The Resident Evil Thread

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I thought of it more like an after image effect. I doubt Capcom would have him shifting through dimensions. The virus enhances physical attributes, it doesn't give one an X-gene or something like that.
 
He leaves a smokey effect when he teleports. He is teleporting.

Not buying it. He leaves that same image when he lunges at Chris on the jet, and he clearly didnt teleport. Like Nathan said, its just an after image, he's not teleporting.
 
Just like Dragonball. They move so fast that they appear to be teleporting and often leave an after image.
 
That theory would work, but there is really no afterimage like DBZ. An afterimage would be a transparent, partial image of the character in question. In the cinematics in RE5, no matter how you try to cut it it, he looks like he's teleporting. He vanishes in a poof of what looks to be a black/purplish cloud and then he's in another spot, similar to Nightcrawler.

Everyone said he was teleporting when that trailer first hit, it's what it looks like. The only reason we have to think he's not is because of how he acts in the game when you fight and play him. Maybe he is just going fast, but it's not that clear in the cutscenes at all. I'm just looking at from what it looks like.

It doesn't matter anyway, that interpretation of the character is horrible. We should be trying to forget all about it:)
 
That theory would work, but there is really no afterimage like DBZ. An afterimage would be a transparent, partial image of the character in question. In the cinematics in RE5, no matter how you try to cut it it, he looks like he's teleporting. He vanishes in a poof of what looks to be a black/purplish cloud and then he's in another spot, similar to Nightcrawler.

Everyone said he was teleporting when that trailer first hit, it's what it looks like. The only reason we have to think he's not is because of how he acts in the game when you fight and play him. Maybe he is just going fast, but it's not that clear in the cutscenes at all. I'm just looking at from what it looks like.

It doesn't matter anyway, that interpretation of the character is horrible. We should be trying to forget all about it:)

There should be no real question about it. We have never seen the virus do that. It enhances speed, strength, agility but doesn't cause one to teleport. You can also see that same "smokey" cloud when he clearly doesnt teleport. I think its just a poor effect to show his speed, they should have made it look more Matrix like, less Nightcrawler.
 
I was already thinking I was fighting Neo. They probably didn't want to rip off the movie too much.
 
There should be no real question about it. We have never seen the virus do that. It enhances speed, strength, agility but doesn't cause one to teleport. You can also see that same "smokey" cloud when he clearly doesnt teleport. I think its just a poor effect to show his speed, they should have made it look more Matrix like, less Nightcrawler.

I don't think it really matters what we've seen about the virus so far. It can always be altered and changed to do whatever is in the imaginations of the designers. It probably was just a case of the developers used the effect that they thought 'looked cool'. Either way, though, it looks like he's teleporting in the cinematics, and there's no real clear indication one way or the other
 
But even the Matrix had after image. One particular scene [and only, that I can recall] was right before the famous slow-mo Neo dodge in the first film, when the Agent dodged all of Neo's bullets in the same spot.
 
It never crossed my mind that he wasn't teleporting. Nothing about the visuals suggests that he is just moving really fast. He disappears in a puff of 'smoke' then reappears.

It doesn't matter if we've never seen the virus do that, Wesker is teleporting. Blame it on the people who decided on the visuals.
 
Back to Dragonball, nowadays they don't even leave an after image anymore. It looks like they are shifting and just disappearing. But we know Goku is the only one that actually has a teleport move. The others are just moving really fast.

And nothing in RE history suggests that the viruses can do more than transform people into monsters or enhance physical attributes. So I don't believe that Capcom would be silly enough to give Wesker teleportation powers. It wouldn't even make sense. The same virus that transforms other people into horrific worm/tentacle monsters, gives him super natural powers.
 
Back to Dragonball, nowadays they don't even leave an after image anymore. It looks like they are shifting and just disappearing. But we know Goku is the only one that actually has a teleport move. The others are just moving really fast.

And nothing in RE history suggests that the viruses can do more than transform people into monsters or enhance physical attributes. So I don't believe that Capcom would be silly enough to give Wesker teleportation powers. It wouldn't even make sense. The same virus that transforms other people into horrific worm/tentacle monsters, gives him super natural powers.

Once again, though, it doesn't matter what we've seen in the past. Stuff like that can always be altered to whatever the designers & developers want. Even if it's not teleporting, it looks like it. Like Pat said, it may have been just a case of the developers using the effect they thought was cool, but either way it's just how it looks. With all the other stuff he can do in RE5 is teleporting really that off the wall?

Personally I think it's pretty silly to make Wesker wear that costume, catch missiles with his bare hands and want to infect the entire world to rule over it as some type of zombie God. Hell, man, if you're going to destroy a character to that degree why not just give him teleporting, too.
 
With all the other stuff he can do in RE5 is teleporting really that off the wall?

Enhanced agility, strength, speed, teleportation just seems really far out there and doesn't fit with the rest of his abilities.
 
Enhanced agility, strength, speed, teleportation just seems really far out there and doesn't fit with the rest of his abilities.

You mean all of those don't fit? If that's the case, oh yeah, I agree. They really dropped the ball with Wesker in RE5 in so many aspects.
 
Just the teleportation. I don't mind the rest. Wesker aquired all of the virus's enhancing attributes, without being turned into a zombie or monster. He's essentially a super soldier. And so far the only perfect specimen. The super movement was too much though. Too much anime influence, especially with the over the top, Matrix/Devil May Cry fights.
 
Just about all of it felt a little too much to me. Enhanced strength is one thing, but catching a rocket with your bare hands was just dumb. Might as well had him pick up the boat near the end and throw into the sun or something to beat Chris and Sheeva
 
Yeah, they should probably have toned him down. He was already a threat and over powered in Code Veronica. Now they like tripled his powers.
 
So now that we have RE: Directors Cut for the PSP, what are the odds we'd get RE2 and RE3 for download on the PSN??
 
Just got my hands on something cool
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It's not the best written comic, but it wasn't awful either. The best part of it was getting all the old Resident Evil Magazine comics, those were very neat to read.
 
So now that we have RE: Directors Cut for the PSP, what are the odds we'd get RE2 and RE3 for download on the PSN??

Probably not too bad of odds. They've been on the JPN store for awhile and it looks like they are finally getting their PS1 library in gear
 
yeah it took em a bit but I'm seeing more and more PS1 games being released on the PSN. Having the first three RE games might actually motivate me to play my damned PSP now
 
I just played the REmake for the first time since around getting RE4 and beat it again over the last 3-4 days. Wow. I forgot or never knew just how GREAT this game is. The controls still suck ass and if they do return to the old style, for the love of all that is Holy, make it more analog and easier to control (I still laugh how the RE2 port on N64 is still to this day the only RE game with full analog control).

With that said, this was an amazing game. I played through with Jill and it is great seeing her as a brunette again and the graphics are still immensely impressive even 7 years later. The character models are tight and probably the best of that generation (not counting RE4 and the FF games) and the pre-rendered background with polygonal lighting is truly beautiful and terrifying. The near-photorealism that the series has not seen quite so fluidly since (to be a fair, a good trade-off for fully 3D environments), just makes the skin crawl the way single lightbulbs will swing from the center of a room creating ominious shadows you must walk through. The mansion and the woods especially are just really creepy places I do not want to b e at. The lack of zombies makes when you do see them all the more terrifying, especially as this game is the only one where you really have almost no ammo (it's scarce in RE2-CV, but it is nearly non-existant in this game). And the crimson heads...oooh the crimson heads.

And the Lisa Trevor subplot, I know purists don't like it simply because it was not in the original RE1, but it is probably the creepiest aspect of any RE game. Just her cabin, the way she stalks you as some hideous unstoppable force, similar (though not as menacing) to the Nemesis. But what makes her more unnerving is her backstory and show became what she is, as well as her apparent death in that game (though if you play UC you find out she did not die there, but rather a sunglasses wearing bastard did the honors a little later). And I got the happy ending where both Chris and Barry lived! Yay. Great game.

I'd give it a 10, but the controls that are that shoddy on Gamecube is somewhat inexcusable, so it should be a 9. But if I take into account that it is a remake of a 1996 game, I can overlook it and settle for a 9.5. I personally would not like to return to 3-rd person views because it makes the controls much more cumbersome and aiming impossible, but a return to tone and ominious locals like this? Sure.
 
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Just started playing RE for the Gamecube. Never have. I beat it 8x on the psOne but never for Nintendo.
 
It never crossed my mind that he wasn't teleporting. Nothing about the visuals suggests that he is just moving really fast. He disappears in a puff of 'smoke' then reappears.

It doesn't matter if we've never seen the virus do that, Wesker is teleporting. Blame it on the people who decided on the visuals.

Huh? Really. If anyone is still having this discussion (I came in real late :O ) I never thought he was teleporting until I came to this thread. In fact, he just alway seemed to be moving really fast and it reminded me (a little too much) of the Matrix when Neo is dodging bullets. Later on we see Jill does the same thing, but it is clearly just her moving fast under that drug and later in this game you can see it is speed when you overinject him to slow him down. I did not play mercenaries enough to unlock him, but I understand he has a super-fast sprint in that, but no teleportation. I didn't know people could think that.
 
Glad to see everyone here [for the most part] feels the same exact way I do for RE3N, with RECV being the true RE3. Seems like most of the time I encounter people who think RE3N had more relevance to the story than Code Veronica did :whatever:

Last belated response, I promise. I actually prefer RE3 as the numbered sequel.

While CV brought back Wesker, introduced the idea of Spencer discovering the Proginator virus in Africa (hello, RE5) and introduced (and killed) the Ashfords. RE3 feels like the closing of the initial trilogy that was RE1 and RE2 for the first parts.

This is about the rise of the T-Virus and the slow, brutal fall and demise of Raccoon City. RE1 introduced the virus in the outskirt woods of the city with STARS investigating and nearly getting wiped out as they destroyed ground zero for the infection. But it was not investigated further or reconsidered. This led to the viral outbreak of RE2 and complete anarchy and wanton death and destruction as the origins of Umbrella and the experiments (of William Birkin inparticular) were further developed. RE3 is the culmination, as one of the original characters (Jill) escapes from the fallen city and all hope is completely lost by that game. And it ends with the city completely wiped off the face of the earth.

Those three games tell a single narrative. CV is more of a sequel to those ideas with Umbrella decaying and Raccoon City gone and it is about the reaction to those events. It feels like maybe it should have been RE4 (and thus RE4 should have been RE5 and thus RE5=RE6, etc.). But RE3, narratively earned the numbered sequel more if only one of them could get the numeral.

It may also help that I prefer RE3, ;). For me it went:

1. RE4
2. RE2 (N64 version being the best, with actual analog control)
3. RE1/REmake (REmake preferred)
4. RE5
5. RE3
6. RE:CV
7. RE0
 
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