KEEPPowerpax - Note: With all the Pack's powers. (What are the Pack's powers?)Sphinx (I want to say there was some problem with him in a prior tourney, but can't remember what)
POTENTIAL
Nitro (After he detonates, he seems pretty useless if a piece of him is trapped)
Well, if he's basically just Savage Hulk with a more notable Battle savvy/strategic mind I'm not against him being in this thing. II suppose he can still be outsmarted. There's sure to be a lot more strategic and intelligent characters in this thing. 'll wait to hear from W or Phaed to see if we can get a 2nd vote for Planet Hulk instead of Savage Hulk. If one of them agree then I'll make the change.
I don't remember any issues with Sphinx. I know i had him 1st season, maybe 2nd, and I don't recall any.
As for the Power Pack's powers. I'm not too familiar with them, but after lookign around it looks like they're:
1) Density Control - Make himself a cloud, or hard as a rock.
2) Acceleration - Flying at high speeds (it looks like around 800 mph).
3) Gravity Control - Increases or decreases gravity immediately around him.
4) Energy - He can fire energy, but first he must destroy something else and take the energy from it.
Wierd, but combined it could be an interesting character.
That's always been my thought on Nitro as well. He's a pretty oneshot character. I'm not against bumping him down to potential.
Actually Ahura and JH are referring to Planet Hulk and not WWH.
Ahura would your opinion be that WWH and Planet Hulk are the same persona mentally wise? Would he be smart enough to recognize other individuals weaknesses, and be strategic on the way he would attack. IMO I think there was a large difference between Savage Hulk and Planet Hulk in that area. He wouldn't be as smart as a Reed or Stark but he would have the intelligence enough (either by instinct or just ability) to plan an attack and be more tactical rather than Hulk smash.
I love Planet Hulk but what would be his largest weakness. Yes there are smarter characters out there, but there were the same ones in WWH and that didn't do them any good. I would like to see in it just to see what would happen because I suppose you never know what is going to happen.
You had him for the First Season because I remember going up against you late in the Contest. I think I beat you but I can't remember with who, Desak, Iron Man, or Psycho Man....or someone else. I think it was Desak but I don't remember there being a problem.
I don't think he can combine the powers, though, right? It's one power at a time, I think. Like I said above, I want a better bio, because the one provided leaves too many questions. The explanation of his powers was just confusing.
KEEP
Decibel
Firestar
Hybrid
Namorita
Night Thrasher (Donyell)
Nova Omega
Renascence
Skybolt
Silhouette
Sphinx
Wondra
POTENTIAL
Helix
Nitro
Night Thrasher (Dwayne)
Microbe
Powerpax
DROP
Bolt
An update...
Okay, with all 3 votes cast, this is what the New Warriors looks like, however, there seemed to be quite a bit of iffiness and differant ideas on the characters, so I figure I'll give some time if you guys want to debate anything. The main things seem to be:
1) Which versions of Jubilee/Wondra, Wind Dancer/Renassiance, Redneck/Skybolt and Chamber/Decibel to use. (I prefer Wondra and Skybolt's versions, but I'm okay with changing the others back to Chamber and Wind Dancer. As Wondra, Jubilee has a harder battle edge and super strength along with her natural agility. Skybolts just heads and tails over his Redneck days.)
2) Powerpax's powerset and available info. (to this I have no better answers that what I've given, so I'm okay to drop him if desired).
3) Problems with Sphinx last season and whether or not he's too uber. (I like the character but am not attatched. We can drop him if it'll save arguments.)
Phaed also brought up some moves. You mentioned that Turbo and Debrii should go here. Turbo is actually on the next list "Runaways/Loners and Debrii is one of the main cast members of Avengers: The Initiative so currently she belongs there. We can move Turbo if you guys think it'd be best though. Hybrid can go to Spidey if needed. But why would Nitro go to X-Men? Wolverine hunted him down, but Namor and Iron Man were also involved in that storyline. And before that he went up against Daredevil, and he's best known for killing Captain marvel. These days, thanks to Civil War and Penance: Relentless, I think of Nitro as a New Warriors/Robbie Baldwin foe. I think he's best either here or in Misc. But I can move anyone as needed. It's just for sorting purposes.
KEEP
Decibel
Firestar
Namorita
Night Thrasher (Donyell)
Nova Omega
Renascence
Skybolt
Silhouette
Wondra
POTENTIAL
Helix
Nitro
Night Thrasher (Dwayne)
Microbe
Powerpax
Sphinx
Runaways/Loners
Green Goblin (Phil Urich)
Hollow (Penance)
Karolina Dean
Lightspeed
Molly Hayes
Nico Minoru
Victor Mancha
Ricochet
Topher
Turbo
Spider-Woman (Mattie Franklin)
Swarm
Xavin
Keep
Green Goblin (Phil Urich) - We don't need Harry or Hobby, but Phil is cool.
Hollow (Penance) - Just making sure, this has nothing to do with Speedball?
Potential
Turbo
Xavin - Just seems like Super-Skrull light.
Lightspeed - Other than her age, what's wrong with her?
Drop
Swarm - The bee guy?
Topher
Ok, we need to clear something up now rather than when matches start. For characters like vampires and Moon Knight, the time of day, phase of the moon, and whatever else, greatly effect how they are going to fight.
Now, for Moon Knight, we could just assume he's at full strength no matter where the match takes place (although, if he's on the moon, you'd think he'd be much better off).
But for vampires, can we really make everyone of their matches happen at night? That could be a disadvantage to their opponent. But, exposing a vampire to daylight should be a valid option for their opponents to exploit.