The Amazing Spider-Man Spider-Man 4 Video Game Thread.

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I don't like how Activision put Ravensoft on Call of Duty duty (no pun intended). Activision should make Ravensoft their official Marvel game studio.
 
Treyarch should come back to make Spider-Man games. SM2, SM3 and Ultimate Spider-Man were great games.
 
Best thing about Edge of Time? CHRISTOPHER DANIEL BARNES!
 
Spider-man 2 was undoubtedly the pinnacle of Spider-man gaming. Everything else after that just strived to catch up and failed (sometimes miserably).

First of all, a good Spider-man game needs to be free-roam. What good is playing Spider-man if you're not able to swing around New York? It's like playing Batman with no shadows or gadgets, or Hulk with no destruction.

Second and equally important, great realistic swinging mechanics. Spider-man 2 did that excellently: no violations of physics, no turning mid-air, no webs sticking to nothing and an exhilarating feeling (I especially liked the slight blurring when reaching high speeds).

The final element is variety. We need lots of things to do, random crimes, free-roaming super-villains, chases etc. These of course should go on even after the end of the main storyline. I had the most fun in SM2 just swinging around (after unlocking all upgrades) and doing side-missions every now and then.

Spider-man 2 even got smaller things right, like the spider-sense and pressing a button to dodge a hit when it showed up, or charged jumps.

Most of the elements are there already, maybe add a couple new things and make New York more alive (shouldn't be hard with today's technology) and you've got a masterpiece in your hands.
 
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An interesting thing to note.....on the Beenox FB page, they have the Amazing Spider-Man movie page "liked". A sign, perhaps?
 
If it isn't in development by now than I hope it never will because it'll need to be rushed... HARD!
 
Movie games are usually rushed...which means that this one will probably be crap. Good games take 2-3 years to make.
 
Perhaps they're secretly working on it?

That's what I'm thinking as well...
On Beenox facebook page, Justin Fairweather asked if they are working on it, and he got a response: " It's a good question that we can't answer for the moment."

So, what could this mean? Could it be that they are having difficulties with the production of the game since it's so rushed that they are considering cancelling it?
 
No it means that they can't talk about it. If Sony wants a game, they'll get a game. Fact of the matter is, people will buy it.


The reason movie games are always rushed is because of the fact that the film itself needs to be finished before any of the real groundwork for the game can even be started.
 
No it means that they can't talk about it. If Sony wants a game, they'll get a game. Fact of the matter is, people will buy it.


The reason movie games are always rushed is because of the fact that the film itself needs to be finished before any of the real groundwork for the game can even be started.

True. But still, Spider-man 2 is the perfect proof that a movie game can be excelent too. So, we have some hope left. And even if it's not the perfect Spidey game we have been waiting for, it will probably at least be decent
 
I'd rather refer to X-Men Origins: Wolverine as proof that movie games can be good. Spider-Man 2 is no way near that good IMO.

However, I think they started developement on XMO:W unusually early.
 
I'd rather refer to X-Men Origins: Wolverine as proof that movie games can be good. Spider-Man 2 is no way near that good IMO.

However, I think they started developement on XMO:W unusually early.

Well I haven't played the game so I wouldn't really know, I have just seen like a couple minutes of gameplay
 
Spider-man 2 was undoubtedly the pinnacle of Spider-man gaming. Everything else after that just strived to catch up and failed (sometimes miserably).

First of all, a good Spider-man game needs to be free-roam. What good is playing Spider-man if you're not able to swing around New York? It's like playing Batman with no shadows or gadgets, or Hulk with no destruction.

Second and equally important, great realistic swinging mechanics. Spider-man 2 did that excellently: no violations of physics, no turning mid-air, no webs sticking to nothing and an exhilarating feeling (I especially liked the slight blurring when reaching high speeds).

The final element is variety. We need lots of things to do, random crimes, free-roaming super-villains, chases etc. These of course should go on even after the end of the main storyline. I had the most fun in SM2 just swinging around (after unlocking all upgrades) and doing side-missions every now and then.

Spider-man 2 even got smaller things right, like the spider-sense and pressing a button to dodge a hit when it showed up, or charged jumps.

Most of the elements are there already, maybe add a couple new things and make New York more alive (shouldn't be hard with today's technology) and you've got a masterpiece in your hands.

I prefer the Ultimate Spider-Man game. The story, dialogue and everything was just awesome. Although I just wished that the one thing that they carried over from Spider-Man 2 was the charge ultra jump and the stunts.
 
True. But still, Spider-man 2 is the perfect proof that a movie game can be excelent too. So, we have some hope left. And even if it's not the perfect Spidey game we have been waiting for, it will probably at least be decent
Very true.
 
Since i don0t have a ps2 or an x-box the only version of spider-man 2 that would be available to me is the PC version that is known for being terrible.
But does spider-man 3 have a similar gaming experience to 2?
 
The S-M3 game experience is fery fun, but it's watered down from the S-M2 game. So no, it's not as good.
 
Damn, i don't have any way to play the good version of spider-man 2 besides the GBA and PC versions
 
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