The Overlord
Superhero
- Joined
- Mar 10, 2002
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What mistakes can be learned from the last GL film? What decisions from 2011 film should be avoided in this film?
-Use practical effects and CGI only when absolutely necessary
-Hire a director with a knack for visuals
-Set the movie in space
-Make Sinestro the villain
-introduce John as a side character with a greater focus on the corps beyond Hal
-focus more on the antagonistic relationship between Hal and Sinestro
I said cgi should be used only when absolutely necessary. They should go with prosthetics for the aliens, with cgi enhancements when necessary
They should build sets when they can instead of relying on cgi
I'm all for good cgi, but practical is preferable. Basically my point is that they should do everything they can to make the effects look realistic. The cgi sucked in the last film, they need to step up their cgi game while beig inspired by classic scifi films that use practical effects. Like Alien and the original Star Wars movies. Sets with cgi enhancements>poorly rendered full cgi environments like in Green Lantern
Mistakes? Martin Campbell.
All the problems in that movie boil down to execution imo. It was just a wet noodle of a film. I think Snyder could taken the same script and made something out of this world, no pun intended.
I've been saying this for ages. He is one of the greatest sci fi directors ever. Easily top 5.Imagine if Ridley Scott did Green Lantern...
I said cgi should be used only when absolutely necessary. They should go with prosthetics for the aliens, with cgi enhancements when necessary
They should build sets when they can instead of relying on cgi
I'm all for good cgi, but practical is preferable. Basically my point is that they should do everything they can to make the effects look realistic. The cgi sucked in the last film, they need to step up their cgi game while beig inspired by classic scifi films that use practical effects. Like Alien and the original Star Wars movies. Sets with cgi enhancements>poorly rendered full cgi environments like in Green Lantern
And yet the OT got away with not using a ton of CGI, and are considered to be far better films with effects that hold up much better today than those of the PT. That being said, there will be a lot of CGI in a GL movie, it's just part of the deal. You could try and do practical effects/prosthetics with some of the aliens/worlds. But given the scale and number of them, that'd be REALLY expensive and time-consuming.
Yeah for sure, CGI will definitely play a large part in the movie. They should still try to go practical as much as possible for sets and costumes
First and foremost, they need to nail down their lead character, and if it's Hal Jordan, that means realizing you're NOT telling a "reluctant hero" story, because that's pretty much the opposite of who Hal Jordan is. He's the guy who jumps in head first without hesitation or worry. That can be both his greatest strength AND his greatest weakness, but it's easily his defining character trait, imo.
Second, for goodness sake, set it in space. Earth should feature for maybe 20-25mins, TOPS. Preferably less than that if possible. Anything more than that and you're missing the main appeal of GL stories.
Third, get a director who's got experience working with VFX, and who's not gonna see this as just another studio paycheck project. There are plenty of directors who would geek out over this material and really take the job and run with it. Let them bring a little passion to it.
Oh, and never turn to Sony Imageworks for your VFX.