The Official Contest of Marvels 3 Discussion Thread

That Terror sounds good. I say keep.

Patriarch is a badass. Keep him.
 
2 votes makes them both keepers.

As for the New Warriors, I plan on adding some of the newer former X-Characters to the list, and maybe Supernova. I'll find a bio for it later. I have to get back to work before I get in trouble. See ya' in a few hours.
 
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KEEP
Decibel
Firestar
Hybrid
Night Thrasher (Donyell)
Nova Omega
Powerpax - Note: With all the Pack's powers. (What are the Pack's powers?)
Renascence
Skybolt
Silhouette
Sphinx (I want to say there was some problem with him in a prior tourney, but can't remember what)
Wondra

POTENTIAL
Helix (Powerful, but will be very difficult to write for and against)
Nitro (After he detonates, he seems pretty useless if a piece of him is trapped)
Night Thrasher (Dwayne)
Namorita (Seems pretty good. Like Namor with the extra acid/toxin power.)
Microbe (Ok with dropping. But could be a sleeper character if he gets the right matchups)

DROP
Bolt
 
KEEPPowerpax - Note: With all the Pack's powers. (What are the Pack's powers?)Sphinx (I want to say there was some problem with him in a prior tourney, but can't remember what)

I don't remember any issues with Sphinx. I know i had him 1st season, maybe 2nd, and I don't recall any.

As for the Power Pack's powers. I'm not too familiar with them, but after lookign around it looks like they're:

1) Density Control - Make himself a cloud, or hard as a rock.
2) Acceleration - Flying at high speeds (it looks like around 800 mph).
3) Gravity Control - Increases or decreases gravity immediately around him.
4) Energy - He can fire energy, but first he must destroy something else and take the energy from it.

Wierd, but combined it could be an interesting character.

POTENTIAL
Nitro (After he detonates, he seems pretty useless if a piece of him is trapped)

That's always been my thought on Nitro as well. He's a pretty oneshot character. I'm not against bumping him down to potential.
 
Regarding Planet hulk, he has the same weaknesses as Savage Hulk while being just a bit more battle savvy. This whole persona evolved while on earth and it was the same personality during tempor fugit which happenned just before he was shot off into space.

The persona was a result of a closer connection to BB. He was considerred to be the Savage Hulk.
 
Well, if he's basically just Savage Hulk with a more notable Battle savvy/strategic mind I'm not against him being in this thing. II suppose he can still be outsmarted. There's sure to be a lot more strategic and intelligent characters in this thing. 'll wait to hear from W or Phaed to see if we can get a 2nd vote for Planet Hulk instead of Savage Hulk. If one of them agree then I'll make the change.
 
Well, if he's basically just Savage Hulk with a more notable Battle savvy/strategic mind I'm not against him being in this thing. II suppose he can still be outsmarted. There's sure to be a lot more strategic and intelligent characters in this thing. 'll wait to hear from W or Phaed to see if we can get a 2nd vote for Planet Hulk instead of Savage Hulk. If one of them agree then I'll make the change.

I still can't vote to keep him. If he's pretty much the same as Savage Hulk, then we should keep Savage Hulk, imo. The problem is going to be that many scenes in WWH were a bit over the top, and I think those scenes can be used against various characters in a match-up. (Just like Rulk would be a bad idea, given the bad story-telling.) If it was just Planet Hulk, I could be cool with it...but, WWH has made it too iffy.

I will say that I'm cool with other Hulk personas. If Ahura like Grey Hulk, Smart Hulk, or whichever one besides Savage Hulk, I'll go with it. Just not on Planet Hulk.
 
Actually Ahura and JH are referring to Planet Hulk and not WWH.

Ahura would your opinion be that WWH and Planet Hulk are the same persona mentally wise? Would he be smart enough to recognize other individuals weaknesses, and be strategic on the way he would attack. IMO I think there was a large difference between Savage Hulk and Planet Hulk in that area. He wouldn't be as smart as a Reed or Stark but he would have the intelligence enough (either by instinct or just ability) to plan an attack and be more tactical rather than Hulk smash.

I love Planet Hulk but what would be his largest weakness. Yes there are smarter characters out there, but there were the same ones in WWH and that didn't do them any good. I would like to see in it just to see what would happen because I suppose you never know what is going to happen.
 
KEEP
Firestar
Namorita - Love this character. New Warriors is more about the originals, to me, than the lame new version.
Night Thrasher (Donyell) - Not a favorite character of mine. But, I know others like Night Thrasher, and given his resources, he can get through one or two rounds with good debate.
Nova Omega - He cannot be his Super-Nova persona...that character is way too uber.
Silhouette
Turbo(Michiko) - I always liked this character. I'm definitely old school New Warriors.

POTENTIAL
Debrii - We had her somewhere else, I thought; but, she belongs in this category.
Helix
Microbe - Seems lame, but I think he beat one or two people last season.
Microbe (Ok with dropping. But could be a sleeper character if he gets the right matchups)
Powerpax - We need a better bio. That one defining his powers is way too confusing. It's all about switching powers, losing powers, and such.

DROP
Bolt
Night Thrasher (Dwayne) - One is enough. I might even like Dwayne better; but, understand how you guys might want the newer version. Dwayne would have more experience, though. Remember, if he is your character, you cannot use Dwayne's experiences necessarily in your battles. If one of you would rather have Dwayne because of this, you can switch it up in my vote.
Renascence - I like these characters as they were before; not with lame armor that can be easily beat, due to their inexperience and lack of fighting with it in a solo contest.
Skybolt - Same as above
Sphinx - You are right...he was a problem last season, because we determined that it can be easily interpreted that he's way too uber for this contest. We talked many times about how he should not have been included.
Wondra - Nobody wanted Jubilee when she had powers, and was dropped last season, if I remember right...now, she is depowered, and is even more lame than ever.




Move

Chamber (Decibel) - His current version does not impress me at all. He's weaker than he used to be, and the amount of info will be less. I say keep him as Chamber, before HoM, and move him to X-Men list.
Hybrid - I like this character; but, he really belongs under the Spider-Man list now, where he became Hybrid. If I'm right, his New Warriors appearances were never the Hybrid version.
Nitro - He should be under X-Men category. But, I agree, he should be potential, too.
 
I don't remember any issues with Sphinx. I know i had him 1st season, maybe 2nd, and I don't recall any.

As for the Power Pack's powers. I'm not too familiar with them, but after lookign around it looks like they're:

1) Density Control - Make himself a cloud, or hard as a rock.
2) Acceleration - Flying at high speeds (it looks like around 800 mph).
3) Gravity Control - Increases or decreases gravity immediately around him.
4) Energy - He can fire energy, but first he must destroy something else and take the energy from it.

Wierd, but combined it could be an interesting character.



That's always been my thought on Nitro as well. He's a pretty oneshot character. I'm not against bumping him down to potential.

You had him for the First Season because I remember going up against you late in the Contest. I think I beat you but I can't remember with who, Desak, Iron Man, or Psycho Man....or someone else. I think it was Desak but I don't remember there being a problem.
 
Actually Ahura and JH are referring to Planet Hulk and not WWH.

Ahura would your opinion be that WWH and Planet Hulk are the same persona mentally wise? Would he be smart enough to recognize other individuals weaknesses, and be strategic on the way he would attack. IMO I think there was a large difference between Savage Hulk and Planet Hulk in that area. He wouldn't be as smart as a Reed or Stark but he would have the intelligence enough (either by instinct or just ability) to plan an attack and be more tactical rather than Hulk smash.

I love Planet Hulk but what would be his largest weakness. Yes there are smarter characters out there, but there were the same ones in WWH and that didn't do them any good. I would like to see in it just to see what would happen because I suppose you never know what is going to happen.

That's the problem, defining that character. I think all of us have a different mental version of that character, and if the bunch of us are confused, just imagine what it will be like with more. We've had in the past a character that we put limits on, but voters have said, "I still see this character as this supposed version." (I think that happened a few times with Scarlet Witch in the first season, and that's why we dropped her there after.)
 
You had him for the First Season because I remember going up against you late in the Contest. I think I beat you but I can't remember with who, Desak, Iron Man, or Psycho Man....or someone else. I think it was Desak but I don't remember there being a problem.

I don't think he can combine the powers, though, right? It's one power at a time, I think. Like I said above, I want a better bio, because the one provided leaves too many questions. The explanation of his powers was just confusing.
 
I don't think he can combine the powers, though, right? It's one power at a time, I think. Like I said above, I want a better bio, because the one provided leaves too many questions. The explanation of his powers was just confusing.

When he was Powerpax he took all his siblings' powers and used them all. That made it interesting for what I read with him, but I'm not attached at all. He can be dropped for all I care.

As for Hulk... Phaed makes some good arguments. I've never read Planet Hulk myself but based on others who have I'm still a bit iffy. Phaed says no and I'm still on the fence. And being left on the fence probably isn't the safest place to be on a character so I say just leave him Savage Hulk (unless Professor or Fixit would be more preferable).
 
An update...

KEEP
Decibel
Firestar
Hybrid
Namorita
Night Thrasher (Donyell)
Nova Omega
Renascence
Skybolt
Silhouette
Sphinx
Wondra

POTENTIAL
Helix
Nitro
Night Thrasher (Dwayne)
Microbe
Powerpax

DROP
Bolt

Okay, with all 3 votes cast, this is what the New Warriors looks like, however, there seemed to be quite a bit of iffiness and differant ideas on the characters, so I figure I'll give some time if you guys want to debate anything. The main things seem to be:

1) Which versions of Jubilee/Wondra, Wind Dancer/Renassiance, Redneck/Skybolt and Chamber/Decibel to use. (I prefer Wondra and Skybolt's versions, but I'm okay with changing the others back to Chamber and Wind Dancer. As Wondra, Jubilee has a harder battle edge and super strength along with her natural agility. Skybolts just heads and tails over his Redneck days.)

2) Powerpax's powerset and available info. (to this I have no better answers that what I've given, so I'm okay to drop him if desired).

3) Problems with Sphinx last season and whether or not he's too uber. (I like the character but am not attatched. We can drop him if it'll save arguments.)


Phaed also brought up some moves. You mentioned that Turbo and Debrii should go here. Turbo is actually on the next list "Runaways/Loners and Debrii is one of the main cast members of Avengers: The Initiative so currently she belongs there. We can move Turbo if you guys think it'd be best though. Hybrid can go to Spidey if needed. But why would Nitro go to X-Men? Wolverine hunted him down, but Namor and Iron Man were also involved in that storyline. And before that he went up against Daredevil, and he's best known for killing Captain marvel. These days, thanks to Civil War and Penance: Relentless, I think of Nitro as a New Warriors/Robbie Baldwin foe. I think he's best either here or in Misc. But I can move anyone as needed. It's just for sorting purposes.
 
I just can't seem to remember Powerpax's powers that well. Maybe this weekend, I can look through my handbooks and see if there is a bio on him. I looked further online, but only got an alternate world's Powerpax, which was Julie Power with all the other teammates powers. He would be a cool character; we just need to find out how the powers work. (Of course, I have all the comics he's appeared in. I guess I could dig in the boxes and look at those old issues, too.)
 
An update...



Okay, with all 3 votes cast, this is what the New Warriors looks like, however, there seemed to be quite a bit of iffiness and differant ideas on the characters, so I figure I'll give some time if you guys want to debate anything. The main things seem to be:

1) Which versions of Jubilee/Wondra, Wind Dancer/Renassiance, Redneck/Skybolt and Chamber/Decibel to use. (I prefer Wondra and Skybolt's versions, but I'm okay with changing the others back to Chamber and Wind Dancer. As Wondra, Jubilee has a harder battle edge and super strength along with her natural agility. Skybolts just heads and tails over his Redneck days.)

2) Powerpax's powerset and available info. (to this I have no better answers that what I've given, so I'm okay to drop him if desired).

3) Problems with Sphinx last season and whether or not he's too uber. (I like the character but am not attatched. We can drop him if it'll save arguments.)


Phaed also brought up some moves. You mentioned that Turbo and Debrii should go here. Turbo is actually on the next list "Runaways/Loners and Debrii is one of the main cast members of Avengers: The Initiative so currently she belongs there. We can move Turbo if you guys think it'd be best though. Hybrid can go to Spidey if needed. But why would Nitro go to X-Men? Wolverine hunted him down, but Namor and Iron Man were also involved in that storyline. And before that he went up against Daredevil, and he's best known for killing Captain marvel. These days, thanks to Civil War and Penance: Relentless, I think of Nitro as a New Warriors/Robbie Baldwin foe. I think he's best either here or in Misc. But I can move anyone as needed. It's just for sorting purposes.

Well, I guess it really doesn't matter where we put Debrii and Nitro, as they are either potential or dropped. Hybrid is a Spidey character, though, and I think better suited there. (But, we do all agree he should be added.)

I forgot Turbo being in The Loners. So, that's cool. I just wanted to make sure we didn't forget her.

Now, if we could just find something better with Alex Powers....
 
Sphinx would be a good character to have. But he suffers from limited/incomplete information syndrome. Too hard to lock down what exactly he's capable of.

If we can get good info on Powerpax, I say keep him. Otherwise, leave as potential. You know, I want to say Harl used him in a tourney and knew a lot about him. Maybe we should ask him.
 
KEEP
Decibel
Firestar
Namorita
Night Thrasher (Donyell)
Nova Omega
Renascence
Skybolt
Silhouette
Wondra

POTENTIAL
Helix
Nitro
Night Thrasher (Dwayne)
Microbe
Powerpax
Sphinx

Okay, Sphinx and Powerpax were still on the line for most of us so I think it's best to move them to Potential for now. When we have our list finished we're going to go through the Potentials and see if there's anyone we want to replace, so we can deal with them then if we're still interested.

And there wasn't much of a debate on Wondra, Decibel, Renascence, and Skybolt so I just kept them in since they had the 2 votes to stay. We can always replace them with potentials later if desired.

I also moved Hybrid to the Spidey section.
 
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Next List...

Runaways/Loners
Green Goblin (Phil Urich)
Hollow (Penance)
Karolina Dean
Lightspeed
Molly Hayes
Nico Minoru
Victor Mancha
Ricochet
Topher
Turbo
Spider-Woman (Mattie Franklin)
Swarm
Xavin
 
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Keep
Green Goblin (Phil Urich) - I know we have Norman but Phil is a bit more unique than Harry or Bart. I wouldn't mind having him in there as well. His Sonic laugh and toys make him interesting.
Hollow (Penance)
Karolina Dean
Nico Minoru
Ricochet
Victor Mancha
Xavin - I know he's a skrull, but he's a unique one with a lot of panel time to show what he can do with his Super Skrull powers.

Potential
Turbo - I can be pursuaded to Keep her. I've just never been a fan.

Drop
Lightspeed
Molly Hayes - I like her, but she gets in a hit or two and then sleeps. Not that impressive.
Spider-Woman (Mattie Franklin)
Swarm
Topher - Just another vampire
 
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Keep
Green Goblin (Phil Urich) - We don't need Harry or Hobby, but Phil is cool.
Hollow (Penance) - Just making sure, this has nothing to do with Speedball?
Karolina Dean
Nico Minoru
Ricochet
Victor Mancha

Potential
Turbo
Xavin - Just seems like Super-Skrull light.
Lightspeed - Other than her age, what's wrong with her?
Molly Hayes - Seems like she can last a while in a fight now before exhaustion. Still might have a problem in prolonged fights.
Spider-Woman (Mattie Franklin) - Sounds pretty good to me. Is inexperienced though.

Drop
Swarm - The bee guy?
Topher


Ok, we need to clear something up now rather than when matches start. For characters like vampires and Moon Knight, the time of day, phase of the moon, and whatever else, greatly effect how they are going to fight.

Now, for Moon Knight, we could just assume he's at full strength no matter where the match takes place (although, if he's on the moon, you'd think he'd be much better off).

But for vampires, can we really make everyone of their matches happen at night? That could be a disadvantage to their opponent. But, exposing a vampire to daylight should be a valid option for their opponents to exploit.
 
Keep
Green Goblin (Phil Urich) - We don't need Harry or Hobby, but Phil is cool.
Hollow (Penance) - Just making sure, this has nothing to do with Speedball?

Well... we could always use a Hobby, at least one. I liked both Kingsley and Macendale. Harry? No point in having him.

And Hollow is in no relation to Speedball. When Speedball became Penance the old Generation X Penance changed names to Hollow. She's a character who can be indwelled by other people, originally Monet St. Croix, and then the St. Croix young sisters, and then when they were pulled out Hollow woke up on her own and was her own character. The writers of Loners said someone else is inside of her now but we've never learned who and there's been no reference to it, so we just have to assume for the moment that it's still the shell character from Generation X.

Potential
Turbo
Xavin - Just seems like Super-Skrull light.

His mentallity is differant, edgy yet heroic, and he can only use one of the Fantastic Four's powers at a time, but he's learning to use that wisely. I'll leave it up to Phaed though.

Lightspeed - Other than her age, what's wrong with her?

She's older now so age isn't an issue at all. She just doesn't do much for me and I think we can do better.

Drop
Swarm - The bee guy?
Topher

Yup... the bee guy.

Ok, we need to clear something up now rather than when matches start. For characters like vampires and Moon Knight, the time of day, phase of the moon, and whatever else, greatly effect how they are going to fight.

Now, for Moon Knight, we could just assume he's at full strength no matter where the match takes place (although, if he's on the moon, you'd think he'd be much better off).

But for vampires, can we really make everyone of their matches happen at night? That could be a disadvantage to their opponent. But, exposing a vampire to daylight should be a valid option for their opponents to exploit.

Good question. For the sake of being fair to both them and characters who need sunlight we can do it 50/50. We can rotate night and day matches every other week or round (round would be easier to remember and plan for. Round 1 would all be night matches, round 2 all day matches, etc.) I think that sounds fair. As for phases of the moon, we could just call every night round or week a full moon so we can use the night characters at their highest potential for good matches.

I think that sounds fair.
 
That would make it useless to choose some of those characters who depend on it being night or day. If they make it past the first round it is an automatic loss the second round or vice versa. There would be no point in having them IMO.
 
For characters who CAN'T be in the day or night, I agree, but should we always make an exception for them? what if it comes down to two characters, one HAS to be day and one HAS to be night?

It's a wierd situation really. That's part of the reason I'm iffy on Vampires who can't come out during the day. However, something to think about is that if somone can't be out in the sunlight, almost every location can find someplace that's inside or underground, etc. It's possible to work around, it'll just be hard.

Again though, my suggestion was just that, a suggestion. I'm open for other ideas.
 

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