Gameplay: 8.5
A solid 10-hour campaign with a great mix of action and exploration keeps the pace very solid throughout, and the ghostbusting mechanic never feels old. While the experience is pretty linear, there’s still plenty of incentive for fans of the movies to hit the campaign a second time. There are some times that the controls feel a little clunky, and the long (and frequent) load times after you die are a drag.
Graphics: 8.5
The game’s art direction is fantastic, recreating the film series’ style and flair and adding a whole new element in the ethereal stages. The character designs are also spot on, but not to the point of being too creepily realistic. The only problem is the framerates, which take hits very often.
Sound: 9.5
The gang’s all here, with only series regulars Sigourney Weaver and Rick Moranis opting not to return (newcomer Alyssa Milano takes their place). The music features some new score material as well as faithful reproductions of Elmer Bernstein’s timeless soundtrack.
Difficulty: Medium
Concept: 9.0
Featuring some fine writing on behalf of Aykroyd and Ramis, Ghostbusters features a great story and tons of elements that make it a faithful experience while still feeling very fresh.
Multiplayer: 9.0
The game features a great blend of co-op missions that are each variations of survival modes from other titles, and feel great with the game’s mechanics. If only you could do the campaign cooperatively…
Overall: 8.5
While a full-on co-op campaign would’ve been awesome, there’s still plenty to love here for Ghostbusters fans. The game was made with a definite sense of appreciation for the original films, and stands well against any other action game out there, even without its license. Sure, it's got some problems, but it's still everything a true fan could hope for.