Zenien
Guest
- Joined
- Jul 19, 2002
- Messages
- 25,975
- Reaction score
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- Points
- 31
I refuse to replay it, because then you realize that whatever you say has no real impact on the conversation 95 percent of the time, and that typically the top right and middle selections have you actually saying the same exact thign or elisiting the same exact responsive dialogue from the NPC. The side quests are by in large cookie cutter, not developed at all and largely just copy and paste scenarios, the 'planets' are cooky cutter padding. For all the talk about having acess to the entire Galaxy you never even visit a colony that's remotel realistically colonized. The main game content can be completed in under 15 hours, none of your party members have interesting character specific missions. THe menue system is TERRIBLE, and easilly inexplicably bad when it won't even tell you what an item does when you first pick it up, or actually sort them or stack them in your inventory. The money system is unbalanced, ebcause when you first start out you just get better stuff from dude, and can't afford anything that is better in the shops, but once you get the Rich Achievement you just have all this money and nothing to realistically spend it on aside from Specter weapons, etc. Really it's the marriage of TPS with 'RPG' in their cool setting with their presentation and writtng, that's what makes the game good. If you look at it objectively, this isn't exactly a well made RPG or a good TPS.
But I still love it. The thing about it is the world is really cool, and it does a great job of allowing you to feel like you're playing your own character, without actually giving you much leeway. That's fine, and honestly works perfectly for this game, because at the end of the day I felt like my SHepard was a unique individual, despite the actual restrictions placed upon my actions and the restrictive cause and effect that was in place to maintin a cohessive narrative, so mission acomplished as far as Bioware should be concerned. I love the action combat, and my, limited' abilities as an infiltrator, and I totally got into the story, and loved blasting me some geth. Problems and all, this is my favorite game of the year (haven't played Orange Box), I mean really, aout my only real complaint with Mass Effect is that there isn't more of it, or that it won't allow me to play a completed save from the end of the game, to go around and do more missions.
But I still love it. The thing about it is the world is really cool, and it does a great job of allowing you to feel like you're playing your own character, without actually giving you much leeway. That's fine, and honestly works perfectly for this game, because at the end of the day I felt like my SHepard was a unique individual, despite the actual restrictions placed upon my actions and the restrictive cause and effect that was in place to maintin a cohessive narrative, so mission acomplished as far as Bioware should be concerned. I love the action combat, and my, limited' abilities as an infiltrator, and I totally got into the story, and loved blasting me some geth. Problems and all, this is my favorite game of the year (haven't played Orange Box), I mean really, aout my only real complaint with Mass Effect is that there isn't more of it, or that it won't allow me to play a completed save from the end of the game, to go around and do more missions.




There are only like, two or three decisions that you had to make that really hit me.
Still got to bang her though, HOT! 