Versus mode
In the
deathmatch Versus mode, four additional players can take control of powerful Infected with unique abilities, amongst the other AI-controlled Infected. The playable Infected numbers are limited so players must select their preferred Infected and wait for it to spawn, with the Tank as the exception, it being able to only spawn a few times in each scenario. The Infected have the ability to see Survivors through the walls at a certain range if the Survivors are running, have the flashlight on, or are talking. The Infected can also see in the dark, unlike the Survivors. Infected spawn ahead of the Survivors and can, if they stay still, see a marker for their likely path of advance so they can set up ambushes. Throughout levels, Infected-only ways up buildings are marked with symbols. These can be climbed and used for ambushes, especially with the Infected immunity to falling damage.[
citation needed]
The Infected
The Infected are
Left 4 Dead's foe of the Survivors, and they are partly inspired by the infected from the 2002 film
28 Days Later.
[15] The Infected, as opposed to the slow, shuffling zombies associated with
Night of the Living Dead or
Half-Life, are fast and agile, creating quite a formidable foe. They can be dealt with easily on their own, but in great numbers are difficult to defeat. In addition, there are five mutated Infected who have their own special mutant abilities and are more powerful than the regular Infected.
- The Boomer is a hugely obese Infected that can spew projectile vomit at the Survivors, blinding them and attracting swarms of nearby Infected to them. Boomers blow up when they die, spraying nearby Survivors with blood that also attracts the Infected.
- The Hunter is an agile Infected who can climb walls and jump over rooftops, similar to 28 Days Later Infected and Half-Life 2's Fast Zombie. Crouching for some time gives the Hunter access to a powerful pounce attack that pins a Survivor down until the Hunter is knocked off.The Smoker has a long, whip-like tongue that can strangle Survivors and drag them away from their team mates, similar to Half-Life's Barnacle and Resident Evil's Licker. When in danger, it can leave a haze of black smoke, distorting the Survivors' vision.
- The Tank, a huge, muscular but noisy Infected, is capable of throwing large items - such as cars - or blocks of concrete. The Tank can take a large amount of damage before dying, but when played by a human player it must keep on the move not to become vulnerable.
- The Witch is the only mutant Infected that cannot be played by human players and does not appear in all difficulty modes.[16] They are normally passive and can be avoided by careful players, but flashlight beams, physical contact, and loud sounds such as gunfire or car alarms in their vicinity rouses them. Witches can strike a Survivor down in one hit and can take a large amount of damage.
Ed: Oops Forgot smoker
"The Smoker has a long, whip-like tongue that can strangle Survivors and drag them away from their team mates, similar to Half-Life's Barnacle and Resident Evil's Licker. When in danger, it can leave a haze of black smoke, distorting the Survivors' vision."
Boomer
Hunter
Tank
Smoker