The Amazing Spider-Man Spider-Man 4 Video Game Thread.

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Eh, out of the Spider-Man games that I have played I'd rank them like this:

1) Spider-Man 2: Enter Electro (PSX) (I just love the boss battles, some of the levels and the storytelling here. The graphics are pretty good too actually for being a PS1 game)
2) Spider-Man (PSX) (Great boss battles and some great levels. However, some of the levels are very frustrating IMO, such as the symbiote ones)
3) Spider-Man - Shattered Dimensions (PS3) (A game with great potential that kinda falls a bit on the lack of variety in the gameplay IMO. It gets very boring to just mash square button all the time and fight horde after horde. Also, the web maces are very annoying. But still, the graphics, boss battles, fan service, voice acting etc. make up for it to make it the third best)
4) Spider-Man - The Movie (PC) (Pretty neat game afterall. Pretty good graphics, some fun bosses. A little too short though)
5) Spider-Man 2 (PS2) (Overrated game IMO. Pretty fun for it's time but it has aged terribly. Animations, controls, combat etc. feel very stiff and frustrating to me. Bad voice acting. The only good thing IMO was the free-roam)
6) Spider-Man - Web of Shadows (This is just a terrible game, yes even the combat IMO)

I haven't played neither Spider-Man 3 nor Ultimate Spider-Man. But I've seen alot of Spider-Man 3 and it doesn't look very impressive to me so it probably wouldn't get a better rank than 5 for me anyway I think. Ultimate Spider-Man looks pretty cool though.
 
And still, even the best Spider-Man games so far don't reach Arkham Asylum (and as everything points at; Arkham City) quality by far. Not even close.
 
And still, even the best Spider-Man games so far don't reach Arkham Asylum (and as everything points at; Arkham City) quality by far. Not even close.

Agreed. I don't think a single Spider-Man game (that I have played) has really captured ALL of Spider-Man's powers (in the same game) as Batman: Arkham Asylum did for Batman's skills and gadgets.
 
Ultimate Spider-Man is probably up there for my favorite Spidey games. Mine would probably go:

1.) Spider-Man 2: Enter Electro
2.) Ultimate Spider-Man
3.) Spider-Man 2
4.) Spider-Man (PSX)
5.) Spider-Man: The Movie
6.) Spider-Man 3
7.) Spider-Man: Shattered Dimensions
8.) Spider-Man Web of Shadows
9.) Spider-Man Friend or Foe
 
Anyone else want to see a training mode? Maybe with courses to practice your different abilities: Lift large objects to test your strength. Handle enemies beyond an arm's reach to test your webslinging. Evade a series of attacks to test your spider-sense & dodging skills. Test different moves and see which enemies they are most effective against.
I think it would be awesome!
I do

Dude, get over it. You're constantly trying to justify this game.
Cause it deserves justifying
You're going to find many people who dislike this game and you'll grown tired defending it so let go. The hatred towards it is proving why it isn't underrated. It is rated accordingly cause if so many people dislike the game, then they certainly did something wrong with it.
I agree with some issues, but the complaints it received are waaay overboard
You like it? Good for you. You'll enjoy it more than us.
I can't stand it's boring gameplay, it's incredibly repetitive missions, it's unnecessary and poorly done QTE's, it's annoying missions it's uninspired storytelling and everything else. I think this game is horrible and so does many others.
This is going overboard with it, QTE's aren't so poorly done, they have some issues, story is fun, and I already stated why these complaints are overboard, they are overboard
There are good things here and there, like Spidey escaping from the Lizards in the sewer, or the way Venom dies or how he threatens Sandman, but it doesn't make up for all the rest.
It has more good than bad, carrying the lizard from his tail, riding Rhino's back and some jetpack guys, I can stay aboard them for a looooong time without leaving, I can put that phony Spider-Man anywhere I like, even throw him in water, multi-subdue, those say something. I love Spider-Man 2, it's second best, but it's more repetitive than Spider-Man 3, other than the constant combat like in every game, it too has same pattern for boss fights (like all games), other than that a few chase stages and Mysterio
Saying Spider-Man 3 is repetitive and complain about it then say Web of Shadows is a better game, here's a compare sheet between the two:
*All you do is fight and destroy in WoS, you can have fun with the camera in Spider-Man 3, web yoyo and swing while you're at it, enter museum and subways for fun
*Web attacks have lots of variation in SM3, WoS has subdue balls and the zip-line attack, player depends far too much on zip-line attack, and when enemies break the web, you are forced to dump it and try again
*Spider-Man 3 is underrated fun, people keep giving the complaints I keep showing why they are bland for the most part, but keep at them. WoS plain sucks
*Pole swing is awesome in Spider-Man 3, speed and you jump further distance, Web of Shadows pole swing is eehh, meehhh
*Spider-Man 3 story is short movies style as in B:TAS with continuity not as ignored as people think, it saves from the WTF go around, and characters are handled properly. WoS $#%^'s on characters, has the most $#%^ for a story (a little less or an equal to SD at least), with too many plot holes SM3 lis saved from

And going on comparing it to other games, Spider-Man 3 is fun, it did Spider-Man justice, taking Spider-Man 3 & SM2 blending them together gives the best Spider-Man game

And yes, as the 17 points I gave about what is mostly BS complaints, Spider-Man 3 is truly an underrated fun game looked down upon, I defend it cause it deserves defending
S-M2 the game was definitely the best, IMO, but I really find the S-M3 game to be underated.
Thank you

Eh, out of the Spider-Man games that I have played I'd rank them like this:
1) Spider-Man 2: Enter Electro (PSX) (I just love the boss battles, some of the levels and the storytelling here. The graphics are pretty good too actually for being a PS1 game)
2) Spider-Man (PSX) (Great boss battles and some great levels. However, some of the levels are very frustrating IMO, such as the symbiote ones)
Wonderful games
5) Spider-Man 2 (PS2) (Overrated game IMO. Pretty fun for it's time but it has aged terribly. Animations, controls, combat etc. feel very stiff and frustrating to me. Bad voice acting. The only good thing IMO was the free-roam)
I never played it before late 2010, controls are fine where I have them
 
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Eh, out of the Spider-Man games that I have played I'd rank them like this:
Ultimate Spider-Man is probably up there for my favorite Spidey games. Mine would probably go:
I go like this:
1) SM3 PC
2) SM2 PS2
3) PS1 Spidey games on tie
4) USM (up to this one, these I still haven't tired from)
5) SM2 Gameboy Advance
6) WoS NDS
7) SM3 GBA
8) SM3 PS2
9) SM FoF
10) SM: Movie PC (would rank higher if Spider-Man wasn't slower than thugs, could have ranked it higher than PS1)

The rest are forgettable
And still, even the best Spider-Man games so far don't reach Arkham Asylum (and as everything points at; Arkham City) quality by far. Not even close.
Arkham Asylum is one of my favorite games, playing it made me feel Spider-Man games are more underrated, I place those 5 Spider-Man games I still adore above AA cause I still enjoy them more
 
How about we leave the GBA and DS versions out of it? :funny:

1. Spider-Man 2
2. Ultimate Spider-Man
3. Spider-Man the movie game
4. Spider-Man: Web of Shadows
5. Spider-Man 3
 
1.spiderman (psx)
2. Ultimate spiderman
3.spiderman 2
4. Shattered dimensions
5. Web of shadows
 
Cause it deserves justifying
With fans and critics complaining? Maybe to you.
I agree with some issues, but the complaints it received are waaay overboard
This is going overboard with it, QTE's aren't so poorly done, they have some issues,
Not only poorly done, but overly done. They do QTE's for everything. They use to go from point A to point B, to web-swing, to simply dodge a lizard, to hold a villain and make him hit his head somewhere, to open doors and etc.
Apparently, they thought it was the popular thing at the time because of God of War's success. GOW did it well, SM3 tossed it at you all the time.
story is fun, and I already stated why these complaints are overboard, they are overboardIt has more good than bad, carrying the lizard from his tail, riding Rhino's back and some jetpack guys, I can stay aboard them for a looooong time without leaving, I can put that phony Spider-Man anywhere I like, even throw him in water, multi-subdue, those say something. I love Spider-Man 2, it's second best, but it's more repetitive than Spider-Man 3, other than the constant combat like in every game, it too has same pattern for boss fights (like all games), other than that a few chase stages and Mysterio.
And going on comparing it to other games, Spider-Man 3 is fun, it did Spider-Man justice, taking Spider-Man 3 & SM2 blending them together gives the best Spider-Man game
And again and again with the same arguments. It's like you're trying to shove it down everyone's throats. Those who played it and complain aren't going to change their minds. They didn't like it. They're not changing like that.
Saying Spider-Man 3 is repetitive and complain about it then say Web of Shadows is a better game, here's a compare sheet between the two:
*All you do is fight and destroy in WoS, you can have fun with the camera in Spider-Man 3, web yoyo and swing while you're at it, enter museum and subways for fun
*Web attacks have lots of variation in SM3, WoS has subdue balls and the zip-line attack, player depends far too much on zip-line attack, and when enemies break the web, you are forced to dump it and try again
*Spider-Man 3 is underrated fun, people keep giving the complaints I keep showing why they are bland for the most part, but keep at them. WoS plain sucks
*Pole swing is awesome in Spider-Man 3, speed and you jump further distance, Web of Shadows pole swing is eehh, meehhh
I never said WOS was a better game. I was using it as an example for what I was trying to explain. I understand WOS's many problems, but at least WOS had a fun combat system, which felt impacting, fast, responsive and well done. Take a look at Spidey's battle against Scorpion at the bridge, in SM3. It's dull just to look at it and the controls feel unresponsive for some times. In WOS, I felt like my hits really were doing damage.
*Spider-Man 3 story is short movies style as in B:TAS with continuity not as ignored as people think, it saves from the WTF go around, and characters are handled properly. WoS $#%^'s on characters, has the most $#%^ for a story (a little less or an equal to SD at least), with too many plot holes SM3 lis saved from
SM3 crapped on the continuity. The first thing that comes to mind is Scorpion, which has so little to do with the classic character. But the problem is that they completely ignored that they already have Scorpion. They already created him for this universe and then simply ignored him for the third game. Not to mention Rhino among other things.
SM2 respected the continuity and the fans. It even gave us little easter eggs here and there, like leaving Vulture's feathers in the Crysler building, referencing our fight from the first game. It brought back Shocker and, besides explaining how he got out of prison, referencing the first game once again, they made him different and gave him awesome boss battles. They didn't just put him there. They took the trouble of doing it right, but also differently from the first game. This is how you respect the fans with a game.
There were also mentions of the first game, like Spidey talking about the Green Goblin and wondering things that happened before while we were swinging around.

And yes, as the 17 points I gave about what is mostly BS complaints, Spider-Man 3 is truly an underrated fun game looked down upon, I defend it cause it deserves defending
Thank you
BS complaints? You compared SM3's combat with Batman's. SM3 has nothing on Arkham Asylum. I have yet to see someone complaining about AA's gameplay, and you see no one complaining because it doesn't get old. We could fight the same thugs for 100 times, it still felt good because the free flow combat is greatly done. In SM3, it becomes boring if we repeat it many times because the combat isn't as engaging. That Spidey is like a dummy, there's no sense of impact or weight on him or on his attacks.
I think you're losing your time, but if this is what you like, have fun defending it.
 
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I'd love to see the game incorporate aspects of Peter's personal life. How about anyone else?
 
With fans and critics complaining? Maybe to you.
Poor complaints mostly
Not only poorly done, but overly done. They do QTE's for everything.
20/42, not everything
They use to go from point A to point B, to web-swing, to simply dodge a lizard, to hold a villain and make him hit his head somewhere, to open doors and etc.
Every game does that
I understand WOS's many problems, but at least WOS had a fun combat system, which felt impacting, fast, responsive and well done. Take a look at Spidey's battle against Scorpion at the bridge, in SM3. It's dull just to look at it and the controls feel unresponsive for some times. In WOS, I felt like my hits really were doing damage.
One of the best fights, nice combat. Not responding happened a few times to me during web zipping, but still more than one effing move
SM3 crapped on the continuity. The first thing that comes to mind is Scorpion, which has so little to do with the classic character. But the problem is that they completely ignored that they already have Scorpion.
It seems like they worked out some stuff, explained some missing stuff, he was desperate to be explained in game 1
gave him awesome boss battles.
:dry:
BS complaints?
For the most part they are
You compared SM3's combat with Batman's. SM3 has nothing on Arkham Asylum.
I compared the less repetitive nature of gameplay in the underrated one to the more repetitive respected game, not combat
I have yet to see someone complaining about AA's gameplay, and you see no one complaining because it doesn't get old.
Didn't someone say boss fights is something they worked out for AC?
We could fight the same thugs for 100 times, it still felt good because the free flow combat is greatly done. In SM3, it becomes boring if we repeat it many times because the combat isn't as engaging.
This is one of those WTF? complaints, I played both so many times, and still see this one terrible complaint
That Spidey is like a dummy, there's no sense of impact or weight on him or on his attacks.
I finished it so many times I noticed it does heavier
I think you're losing your time, but if this is what you like, have fun defending it.
I feel like defending something
 
Why? Some are really good

SM2 did that and you love that game

Spider-Man 2: The Game stuck its toe in Peter's personal life. I'd love to see a game where Peter's relationships with his friends and family et cetera impacted gameplay.
 
Poor complaints mostly
To you. They make sense for the most.
20/42, not everything
20/42 what? I'm not talking in how many missions it is used, but how many times it is used within a mission. Here:
[YT]BkL6bEeBiNk [/YT]
QTE to web swing, QTE to open a door, QTE to jump, QTE to just dodge a freaking attack by a regular Lizard...
Every game does that
Does what? QTE's all the time? Absolutely not. I don't know what kind of games you're looking or playing.
One of the best fights, nice combat. Not responding happened a few times to me during web zipping, but still more than one effing move. This is one of those WTF? complaints, I played both so many times, and still see this one terrible complaint I finished it so many times I noticed it does heavier
In the same video I posted above we can see his fight. It's like someone is controling Spidey's body with strings from up above. He is like a puppet. Some of his attacks don't even work on Scorpion and he just keeps running. When we hit, we don't feel the impact that it should cause.
It seems like they worked out some stuff, explained some missing stuff, he was desperate to be explained in game 1
And they completely ignored what they had already done. They could simply have expanded his story and work on that. But no, they gave us that, completely not caring for continuity at all and doing as they wanted.
This doesn't help your case.
Didn't someone say boss fights is something they worked out for AC?
Boss battles do not equal gameplay. And yeah, they said it. It was a common complaint.
 
20/42 what? I'm not talking in how many missions it is used, but how many times it is used within a mission. Here:
[YT]BkL6bEeBiNk [/YT]
QTE to web swing, QTE to open a door, QTE to jump, QTE to just dodge a freaking attack by a regular Lizard...
You said all the time, that means every mission. You gonna take QTE's done to speed things up a little as an excuse to be bothered with the game? In the Connor's mission it took quite a long time to swing through the whole pipe, it's faster with the two QTE's, and not for every pipe swing a QTE, and to open a door that's even getting overboard with it, they were there to speed things up a notch. For fights QTE's are useless, I wish there were cool scenes without QTE
No dodging QTE
Complaints still suck
Does what? QTE's all the time? Absolutely not. I don't know what kind of games you're looking or playing.
Go from point A to point B, with or without markers

In the same video I posted above we can see his fight. It's like someone is controling Spidey's body with strings from up above. He is like a puppet. Some of his attacks don't even work on Scorpion and he just keeps running. When we hit, we don't feel the impact that it should cause.
He moves normally, only when falling from surfaces he moves like a puppet, and sometimes when wall crawling, harmless and nothing to make a fuss about
Attacks not having impact is a little too harsh, they have a little impact, get used to it and it'll be faster, it happened to me after finishing the first run. I faced that in most games I played, so why make a big deal about it here? Cause complaints are useless and mostly overboard, MOSTLY

And they completely ignored what they had already done. They could simply have expanded his story and work on that. But no, they gave us that, completely not caring for continuity at all and doing as they wanted.
Hey, here's a random super villain with no background, give them some background in a later installment, it's not like fans will complain if they don't mention them facing the hero before

Boss battles do not equal gameplay. And yeah, they said it. It was a common complaint.
They are important, but I didn't mention them as part of the gameplay
 
You said all the time, that means every mission.
I mean all the time within the missions.
You gonna take QTE's done to speed things up a little as an excuse to be bothered with the game?
Of course not, I will take the unnecessary, poorly and overly done QTE's to be bothered with the game. Just one of the reasons.

No dodging QTE
No dodging QTE's? Did you see the video?
Do I have to post the exact seconds that happens in the video I gave you?
1:26 is one of them. 1:44 once again. There's more.

Go from point A to point B, with or without markers
Of course. But it isn't what we were talking about.

He moves normally, only when falling from surfaces he moves like a puppet, and sometimes when wall crawling, harmless and nothing to make a fuss about
Attacks not having impact is a little too harsh, they have a little impact, get used to it and it'll be faster, it happened to me after finishing the first run. I faced that in most games I played, so why make a big deal about it here?
Because it is a bid deal for those who don't like the gameplay. That's one of the reasons. He shouldn't feel like a puppet. Never. And I don't think we're supposed to play the whole game more than once to start liking and get used to the gameplay. It should feel good for everyone in the first few minutes.
If you can overlook those things, then, like I already said, good for you. You'll be able to enjoy it more than the rest.

Cause complaints are useless and mostly overboard, MOSTLY
Complaints still suck
It seems you're feeling offended. Complaints don't suck. They're not overboard, because I offered reasons behind them, a video too. I can post more.
I'm not here just complaining about the game. I'm telling the reasons why I and many others dislike it instead of just saying ''it sucks''.

Hey, here's a random super villain with no background, give them some background in a later installment, it's not like fans will complain if they don't mention them facing the hero before
He had a background. They had already done this villain, and he isn't just a random super villain. They just needed to continue his story like they continued Shocker's in SM2. But they entirely ignored the continuity. Another reason why I dislike this game.
 
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Oh yeah, ok, so one QTE to throw the Lizard to the next room jump, dodge, jump, web, that's a dodging QTE you have to complain about. Man, all the time you make it sound like it is Dragon Slayer. Now I said it, only fighting QTE's are unnecessary, the rest are poorly done
EDIT: 13 missions, not 20 as I first said

Every game tells you to go from point to point A to B with or without marker, of course what?


Most complaints about that game are bad, I had some of the issues described, but they don't happen too often to complain about, and I finished the game 30 effing time, people complain too much, I'm tired how people complain about it badly and mostly misplaced complaints, I gathered most of them

Now let it come to an end, it's an awesome game, OK? One of my top 5, and it earned it's place. I played SM3 before the other two movie games and I think it's better cause it did so many stuff I wanted for years, even more than what SM2 did, and it did them fairly right, you want easter eggs and continuity in SM3? Listen to Mysterio

They ignored nothing about Scorpion who was in the first game just some random super human in a Scorpion suit chased by Oscorp's machinery, and when Spider-Man tried to help him he was just overly paranoid, they didn't say whether he was a thug, some other superhero, just a test doctor. Rhino was just a thief who stole some tech stuff for his boss, who was the boss and why robbing? Not established. Another terrible reason you shoved to dislike the game
 
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For the The Amazing Spider-Man video game, which villains, if any, should be added?
 
Oh yeah, ok, so one QTE to throw the Lizard to the next room jump, dodge, jump, web, that's a dodging QTE you have to complain about.
Did you see the minutes and exact seconds I posted above? It's not just one QTE, it's one to dodge a regular Lizard, another for the same thing later on, another once again for the same thing a little later, then we have the Lizard and the game basically doing everything for us through QTE's before we finally can fight him. That's just one example, there's more.

Every game tells you to go from point to point A to B with or without marker, of course what?
Of course every game does that, but not every game does it through QTE's.

Most complaints about that game are bad, I had some of the issues described, but they don't happen too often to complain about, and I finished the game 30 effing time, people complain too much, I'm tired how people complain about it badly and mostly misplaced complaints, I gathered most of them
It's like I already said twice, if you can get past these flaws, then good for you, cause you're able to enjoy it more than us, but those issues happen enough times for us to complain and take the enjoyment out of the game.

Now let it come to an end, it's an awesome game, OK? One of my top 5, and it earned it's place. I played SM3 before the other two movie games and I think it's better cause it did so many stuff I wanted for years, even more than what SM2 did, and it did them fairly right
Good, but you have to understand it's awesome to you, ok? Not everyone has to feel the same way. I won't complain if you don't like the games I like. You seem to understand some of SM3's flaws, but apparently, you can put it aside. Many can't. That's how it is.

you want easter eggs and continuity in SM3?
I want them to respect what was already done. SM2 did it beautifully, while changing the gameplay entirely at the same time. If I found SM3 a great game, then maybe I would be able to look past that.
Listen to Mysterio
You're not making any sense.

They ignored nothing about Scorpion who was in the first game just some random super human in a Scorpion suit chased by Oscorp's machinery, and when Spider-Man tried to help him he was just overly paranoid, they didn't say whether he was a thug, some other superhero, just a test doctor. Rhino was just a thief who stole some tech stuff for his boss, who was the boss and why robbing? Not established. Another terrible reason you shoved to dislike the game
Don't put words in my mouth. I didn't mention any of that. What I disliked is how they completely ignored what was already done to put their vision in the game. If it was better, than I wouldn't complain so much, but it was slightly worse, imo. Scorpion, in SM2, at least had a personality that seemed closer to the comics, I think even his voice and the acting added to it. SM3 didn't.
 
Did you see the minutes and exact seconds I posted above? It's not just one QTE, it's one to dodge a regular Lizard, another for the same thing later on, another once again for the same thing a little later, then we have the Lizard and the game basically doing everything for us through QTE's before we finally can fight him. That's just one example, there's more.
Not overly done QTE's, some are bad, not all
You bothered with the giant lizard? At least if you failed in those no damage to your bar and you can ignore them, so it's not bad, but that QTE is not only for reflex, reflexes used to dodge, to slow time and catch ones hard to catch, and some more fun
That lizard stuff you dodge and make them faint with one attack, less pain

Of course every game does that, but not every game does it through QTE's.
Some are done to speed things up, they did, they're fine

It's like I already said twice, if you can get past these flaws, then good for you, cause you're able to enjoy it more than us, but those issues happen enough times for us to complain and take the enjoyment out of the game.
The only games those flaws didn't happen to me in are Capcom games, it happened in every other game, if I had your sense of justice for games I'd hate all none-Capcom games

Good, but you have to understand it's awesome to you, ok? Not everyone has to feel the same way. I won't complain if you don't like the games I like. You seem to understand some of SM3's flaws, but apparently, you can put it aside. Many can't. That's how it is.
I'm tired of unfair BS hate towards a game, it doesn't deserve the hate it received, every counter I stated on complaints stands, whether you agree or not, this is an underrated game with too much useless hate, quit whining and learn to enjoy it or don't bother me, it deserves being defended, first movie game is slow Spider-Man and no one here complains about it

I want them to respect what was already done. SM2 did it beautifully, while changing the gameplay entirely at the same time. If I found SM3 a great game, then maybe I would be able to look past that.

You're not making any sense.
I make sense, you don't get it, you don't make sense

SM3 mostly did things right
Don't put words in my mouth. I didn't mention any of that.
I didn't you placed other words I didn't say in my mouth
What I disliked is how they completely ignored what was already done to put their vision in the game. If it was better, than I wouldn't complain so much, but it was slightly worse, imo.
It wasn't worse, they did things fine
Scorpion, in SM2, at least had a personality that seemed closer to the comics, I think even his voice and the acting added to it.
He made no appearance in SM2, he was a character I wanted to punch myself in that game, a guy helps him and he fights him cause he sees him another enemy
SM3 didn't.
It did, it gave him comics personality, it gave him comics attitude, it gave him a great voice, SM1 guy voice was great too, but his performance was cheesy an lame, like he was sleepy, the Spidey:TAS voice sounds a lot better on him

Saying they crapped on their continuity is wrong, I'm right about SM3, it's a great game, it has a great story, it has great less repetitive gameplay, it's better than a lot of garbage people praise like Call of Duty, first person repetitive all you do is shoot with guns

SM3 received ******** reviews, ******** complaints, ******** criticism, ******** for the most part, you keep proving that by giving me more ******** criticism, and things that make no sense like Scorpion is more beliavable in Sm1 than he is in SM3, same personality in both games, explained and given depth in SM3

I played it on my PC, it's good, played too different copies on my PS3, still BS complaints for the most part, if you want to keep complaining then don't, it's BS, it's never one of the worst games, never a bad game, never mediocre, always good or really good, see me play it or play it again, and give more thought about your complaints, plus play the two other movie games, if you still hate this one, you're still wrong, don't bug me about it

Arkham Asylum is more repetitive, inFAMOUS have more problems, CoD games suck, GoW have more issues, but no, these are ignored, no one complains about those, it's easy to **** on poor good game Spider-Man 3 from Treyarch, underrated quality game, has some issues, but it's better than most of those "LEGENDARY" games
 
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Not overly done QTE's, some are bad, not all
Totaly overly done. Like I already posted and proved to you and anyone else who wants to watch the video I posted (which is only part 1, meaning there are lots more), then you can see it is overly done.

You bothered with the giant lizard?
Again putting words in my mouth. When did I say I'm bothered with a giant Lizard?

Some are done to speed things up, they did, they're fine
As long as they do it decently. SM3 does it for bare things, like web-swinging through the sewer or jumping on covers. Again, it seems they just put this in the game because it was the popular thing to do after God of War. They failed to manage it.

The only games those flaws didn't happen to me in are Capcom games, it happened in every other game, if I had your sense of justice for games I'd hate all none-Capcom games
You need to play more decent games, then.

I'm tired of unfair BS hate towards a game, it doesn't deserve the hate it received, every counter I stated on complaints stands, whether you agree or not, this is an underrated game with too much useless hate, quit whining and learn to enjoy it or don't bother me, it deserves being defended, first movie game is slow Spider-Man and no one here complains about it
No, this is and underrated game to you. One day you'll learn that people have different opinions. You'll have to accept it or ignore it. Either way, not everyone have to like or bear the same things you do. If you don't want to be bothered, then end the discussion and let go. The only one here whining is you, who is saying the complaints are bs and telling me I'm wrong, wrong, wrong. This is not the way to take a convo.

I make sense, you don't get it, you don't make sense
I told you don't make sense because you posted ''Listen to Mysterio'' just like that, which wasn't in SM3. It didn't make sense to your argument or the overall conversation.
How am I not making sense? I'm not just saying things out of nowhere. I'm posting evidence. You're choosing to ignore.

SM3 mostly did things right
Apparently, most people disagree.

I didn't you placed other words I didn't say in my mouth It wasn't worse
Yes, you did. You said I shoved those reasons to dislike the game, when none of those were in SM3 and I didn't even mention them.

He made no appearance in SM2, he was a character I wanted to punch myself in that game, a guy helps him and he fights him cause he sees him another enemy
Sorry, I meant SM1, not SM2.

It did, it gave him comics personality, it gave him comics attitude, it gave him a great voice, SM1 guy voice was great too
No it didn't. They were teaming him up with Spidey. He acted more as a side-kick then as a villain. He seemed more like a lost buddy than the arrogant Scorpion, which is the right way to do him, and it is how he was done in the first game. They changed and ruined him in SM3.

Saying they crapped on their continuity is wrong
No it isn't. How is it wrong? Is the Scorpion the same one from SM1? No.
Is the Rhino the same from SM2? No. This means they wrecked the continuity they created.
I'd like to post other things I noticed back then, but it's been quite a while since I last played.

I'm right about SM3, it's a great game, it has a great story, it has great less repetitive gameplay, it's better than a lot of garbage people praise like Call of Duty, first person repetitive all you do is shoot with guns
You're taking this so personally. You're struggling to make people think what you think. It isn't like that. People will disagree many times with you and you can't force them to think like you think or like what you like. You told us the reason you like the game. I told you the reasons I don't. Instead of listening or simply ignore it, you call our complaints bs and ridiculous. That's childish.
You don't see I making that to you. I respect your opinion when you make sense of what you're talking, I just disagree with most of them.

SM3 received ******** reviews, ******** complaints, ******** criticism, ******** for the most part, you keep proving that by giving me more ******** criticism, and things that make no sense like Scorpion is more beliavable in Sm1 than he is in SM3, same personality in both games, explained and given depth in Sm3
Like I said above, it isn't the same personality.
I can keep posting Youtube videos to show them both, but I have a feeling you won't consider anyway.
Arkham Asylum is more repetitive
I disagree and even if it was, it plays greatly. The gameplay is just so good that I don't see anyone complaining about it.
inFAMOUS have more problems
More problems? Like what?
CoD games suck
That's your opinion
GoW have more issues
More issues like what? It may have some problems, but it suceeds wonderfully at many others and is an acclaimed game.
but no, these are ignored, no one complains about those
Because they're great games. They're done with such passion that the fans can feel it. Many people complain about them, but they have more things to look up for than they have to complain about.
 
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Which game had a better version of Scorpion, Spider-Man: The Game or Spider-Man 3: The Game?
 
The first movie game, for sure. It had the arrogant and violent Scorpion from the comics, whereas the SM3 had a whining one who more helped you than acted as an antagonist.
 
Both versions have the same personality, in the first movie game Spider-Man wasn't known enough to a guy who spends most of his time chased, things moved forward in the third game.

He was whiny in both games, in the first movie game he's there for you to aid him against too many robots and Spider-Man is slow, then fight him cause he's a paranoid $#%^ bag, my favorite Spider-Man villain. In SM3 at least he doesn't want to fight, he's handy, and most of all he has a purpose other than *****ing and being an anonymity
 
But that isn't Scorpion. He's not a guy who doesn't want to fight, he's not handy and his purpose is only to himself. In the first game, we become enemies when Spidey tried to do the right thing, because he is an arrogant bastard and the game depicted that well. In the third, we become friends. That isn't the way to do it.

No way they have the same personality. The Scorpion from the third comes nowhere to the egocentric Scorpion from the first. And the third game didn't move it forward, they started it all over. They could have moved forward.
 
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