the problem i had with the ending is that i didn't know it was the ending. even though i knew i'd done the last assassination, i didn't know the story was going to end so suddenly and so anti-climatically. i love a good mind-f*** as much as the next guy, but that wasn't really a mind-f***. it was basically the video game equivalent of blue-balls when i saw the credits role because it didn't feel like an ending. the same way Halo 2's ending didn't feel like an ending. i realize that this is just part of the story and they plan on making more games, but you need some kind of closure before they give you the cliffhanger.
case in point...Fellowship of the Ring's ending. even though we knew Sam and Frodo had to continue their journey, the movie was done in such a way that you knew the movie was going to stop there. there was closure, but there was also a cliffhanger. with Assassin's Creed's ending you get nothing but cliffhanger, no closure.
i know some of you like the ending and that's fine, but i couldn't help but feel that the ending was half-assed and amateur. i know Assassin's Creed ain't your typical video game and they do things differently, but different doesn't have to be dull. i love the rest of the game, but i gotta say that the ending is BY FAR the weakest part of the game.