dark_b
Avenger
- Joined
- Jul 13, 2005
- Messages
- 47,245
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good animation and i like the cape.
but this clip shows the biggest problem in hollywood and everyone who wants to make movies. shaky cam. it needs to go away.
good animation and i like the cape.
I disagree... Just look at Reeve's eyes as he stares at the krypyonite. He's never felt pain before, and it scares the sh** outta him.
They both use it for effect, but Bay definitely uses it in a more logical sense for film. Snyder utilizes it for a lot of moments that don't necessarily require slow-mo, but it does give the moving splash page effect. Bay saves it just for those scenes that absolutely need your eyes to take in every last detail.Transformers was not nearly as bad as you are making it out to be and no way does Bay overdo slow-mo more than Snyder. Certainly not based on last films. I would say that Bay uses slow-mo for effect while Snyder uses slow-mo as the effect like most of 300, Watchmen, and the entire beginning of Sucker Punch.
On that note: the slow-mo of Sam being thrown out of Bumblebee, while BB transforms into robot form and grabs the debri in Sam's way, plucks Sam who's still in mid-air, and transforms back into car form --- JESUS. Talk about a money shot. This Superman film would benefit from moments like that. My entire IMAX 3D audience were just enthralled throughout that sequence and erupted in cheers when it ended. Singer's bullet-into-eye shot was cool and all, but so much money for a quick shot and not that great of a reaction was a waste.
GL looked amazing, imo.
You know, I've been giving this a lot of thought.
If they go with a CG suit like in Green Lantern, and the majority hate it, all they have to do is do a bit of redesigning and re-rendering. Voilà! Instant better costume!
Yes? No? Whaddya mean I'm stupid....?
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Transformers was not nearly as bad as you are making it out to be and no way does Bay overdo slow-mo more than Snyder. Certainly not based on last films. I would say that Bay uses slow-mo for effect while Snyder uses slow-mo as the effect like most of 300, Watchmen, and the entire beginning of Sucker Punch.
Also most critics agree that the cgi in Transformers was great. Bay manages to blend giant robots in real environments seamlessly while making use of as much practical effects as possible. If you've seen any of the interviews, most of the stuff in the background is real. It's ambitious and most directors would fail if they tried to keep up the pace that Bay does. Actually I can't think of another director that would use as much real effects as Bay. No my problem with Transformers was that it was way too long. They could of cut out 20-30 min easily.
agreed..if we get the quality cgi in man of steel that green lantern had ill be happy. despite what some say i do not think it was over done.
I disagree. I really felt the 3D enhanced the experience. I actually 'felt' the size of those skyscrapers, and that's never happened to me before. It added to the scale and power of the action scenes.The 3D was good in Transformer 3 but afterwards, I told my friends it doesn't 'enhance' the experience in the long run.
I don't want The Man of Steel to take anything from the Transformers movies because I hate them.
If Snyder can replicate this exact shot in a sequence that involves Superman diving down to smash into a giant robot or Zod I will lose my ****.Not only are his sequences ambitious, but he has a knack for shooting them in a way that no one else does or can. His shooting method is very kinetic, and that sense of randomness lends itself to a unique identity. It's almost to the level that you see in anime, where logistics of the camera are non-existent. That and pure creativity are what holds live-action movies from matching the spectacle you can find in animation.
It's one of the reasons why I really dislike how flight is shot in practically every film. All of them look the same. The two most used: wide shot on an X-Y plane, static frontal/profile on a moving background. Little variance beyond that. It's beyond boring, especially with the capabilities we have now. It's like no one knows how to shoot it in an exciting manner. Even though it involves a FLYING PERSON.
Vaughn added his own type of flair, like with the rotating background behind Banshee. Even little things like that add to the dimension. Gives it some weight and allows the audience to feel (not just view) this superpower as something truly extraordinary.
Here's something I just found on DA:
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Give us shots as dynamic and unpredictable as that.