Just speaking to my personal preferences.
 
Again tho, more power to those who buy it. Not trying to dissuade anyone, or be down on anyone who likes it. Just speaking to my personal preferences.
Speak for yourself because i really want Kinect to fail.
In my understanding, Microsoft needs to fall hard for them open their eyes.
That´s why i´m extremely happy that they just lost Mass Effect for the PS3.
So, IMO, Kinect to fail would be for MS own good.

But, back on Kinect, i can easily think of a lot of ways for it to be the best thing since sliced bread.
I can think of a lot of way MS could have wowed last E3.
I can think a lot of ways you can enhance gaming, hell i can even think of ways to do an FPS with Kinect that could be the best thing ever.
The problem is, either MS don´t think about that or they just don´t care; or MS thinks about that but Kinect´s tech can´t do that (which i believe to be true).

As for Move.....
Move is a glorified Wii, that´s not necessarily a bad thing, but, the only thing going for it when compared to the Nintendo console is thet fact that it uses a camera insted of a sensor bar.
When compared to Kinect, their biggest asset, the one thing that Kinect can´t do, is not that it has buttons, but rather force feedback.
With move (and the Wii for that matter) you are holding something that responds to what is happening on screen.

The lack of buttons is not really a problem.
Sure, it takes more out of the player, but, just like every press of a button has a physical reaction from the character, the player can do it physically as well, and it is much more immersive than button pressing.
 
Last edited:
It depends on what the basis for sales are. Units moved? Total profits made? If its profits, 1 Kinect is equal to 3 Moves. If its units, well Kinect will only be sold as one package, whereas Move has a variety of configurations. There's the standalone Move, the Move/camera/game bundle and the PS3/Move bundle. How would sales be determined. The Sports Champions bundle will most likely be counted with the game sales, the standalone with the accesories and the PS3 bundle would be lumped in with PS3 sales with no indication of what percentage accounts for that. With all these factors in play, Move sales may be underrerpesented. On the flip side, since each comes with 1 controller, people may be buying multiples and that could skew the numbers in the other direction. Basically Im not sure if the numbers will be directly comparable between the 2 as theres several things to consider.

There will be more Kinects in households than Moves, thats the bet. You in? If Playstations Move is more successful than MS's Kinect, ill wire you 100 bux.



The problem with Move is it doesn't know if it wants to be a hardcore peripheral or a casual and i don't think it will get many of either. The PS3 is a terrible machine for the casual audience. That system is not consumer friendly, in any way. Both MS's system and Nintendo's system are far more suited for that casual market than Sony's. I think the amount of pickup that Kinect gets with JUST its casual market will outweigh both the casual and hardcore users for the Move. I dont see the hardcore making the switch to Move in large numbers and i dont see many casual individuals going to the Playstation. The casual battle has been won by Nintendo but there isnt a battle for 2nd. The Playstation isnt a user friendly system. Ppl keep talking about the hardcore crowd, they arent going anywhere just because MS is releasing a casual device. Kinect does NOT have to get the hardcore crowd to be successful. As long as there are the shooters and the Fables then MS will be fine.

I also find it interesting that a lot of the discussion with Move vs Kinect is coming from individuals who dont own both consoles. Just sayin...
 
The problem with Move is it doesn't know if it wants to be a hardcore peripheral or a casual
Why does it have to be either or? Sony has done a good job at demonstrating that its a good device for BOTH hardcore and casual games. Their lineup is very diverse and covers a range of genres and the stuff shown actually looks decent.
 
There will be more Kinects in households than Moves, thats the bet. You in? If Playstations Move is more successful than MS's Kinect, ill wire you 100 bux.



The problem with Move is it doesn't know if it wants to be a hardcore peripheral or a casual and i don't think it will get many of either. The PS3 is a terrible machine for the casual audience. That system is not consumer friendly, in any way. Both MS's system and Nintendo's system are far more suited for that casual market than Sony's. I think the amount of pickup that Kinect gets with JUST its casual market will outweigh both the casual and hardcore users for the Move. I dont see the hardcore making the switch to Move in large numbers and i dont see many casual individuals going to the Playstation. The casual battle has been won by Nintendo but there isnt a battle for 2nd. The Playstation isnt a user friendly system. Ppl keep talking about the hardcore crowd, they arent going anywhere just because MS is releasing a casual device. Kinect does NOT have to get the hardcore crowd to be successful. As long as there are the shooters and the Fables then MS will be fine.

I also find it interesting that a lot of the discussion with Move vs Kinect is coming from individuals who dont own both consoles. Just sayin...

Personally I think Kinect will sell more in North America while the Move will sell more in Europe and Japan.

Overall, I think that'll be a tough one. But I will add that Kinect needs the hardcore crowd because the hardcore crowd is the audience that will pay $150 for a souped up EyeToy. The casual audience will not pay that price for what they see as a camera peripheral. It's why Tony Hawk: Ride failed. Too high of a price point for a peripheral.
 
Personally I think Kinect will sell more in North America while the Move will sell more in Europe and Japan.

Overall, I think that'll be a tough one. But I will add that Kinect needs the hardcore crowd because the hardcore crowd is the audience that will pay $150 for a souped up EyeToy. The casual audience will not pay that price for what they see as a camera peripheral. It's why Tony Hawk: Ride failed. Too high of a price point for a peripheral.

Yea when the price point was announced i thought it was too high, but thats just not what i am seeing from my customers. Ill try and get the numbers when i go in to work on Thursday, but the last time i checked Kinect was heavily out pacing Move in our store.
 
Why does it have to be either or? Sony has done a good job at demonstrating that its a good device for BOTH hardcore and casual games. Their lineup is very diverse and covers a range of genres and the stuff shown actually looks decent.

Because its not going to get enough of each crowd to make a difference. I do not see the hardcore crowd taking to the Move like Sony thinks and Sony's system is not casual friendly so they arent going to bring many new casual players in with the Move.

Its not going to be nearly as successful as Kinect, and im willing to bet on that.

Altho, in the long run i dont see either item doing what both MS and Sony want, which is to take Nintendos casual market. Thats why these two devices are coming out.
 
Last edited:
Ok, I'm confused here, how is the Playstation brand horrible for casuals, and the Xbox brand great for them? I'm seriously just not getting that...at all...honestly. Is it the games? Because unless everyone erased the last few decades, Playstations topped two generations, and a lot of those sales were to casual buyers along with hardcore buyers. Playstation is pretty much about being a bit more hardcore, but catering to everyone. They have had their Crash Bandicoot like casual friendly mascots as well as their Uncharted shooters. Xbox has been a hardcore targeted machine from the original to the 360, and 90% of the current crowd lean more hardcore than casual. How is the 360, which probably has a much higher hardcore % crowd than the PS3 more casual friendly? The only casual thing the 360 has done is what it's doing with Kinect, and that's not even out yet.


Is it the online experience? Now obviously a few of you like Live more, so this isn't a comparison per se, however I find free online and using real dollar conversion rates more casual friendly than Microsoft made up points and a yearly fee.

Honestly, I know it's a silly point to argue, I just don't get it. With Playstation you have your Nascar fans, movie buffs, hardcore, casual, platforming fans, sports fans, rpg fans, ect. buying it. With the 360 you have hardcore, typically into FPS and 3rd person shooter, and into online in general crowd.


As far as your store goes, I believe you, but you can't take personal experience into account. I've seen it all too often this gen where one person says they have 30 PS3's on the shelf, and the next says PS3's don't stay on the shelves more than a few minutes. I've seen ppl say at their store that more ppl talk about Move, and others say Kinect. According to Amazon it's been heavily back and forth, Kinect dominating early, and now 2 Move products ahead of Kinect.

If there's one thing this generation of gaming has shown, it's that it's unpredictable. Where the PS2 ended last gen with like 120 million sold, and the Xbox and Gamecube hovering around 30 million, this gen it's a lot more even with the leader in the Wii, while having sold more, not being almost 100 million ahead, but rather more like 30 million and losing ground. Could the 360 tap into the casual crowd that it hasn't until now? Sure, but I wouldn't say it's more casual friendly than the PS3 just because Kinect is aiming to be more casual than Move. Nothing that has happened until this point has shown that the 360 is a casual gamers dream machine, and nothing has shown that the casual crowd has any interest in moving away from the Wii.
 
Yea when the price point was announced i thought it was too high, but thats just not what i am seeing from my customers. Ill try and get the numbers when i go in to work on Thursday, but the last time i checked Kinect was heavily out pacing Move in our store.
Well to be fair, Microsoft has done a better job in having people know more about Kinect than Sony is with the PlayStation Move. Due to its control scheme, Kinect is going to get more notice than the PlayStation Move.

And dare I say, a lot of Move customers are going to be like myself, we're not going to even bother pre-ordering. Unlike Microsoft is treating Kinect, Sony isn't treating Move as a new system launch, so why should I, and others, hype ourselves up, and pre-order something that there will be plenty of, and most likely won't run out.
 
Well to be fair, Microsoft has done a better job in having people know more about Kinect than Sony is with the PlayStation Move. Due to its control scheme, Kinect is going to get more notice than the PlayStation Move.

And dare I say, a lot of Move customers are going to be like myself, we're not going to even bother pre-ordering. Unlike Microsoft is treating Kinect, Sony isn't treating Move as a new system launch, so why should I, and others, hype ourselves up, and pre-order something that there will be plenty of, and most likely won't run out.

Yeah, I rarely pre-order. I never have trouble finding an item at a local Wal-Mart, must not be much competition gaming wise around here lol. So I'll be picking mine up there, and if I can't go in person I have a friend who works there and can have him pick it up for me with a discount lol.

As far as Microsoft doing a better job with getting ppl to know Kinect, no doubt. Microsoft has a good hype machine, when they want something advertised they can get it done. The day after E3 it was already appearing on late night shows, the Today Show, talk shows, I'm surprised Microsoft didn't put up late night informercials on it. With Move they're relying more on product placement, like a Coke deal, and I believe they have a Subway deal as well.
 
Ok, I'm confused here, how is the Playstation brand horrible for casuals, and the Xbox brand great for them? I'm seriously just not getting that...at all...honestly. Is it the games? Because unless everyone erased the last few decades, Playstations topped two generations, and a lot of those sales were to casual buyers along with hardcore buyers. Playstation is pretty much about being a bit more hardcore, but catering to everyone. They have had their Crash Bandicoot like casual friendly mascots as well as their Uncharted shooters. Xbox has been a hardcore targeted machine from the original to the 360, and 90% of the current crowd lean more hardcore than casual. How is the 360, which probably has a much higher hardcore % crowd than the PS3 more casual friendly? The only casual thing the 360 has done is what it's doing with Kinect, and that's not even out yet.
thats true and they have several big casual franchises like Singstar and Buzz! which have been around since the PS2 days. Not so big in the US but huge in Europe

Well to be fair, Microsoft has done a better job in having people know more about Kinect than Sony is with the PlayStation Move. Due to its control scheme, Kinect is going to get more notice than the PlayStation Move.

And dare I say, a lot of Move customers are going to be like myself, we're not going to even bother pre-ordering. Unlike Microsoft is treating Kinect, Sony isn't treating Move as a new system launch, so why should I, and others, hype ourselves up, and pre-order something that there will be plenty of, and most likely won't run out.
Same here. Im not preordering. I rarely preorder games, let alone an accesory. Im waiting to see what the bes deal will be and that probably wont appear till launch or a few weeks after
 
Ok, I'm confused here, how is the Playstation brand horrible for casuals, and the Xbox brand great for them? I'm seriously just not getting that...at all...honestly. Is it the games? Because unless everyone erased the last few decades, Playstations topped two generations, and a lot of those sales were to casual buyers along with hardcore buyers. Playstation is pretty much about being a bit more hardcore, but catering to everyone. They have had their Crash Bandicoot like casual friendly mascots as well as their Uncharted shooters. Xbox has been a hardcore targeted machine from the original to the 360, and 90% of the current crowd lean more hardcore than casual. How is the 360, which probably has a much higher hardcore % crowd than the PS3 more casual friendly? The only casual thing the 360 has done is what it's doing with Kinect, and that's not even out yet.


Is it the online experience? Now obviously a few of you like Live more, so this isn't a comparison per se, however I find free online and using real dollar conversion rates more casual friendly than Microsoft made up points and a yearly fee.

Honestly, I know it's a silly point to argue, I just don't get it. With Playstation you have your Nascar fans, movie buffs, hardcore, casual, platforming fans, sports fans, rpg fans, ect. buying it. With the 360 you have hardcore, typically into FPS and 3rd person shooter, and into online in general crowd.

Thats the biggest misconception that PS3 only users throw out. 'Well the only people buying the Xbox are shooter fans', and thats just not the case, at all. Comparatively, the PS3 is a much more complicated system vs the Xbox. Live's market place is set up better, friends list, messaging etc is all smoother on the 360, i know this because i own and use both. Not saying there arent some things the PS3 does better tho, the MS points system is more than awful, but overall the PS3, is not as user friendly a system.

But this is getting too off topic so thats the last ill say on the matter, but i guess when you have PS3 only users posting in a Kinect thread, the topic is bound to veer off course.
 
Last edited:
It's hard to say.

As mentioned earlier, tracking for the bundles on both is going to be hard to measure. Add in the fact that Walmart and the sort aren't going to be tracked, and it's even harder to tell who's outselling who.

That having been said, MS is still working on Kinect, and I'd imagine WoM starts picking up fairly consistently in the next month or so. Not only do you have the beta test units going out, you've got the tour where casuals can get a hands on with the system.

So far from what I can tell Move only has the Subway promotion going on at the moment.

And for what it's worth, here's what I own:
3 - Xbox 360
1 - PS3
1 - Wii
3 - PSP
2 - DS
2 - iPOD
 
True.. the point's been raised in the past about the Natal thread having more than a fair share of detractors posting in it.

Hopefully the Entourage appearance will be better than the Smallville one. :D
 
Well this is a video game chat part of the boards, it's just conversation, I don't think any harm was meant. Plus, if only ppl posting only positive stuff were talking in this thread it would have been dead awhile ago, the rumors have stirred up a lot of conversation lol.

Plus, I think you guys are forgetting the first year of Natal's unveiling until it became Kinect. Again, look at the title..."It's effects on the WORLD!!!!"....When Kinect was first shown ppl thought it was going to change life as we know it, and it was a year long love fest. Meanwhile everyone was down on Move thinking it was a failure from the second it was shown. Then ppl actually started getting their hands on what was being hailed as the next coming, and they found out things shown in the Natal early videos weren't true, that promised functionality wasn't being delivered, that the price was high, that it wasn't a gaming version of a religious experience. So gaming journalists started reporting on all the hiccups, fanboys who hate MS went extremely overboard on the doom and gloom, fanboys who love MS defended it at every stop, and the rest of us just discussed the news that was coming out and voiced our own genuine opinions on what we were hearing.

I don't think it's a case of all of us in here being harsh on Kinect just to knock it, but that Kinect is receiving an unusually high amount of press (good and bad) during a slow gaming news period. Trust me, if Move had been shown off and ppl were genuinely disappointed in it past it being similar to the Wii, we'd all be in there knocking it as well. I mean I have no interest in sports games, but was in the thread where EA was charging extra for sports online stuff for used buyers. Sonic games have sucked for years and I don't buy them anymore, but I posted my disappointment in the Sonic Rainbow and Sonic Unleashed thread. It's all just discussion.


However if it honestly is bothering you guys, I don't want to make this thread uncomfortable. I'll try not to post my opinions in here unless some genuine news worthy stuff comes out. Maybe something huge will happen soon and we'll all migrate into another thread to talk about that lol.
 
Last edited:
No one's suggesting that..

All opinions are welcome, and I don't think anyone is uncomfortable.

At least we can be glad it doesn't seem to have stirred up retaliatory posts in the Sony thread like this stuff does on other forums.
 
Mexican isnt a language. They really should have rephrased that differently and I hope it isnt shipped with Mexican as an option
 
It's worth pointing out that they still have 3 months to patch it via update.

Not that there's a precedent for that or anything.
 
English, Japanese and Mexican...once again Microsoft shows how much stupidity run their halls.

Like Havok said, MEXICAN IS NOT A FRICKING LANGUAGE!!
That´s ignorance and disrespect of an all country right there.
Weren´t they in school?
How did they missed the opportunity to say it would support AMERICAN is beyond me?!
There is no MEXICAN, it´s SPANISH; there is no AMERICAN, is ENGLISH and there is no BRAZILIAN, it´s PORTUGUESE.

I also like the moronic decision of having Japanese support.
I´m all for it, don´t get me wrong, but when the Japanese people don´t give a rat´s ass about the Xbox, it becames redundant to have it and not languages widely spoken.
Microsoft wants so much to get their foot into the Japanese market, that they became ridiculous.
There are 3 big markets when it comes to video games, the US, Japan and Europe (put the rest, like Australia in Europe for the matter at hand).
So, basically, Kinect will be for the US audience....Japan will not care, and no one with half a brain in Europe will buy it (except the UK, and even so....).

But i said Kinect would be the biggest pile of crap, and nothing so far shows that i´m wrong.
It will the biggest failure Microsoft since ever.

To have a wider appeal, Kinect should have support for the most spoken languages in the world and other important ones after that right off the bat.
Most spoken latin languages: Spanish, English and Portuguese
Other: French, German and Japanese
 
Last edited:

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"