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Game Freak is falling for the same pratfalls that stagnated Zelda. Seriously wanted to battle Beast Lusamine.
What quest did you do in order to get it? I bought some elixir, made it into Goron City, and just bought the entire Flamebreaker armor set.Finally got to Goron City after getting rhino humped by a few Guardians. The fire proof armor was a pain to get, but I'm glad I did the little quest for it.
What quest did you do in order to get it? I bought some elixir, made it into Goron City, and just bought the entire Flamebreaker armor set.
At first, I was having a hard time getting rupees, but I just mine a lot when I'm off exploring, and the rupees add up quick.
so, much has been said about the open world and relative freedom you have as a player to explore and survive.
but what about the actual story and the characters? How are those aspects in particular?
And, without major spoilers, how important is Zelda as a character?
Does Zelda have a strong, frequent presence in the game? Or is she like some "damsels in distress" who barely have any screen time and are more an object to rescue/obtain?
I personally think this is the most engrossing story they'd done in a Zelda game. She's a definite presence throughout the game and isn't just hidden away unseen in the castle. Like I said, I really think this is the best story they've done so far. It's really good.
so, much has been said about the open world and relative freedom you have as a player to explore and survive.
but what about the actual story and the characters? How are those aspects in particular?
And, without major spoilers, how important is Zelda as a character?
Does Zelda have a strong, frequent presence in the game? Or is she like some "damsels in distress" who barely have any screen time and are more an object to rescue/obtain?
The story is easily the best it's ever been. Loads of humor, character's have personality and yet this is easily the darkest Zelda since Majora's Mask.
It's also nice to see a game like this handle choice and consequence from a strict gameplay perspective rather than a narrative one via dialogue trees. Most of what happens in the game is technically optional, but it's going to be hard as balls if you decide to run straight to the end. You normally only see stuff like this in immersive sims like Deus Ex, Dishonored, Thief, System Shock and never on this large of a scale.
The story is easily the best it's ever been. Loads of humor, character's have personality and yet this is easily the darkest Zelda since Majora's Mask.
It's also nice to see a game like this handle choice and consequence from a strict gameplay perspective rather than a narrative one via dialogue trees. Most of what happens in the game is technically optional, but it's going to be hard as balls if you decide to run straight to the end. You normally only see stuff like this in immersive sims like Deus Ex, Dishonored, Thief, System Shock and never on this large of a scale.
You guys, I LOVE lists...now that you popped the cork...can't...resist...posting.........
1 - Link's Awakening
2 - Breath of the Wild
3 - Wind Waker
4 - A Link to the Past
5 - Twilight Princess
what order is everyone doing the dungeons in? I've read it is recommended to go Zora>Gerudo>Rito>Goron ... I did Zora already and i feel like that was mostly accidental as I was just exploring really lol
what order is everyone doing the dungeons in? I've read it is recommended to go Zora>Gerudo>Rito>Goron ... I did Zora already and i feel like that was mostly accidental as I was just exploring really lol