Spidey17
Sidekick
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- Jan 8, 2007
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I just wanted to see a list of what everyone wants for the new RE. I know there hasn't been any info in awhile, but with DMC4 done, maybe they'll release some new stuff. This is what I want for RE5.
1. Real-time weapon change: but not every weapon like UT, just maybe three, and you could switch which ones in the briefcase.
2. Movement when shooting: The speed in GOW would be fine.
3. Way more creepy moments like all the Regenerator appearances, and the chainsaw man, just throw big tough guys at me with some creepy music and I'm good. Or a bunch of people, since apparently RE5 wil have thirty people against you at times, whilst RE4 could only manage like eight. And have them run, because the Ganados walked alot more than they ran, which annoyed me.
4. An old-school difficulty setting. It would be the cheapest way to appease hardcore fans, just halve the ammo so dodging zombies to save bullets is necessary again. I guess gamers would just have to improvise again to get their scares. Like for RE4 you could do an all-knife run, only using the pistol when long range was needed, no knife run so you end up wasting your bullets on crates, no merchant run so you only get two rocket launchers, the pistol and shotgun, and the Broken Butterfly if you backtrack(can't get this one down, the leather fetish El Gigante is too powerful), no upgrade run, so all the weapons are weak and have ****ty reload times, clip sizes, etc., and maybe more I can't think of.
5. Retool the enemy animations, it looks like all they did was switch skins, the walking, throwing and swinging animations were all recycled.
6. Have them try to eat you AND beat you down, a la 28 Weeks Later, when the dad beats on his wife and chews on her throat all at the same time. Just knocking you down to the ground isn't good enough.
I want all this to happen, but there is a good chance only five will work. I'm a realist though, so that's just me. What does everyone else think?
1. Real-time weapon change: but not every weapon like UT, just maybe three, and you could switch which ones in the briefcase.
2. Movement when shooting: The speed in GOW would be fine.
3. Way more creepy moments like all the Regenerator appearances, and the chainsaw man, just throw big tough guys at me with some creepy music and I'm good. Or a bunch of people, since apparently RE5 wil have thirty people against you at times, whilst RE4 could only manage like eight. And have them run, because the Ganados walked alot more than they ran, which annoyed me.
4. An old-school difficulty setting. It would be the cheapest way to appease hardcore fans, just halve the ammo so dodging zombies to save bullets is necessary again. I guess gamers would just have to improvise again to get their scares. Like for RE4 you could do an all-knife run, only using the pistol when long range was needed, no knife run so you end up wasting your bullets on crates, no merchant run so you only get two rocket launchers, the pistol and shotgun, and the Broken Butterfly if you backtrack(can't get this one down, the leather fetish El Gigante is too powerful), no upgrade run, so all the weapons are weak and have ****ty reload times, clip sizes, etc., and maybe more I can't think of.
5. Retool the enemy animations, it looks like all they did was switch skins, the walking, throwing and swinging animations were all recycled.
6. Have them try to eat you AND beat you down, a la 28 Weeks Later, when the dad beats on his wife and chews on her throat all at the same time. Just knocking you down to the ground isn't good enough.
I want all this to happen, but there is a good chance only five will work. I'm a realist though, so that's just me. What does everyone else think?