The Official Mass Effect thread

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Killzone had next to no copy and paste though, and I don't recall liking the docks. :huh:
 
Killzone was one giant copy and paste. Everything looked dark and grimy. :csad:
 
Killzone had everything from repeat textures to repeat architecture to repeat level design. At least in 40% of the levels.
 
It's all right WHF, it's of no use. Killzone > Mass Effect. Guerilla > Bioware.

We can't change Zenien's law. :csad:
 
Dude Killzone had like 50 times the object and scene diversity over Halo. Arguing against that is just insane. Killzone had no repeat level design aside from the Docks section where it only repeated 3 times with different enemy placements and architecture. Whatever you say or think about Killzone, you're just wrong. Sorry.
 
If you listen close, you can hear the sonic boom of Blas running to the local gamestop to pick up a copy.
 
Dude Killzone had like 50 times the object and scene diversity over Halo. Arguing against that is just insane. Killzone had no repeat level design aside from the Docks section where it only repeated 3 times with different enemy placements and architecture. Whatever you say or think about Killzone, you're just wrong. Sorry.

motherofgod.jpg
 
Oh damn we all just haven't seen the truth. Killzone WAS a Halo killer.
 
Well I better do what I always do in situations like this ... say "eh, whatever." and go get a burrito!
 
I'm just shocked only one person out of the hundreds of thousands realized this, and for such a long time too. Mercy.
 
You know it.

mass-effect_benzia_1195682540.jpg


Seriously, it's like the best fight in the game. Boobs or no boobs.
 
The counselor? That's not bad. I used to really want a piece of that :o
 
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