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Sega Virtua Fighter 5 (Merged)

I haven't heard any word on her, or seen any shots, but I'd presume so. She's always been the Virtua Fighter boss. I think maybe it's time they introduced a new boss.
 
http://kakomubi.dtdns.net/sn/upload.html

A wealth of Virtua Fighter 5 clips at the link above. A chance to see the top tier players in action, along with the customisations.

This game really does look beautiful. The only fault I can pick is that the characters' flesh still has that shiny, plastic look, which I just don't like.

El Blaze might be small in stature, but he's shaping up to have a big personality.
 
holy geez, i hope those videos aren't indicative of the final product... they look worse than tekken 4. and no, i'm not trying to exaggerate, it looks that bad (not to say that tekken 4 looked bad, but this is on the ps3, not the ps2)

the animations, collision detection, textures, everything looks completely last gen.
 
I feel the need to link specific videos.


http://kakomubi.dtdns.net/sn/src/up0309.wmv

Brad v. Kage. The waterfall stage. So beautiful I could barely concentrate on the battle. Which may turn out to be a problem when I play the game myself. :p


http://kakomubi.dtdns.net/sn/src/up0303.wmv

Eileen v. El Blaze. The two newbies go at it on the falling blossom stage.


http://kakomubi.dtdns.net/sn/src/up0302.wmv

Pai v. El Blaze. Both with those glowing wristbands and customised to the max. Fighting on some mountain greenary stage.


http://kakomubi.dtdns.net/sn/src/up0298.wmv

Akira v. Sarah. The daddy of the game takes of head ****. Funky customisations for Sarah. The stage is some rickety wooden building, with atmospheric lightning as the lightning flashes outside.
 
Mr. Credible said:
holy geez, i hope those videos aren't indicative of the final product... they look worse than tekken 4. and no, i'm not trying to exaggerate, it looks that bad (not to say that tekken 4 looked bad, but this is on the ps3, not the ps2)

the animations, collision detection, textures, everything looks completely last gen.
Wow! You're being serious?
 
Avalanche said:
Wow! You're being serious?

umm... yeah, very.

you honestly think that looks okay? i'll admit, the snow level physics were cool, and their skin looked pretty okay, but everything else looked terrible. the collisions most of all. body parts were overlapping, people started getting up off the floor before they had a chance to even hit it, etc...
 
god, after watching more of those videos, the way some of these guys react to being hit (especially in the air) is simply awful in every way... like, ps1 bad.
 
Mr. Credible said:
... like, ps1 bad.
Rubbish! There is nothing PS1 about this game. Nothing PS2 for that matter. Those graphics could not be done on the PS2 console.

I'll agree the collisions and floats have a certain way to them that may seem a little unnatural, but that's always been the Virtua Fighter way. There's still plenty of time for collision improvements too.

It wouldn't surprise me at all if this game were to be regarded as the number one fighter ever.
 
Avalanche said:
Rubbish! There is nothing PS1 about this game. Nothing PS2 for that matter. Those graphics could not be done on the PS2 console.

I'll agree the collisions and floats have a certain way to them that may seem a little unnatural, but that's always been the Virtua Fighter way. There's still plenty of time for collision improvements too.

It wouldn't surprise me at all if this game were to be regarded as the number one fighter ever.

which was exactly my question: are these videos finished product? i hope not.

the graphics are far from bad, but are hardly a 'next gen' step up from the ps2 version, and the collision and the animations and just the way the characters move is not good at all.
 
Those videos are taken from the arcade version of Virtua Fighter 5. There'll be some changes made when it is ported to the PS3, but it won't be anything drastic.

As for the movements. That's just the way Virtua Fighter moves. It always has.

Some comparisons to demonstrate how the game is actually quite a big improvement over PS2 games.

Tekken 5:

tekken-5-20050228033748817.jpg

tekken-5-20050228033752114.jpg


Virtua Fighter 4: Evolution

vfevolution_080403_09.jpg

vfevolution_080403_17.jpg


Virtua Fighter 5:

virtua-fighter-5-20060627101302599.jpg

virtua-fighter-5-20060627101301583.jpg


Virtua Fighter 5 looks considerably better than any PS2 fighter I've ever come across.
 
wow... why do those games look so crappy now?

i remember them looking alot better. are you pulling my leg here? those can't be real pics.

and i don't care if that's the way virtua fighter has always moved, i don't like it, it looks like butt.
 
Mr. Credible said:
wow... why do those games look so crappy now?

i remember them looking alot better. are you pulling my leg here? those can't be real pics.

and i don't care if that's the way virtua fighter has always moved, i don't like it, it looks like butt.
Well, when you play Tekken 5 and Virtua Fighter 4: Evo, the fact the games are in motion tends to make them look a lot better. I'm not pulling your leg. I pulled all these shots from IGN, from the final builds of the games. They're real shots.

Virtua Fighter 5 is a definate step up, and I think this is equally as obvious when the game is in motion.

I can understand why you might think the moves look a little rigid, particular in comparison with games like Tekken and Soul Calibur, which have always had beautiful motion. Personally I don't mind it. The game remains stunning in my eyes.
 
This game looks pretty ****ing good, especially since it's a fighter. :confused:
 
Avalanche said:
http://kakomubi.dtdns.net/sn/src/up0298.wmv

Akira v. Sarah. The daddy of the game takes of head ****. Funky customisations for Sarah. The stage is some rickety wooden building, with atmospheric lightning as the lightning flashes outside.

Man, Akira really pounded Sarah in the end in that one. I guess the player was just fokin' around in the beginning until he landed that classic three hit throw. After that, he really let her have it. Damn, guess the balance issues in this game have yet to be sorted out. Akira is fast, powerful and intimidating in the hands of experts. And from the looks of it, he still has what it takes to mop the floor with the best of them.

Good news for me though, as Akira and Jackie are my main characters. ;)
 
Most fighters have balance issues of some variety. Characters who tend to wipe the floor with all others. In Tekken, it's the likes of Jin, Steve and Nina.

I actually don't much like Akira, and I don't think he's a vastly unbalanced fighter. For the vast majority of players, he's not a very accessible. He takes hard work to get to the kind of levels these top tier players reach. Most players will never reach that degree of skill.

I play with Sarah, Jacky and Pai. I suspect Eileen will be one of those I play with too, and I'm going to give El Blaze a good go, if only because he has a fantastically extreme personality.
 
Avalanche said:
Most fighters have balance issues of some variety. Characters who tend to wipe the floor with all others. In Tekken, it's the likes of Jin, Steve and Nina.

I believe the Soul Calibur games have better balance than most fighters, by having greater number of top-tier fighters instead of just a select few.

I actually don't much like Akira, and I don't think he's a vastly unbalanced fighter. For the vast majority of players, he's not a very accessible. He takes hard work to get to the kind of levels these top tier players reach. Most players will never reach that degree of skill.

Yeah, that's the only problem with Akira. He's bloody hard to get into and it takes a shyte load of practice to get a proper grasp of his techniques. But the payoff is really worth it as you'll have a fighter that can easily play around with other characters by pushing them on the defensive and then creaming them with his unique and devastating throws. :up:
 
Courtesy of IGN:

-------------------------

Virtua Fighter 5: Spotted on PS3
Sega begins to release details and media on the PS3 version.
by Anoop Gantayat
September 14, 2006 - While Sega announced a PS3 exclusive port of Virtua Fighter 5 back at E3, all the screenshots and details we've had so far have been from the arcade version. But at long last, we're starting to see genuine PS3 materials. It all started, as things over in Japan tend to, with the latest Famitsu.



Housed in the latest Famitsu are four pages devoted to the PS3 version of Virtua Fighter 5. Spread across the pages are first screens from the PS3 version, showcasing all 17 characters.

While we can't share the screenshots with you here, the screens reveal what could be an exact port of the arcade version. We'll have to wait for high-resolution screenshots before scrutinizing for subtle differences, but just looking at the tiny Famitsu screens has us excited for next year's home release.

Details on new modes of play were not touched upon in Famitsu, but the magazine did reveal one news bit that should please the purists. Sega will be releasing a special joystick controller to coincide with the release of the game. The controller will make use of genuine arcade parts.

Sega will reportedly have a playable version of VF5 at a press briefing to be held on Friday afternoon in Tokyo. Screenshots could start appearing then, so be sure and check back here at IGNPS3 for your first look at Sega's next generation arcade fighter running in the home.

--------------------------------------------

Virtua Fighter Live
High res screens and a new website.
by Anoop Gantayat
September 15, 2006 - Coinciding with its consumer briefing meeting held today in Tokyo, Sega Japan has opened up an official website for the PlayStation 3 version of Virtua Fighter 5. The site can be accessed here.



At the site, you'll find a few screenshots of the PS3 version (we've posted high resolution versions below) and a picture of the new arcade stick that Sega will release with the game. The arcade stick is called "Virtua Stick High Grade" and features one lever, six main buttons, three sub buttons and a start button. As mentioned in an earlier story, all parts are arcade grade quality.

Sega has yet to provide details on the exclusive features being planned for the home version of VF5. The game appeared in playable form at the consumer briefing, allowing for single play against three single player opponents and versus play using the entire cast. No other modes were accessible, although Sega is promising to add a bunch of goodies to the final version.

VF5 will be playable on the PS3 at the Tokyo Game Show, so check back next week for hands-on impressions. The game is currently set for release in the Spring of 2007.

---------------------------------
 
The graphics don't look great when view in such large resolution, and I can't really compare to the arcade graphics. There's not a huge difference, if any, for the PS3.
 
Yeah there doesn't seem to be any real difference, I can't wait to own this game. :o I wish Sega had implemented Online play though, as I have no friends who are interested in the VF series (or video games at all, mostly).
 
Gammy79 said:
If this is not out for the 360, I'll have to buy VF4:Evo again :(

This ight sound crazy, but just wait for a price drop and get a PS3, because this game isn't going to the 360.
 

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