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Marvel Ultimate Alliance 2: Fusion (360, PS3, Wii, DS)

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=| Ok, so let me get this straight...

The only playable characters in this game are a complete rehash of the old game's playables, be they downloadable or available right from the start?

...That is absolute crap and really cheap.

Admittedly, I don't know much about this game (for one, Vicarious Visions fails to impress me at anything they do and two, I'm so busy with class and work, I don't have time to follow ANY video games) but...come on. Seriously?

So because they are re-using popular mainstays in the M.U it is crap and cheap? Riiiiiiiight [/Dr Evil]
 
I like how he admits he doesn't know anything about the game but decides to rant anyway. lol
 
yeah what a rehash having the same character from the old game carry over into the sequel.(thats sarcasm)
 
Iron Fist wasn't in MUA1. Nor was Songbird.

Still not that impressed, sorry. =/ Of course, this is only my opinion.

So because they are re-using popular mainstays in the M.U it is crap and cheap? Riiiiiiiight [/Dr Evil]

It has been MANY times before (and even on this very forum) said before that there are MANY different characters they can use. Spider-Man, Iron Man, Captain America, Fantastic Four, and Hulk are mainstays, yes. But Hulk had nothing to do with Civil War, Iron Fist had a role though.

Anyway, Vicarious Visions as a whole is crap and cheap. :x Name me one RECENT game they've done that didn't suck. :D

I like how he admits he doesn't know anything about the game but decides to rant anyway. lol

Because I can. :3 Plus, I did a quick look up of into on the forums here, didn't like what I saw, as you can tell.

yeah what a rehash having the same character from the old game carry over into the sequel.(thats sarcasm)

Are you 100% sure that the SAME moves aren't tacked on over as well?

I'm not buying into the hype, I'm gonna be 100% skeptical on this game (and any Marvel-based games) from now on. Buying into the hype only leads to disappointment. This is something I learned the hard way with buying into the hype of M:UA (beat it in a week...too short), SM3 (TRASH!), SM: FoF (eh...), and SM:WoS (fun, but ultimately boring).
 
In one of the Q&A's done, they said that the moves are all redone...they basically took the foundation and worked from there, I would say.

Here you go Ryuuie:
Q. What’s new with powers?
A. [Click the A., the answer is pretty long]. Short version: the “Powers” from Marvel: Ultimate Alliance 1 were split into “Powers” and “Abilities” for Marvel: Ultimate Alliance 2, and we’ve added Fusions and Boosts on top of that.

A2. Also, to allay some of worries I’ve seen voiced: we realize that the way we’ve set up the system means that any UnFun powers would stand out. This is why we’ve been absolutely ruthless in fine-tuning every single power. We’ve actually had a couple cases where a power was completely scrapped after being finished (as in, all animation and art and programming was in the game and functional) because when we were playing it in the game, it didn’t end up being that fun. Taking this approach obviously meant a lot of extra work for us (each power takes a LOT of work from a number of different teams), but when we started working on Marvel: Ultimate Alliance 2, we knew the bar was going to be really high. So we did what we had to do to make sure we met that bar, and then sailed over it.

Q. How will we perform fusions? How will this be different when “fusing” with an AI than a friend?
A. If you think about it, Fusing with some AI in “your” game is a different proposition than Fusing with a friend, but we still want the interface to be really intuitive. I think we’ve solved this problem pretty well… If people really care about this “detail” stuff I’ll make a whole dev diary about it, it was the kind of thing I was thinking of but didn’t know if there was demand for.

Short answer: Basically, Fusion’s easy, ‘cause you’ll be using it pretty often (I can’t say how much, ‘cause we’re still tuning, but definitely more often then Xtremes were used).

Q. Wait, so what about X-tremes?
A. X-Tremes are gone, but now we have Fusions. This is when two characters combine their powers to do something crazy, like Storm and The Human Torch creating a flaming tornado which sucks in enemies and sets them on fire. It’s not really correct to say that Fusions have “replaced” X-Tremes, because you’ll use Fusion a lot more often, and there’s a lot more of them (since we have one for every possible combination of two playable characters). Also, X-Tremes were really just cutscenes that did lots of damage, but Fusions are interactive (that flaming tornado is player-controlled. Yeah, it’s pretty awesome).

Q. Are some of the character power’s being recycled from MUA1?
A. All of our moves have been rebuilt from the ground up. We’ve got some surprises in store for you guys, but it was of paramount importance to us that all characters feel “right.” Because of that, there will be some things that are familiar (Spider-Man needs to swing around on a web… He can’t use a scooter wink), but we expect you’ll be impressed by all the new stuff that’s gone in.

Q. How are the controls for powers be different, (ie will we be able to use more powers without having to swap them out)
A. One of our chief goals was putting things “at your fingertips.” You don’t have to pause the game to use Fusions, you use them similarly to powers. There are some other systems that are touched by this kind of thing but I can’t talk about ‘em yet.

Q. How has the character leveling system changed?
A. The player interaction process for leveling has been completely rebuilt, and we feel really great about the result. You’re going to have an unprecedented level of control over how your hero throws down, and exerting that control will be faster and more streamlined. We probably won’t get into the details of this system until much closer to launch, but I think you’ll be pleased once we do.

Q. What are some improvements to the character’s powers in the game in terms of animation and presentation?
A. We’ve got tons of effects and animation support for making every power feel “present” in the world. We’ll be getting some more screenshots/videos up soon, so you’ll be able to judge for yourself - but I feel pretty confident you guys will be impressed.

Q. What about duplicate/similar powers?
A. This was definitely a concern for us, and we’ve taken pains to make sure that the characters’ powers are as unique as possible. Aside from the usual visual differences like animation, props, and special effects, we have extensive “under the hood” differentiations like damage type, damage potential, range, scaling, rate of fire, and other stuff that I don’t know much about because I’m not a Powers designer. smile Different powers fill different roles, and while playing through you’ll find that some work better than others depending on the combat situation: We’re trying to make combat a deeper exercise than just “mash A, melee until your power meter refills, mash A.”

Anyway, specific powers will be covered closer to launch, but for now, I can say that the characters all feel very different when I’m playing through on the kit.
 
-Large information article here-

I still will keep my low-expectations, but that was an interesting read. I can't afford to waste $40-$50 on a game if it's not put together well. I want my money's worth.
 
I like how you prove your point by saying that "Web of Shadows" was "Fun but boring."

Which is it...can a game be both fun and boring? Do you really know what your talking about? My guess would be no....since the game isn't out yet.

Maybe you'll find it "Exciting but dull." :p
 
Well, the combat of WOS is fun, but the rest of the game gets boring fairly quickly because there's barely any variety.
 
I like how you prove your point by saying that "Web of Shadows" was "Fun but boring."

Which is it...can a game be both fun and boring? Do you really know what your talking about? My guess would be no....since the game isn't out yet.

Maybe you'll find it "Exciting but dull." :p

I like how you're trying to twist my words around. :P Do I REALLY have to make such an obvious statement even clearer for you?

... Fine, I will. :csad:

When you first start playing Web of Shadows, it's fun, but after a while it's boring and monotonous.

You seem to want to start a fight where there is none and use your terrible "sarcasm" to do it. It's not working, really.
 
Sweet! Loved to finally hear some more news. Thanks for the article!
 
Ryuuie you assume this game is a rehash based of other games from the company without looking into anything. no one is telling you that you have to buy thins game. if you don't want a rehash look into the game before you buy it but don't come on here and talk trash to all of us who are looking forward to it. I understand this is a message board. A place to share opinions, but coming on here to derail things that people are excited for does nothing but start unnecessary arguments. if you want info on the game just ask on here we can answer or look it up. if you made it to this board I'm sure you know how to use google. also don't attack something and then end your attack with
...That is absolute crap and really cheap.
Admittedly, I don't know much about this game (for one, Vicarious Visions fails to impress me at anything they do and two, I'm so busy with class and work, I don't have time to follow ANY video games) but...come on. Seriously?
 
Hey, who's trash talking who here? After my first post of how crappy and lame I thought the game was, instead of trying to correct me with facts (like imaperson2 so kindly did, thanks by the way) you, Savage, and Brainiac B start after ME. :P I'm just having fun at watching your poor excuse for flames and returning them back... except they're not all...flamey.

I said that I didn't know much about the game and that should've turned on that little light in your head that tells you "Maybe someone should give him some links to inform him or something..." I don't know, maybe that light's burned out for you. Should try a CFL next time. Go green. :3

Google, yes. Well, when you're as busy as I have been the past months what with having 2 reports, a PowerPoint (ew) presentation, and work, you don't have time to look for video game information so readily. When I made that post, I was taking a break from the "real world".

Apparently, I'm not allowed to share my opinions *Sad* Ah well, just because you don't like them isn't going to stop me from voicing them.

I'm sure you think "Ooh! I told him! I bet he won't post anymore out of shame!" Yea...not gonna happen. Especially since, as previously stated, you started it. I guess I'll end it though, since I don't have time to keep rattling on with you.
 
Why does everyone think people who had roles in Civil War will make it into the game? This is a somewhat loose adaptation of Civil War, and the chances of characters like Falcon, Cable and Cloak and Dagger being in this game because they were in Civil War over characters like Thor, Hulk and Silver Surfer who weren't in Civil War are slim to none. Oooh! They were in a cutscene! So were a whole bunch of characters fighting Dr. Doom in the last game. That's not sufficient poof that they'll be in over Marvel's A and B-listers.
 
bc the game is inspired by Civil War. Its only natural that people would assume characters featured in that story might make it into the game
 
they annouced th next clue for the character to be reavealed.
the next character to be revealed is heavily demanded by people on the web, and is and office fav.
i think its deadpool.
 
Multiple Man
Cable
Cloak and Dagger (or one of them anyway)
Clint Barton
or
Bucky Barnes

but I doubt any of these too. Oh well, here's to dreaming.
I don't think we'll see Bucky as a regular character. I'm 99% sure we'll see him as on of Steve's costumes though.
it's gotta be Green Goblin or Venom...it's all I see those people at that forum talk about.

Those guys have been confirmed for a long time. Before the trailer I think.

I think the new character will be someone related to "Wolverine". So here's who I think could be it: Deadpool (Please, please, please), Gambit, Cyclops or Emma Frost. I'd like to see them all in the game.

After Deadpool is confirmed, I hope we the rest of the roster revealed will be new characters (though I do think we'll see Ms. Marvel which I'm fine with). I think the only of characters from MUA who will be returning are Deadpool, Ms. Marvel & Spider-Woman. Unless you count the 360 DLC, then we might see Cyclops & Clint (either as Hawkeye or Ronin).
 
they annouced th next clue for the character to be reavealed.
the next character to be revealed is heavily demanded by people on the web, and is and office fav.
i think its deadpool.

There are tons of characters that are heavily demanded. I hope Deadpool is in the game, but he better not be the character to be announced. I want to see someone else.
 
I wish they'd confirm Jean Grey in this. Either her or Cable
 
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