X Knight
Straight Edge
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- Apr 27, 2005
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There's talk of a day one patch.
for both consoles?
There's talk of a day one patch.
for both consoles?
And you know that even when and if streaming gets more popular studios will not release some end all be all future proof version of a film. You will buy the movie and then a year or two later a new better version will come out. And if you want it you will have to pay for it. That isn't going to change even if we switch entirely to streaming. Studios will always charge for each new release of a film. And they will never stop rereleasing films. So if we switch to an entirely streaming home video format within the life of 4K and you buy a 4K movie and then we go to 8K you will have to pay for the 8K release if you want it. They aren't just going to let you have anything for free. They can't release a 4K release that can just be switched to 8K when and if 8K tvs ever come out. It doesn't work like that. And even if it was possible no studio would do it, because it's an absolutely terrible business plan.
Frankly, you might as well get over it. It costs to have the latest in home video, and the studios and manufacturers have to make money so they can continue R&D on new tech. Blu-ray and 4K and even streaming are not the end all be all of home video. It will continue to upgrade and change throughout our lives and well beyond our lives. And you will have to rebuy your movie library many more times within your lifetime if you plan to stay current in home video. That's the way of it.
Now, I think we've derailed this thread long enough.
Pop in can be a result of HDD speed but its not the only reason. The new solid state drives on the market can access data insanely fast because they have no moving parts (they are basically massive USB drives) so they can make pop in is nearly non existent even on games that are known for excessive pop in (Rage Im lookin at you.) With the standard old disc drives howerer they have to spin up and it takes longer for the system to retrieve the data on the drive's disk. This can result in pop in. Both the X1 and PS4 have disc drives so some pop in will happen at a distance. Thats unavoidable and cant really be held against any console. Its just an inherent flaw of disc drives.*
However, this pop in is happening extremely...ridiculously close to the foreground. That means its a programming issue of the game and not a hardware problem.
*You may be asking why consoles dont switch to Solid State Drives. Well, the ones on the market have a serious flaw. They have a finite limit of data you can write on them. After that they die. Bricked. Gone. D.E.A.D. It varies depending on manufacturer. What this means is lets say you've got a 100gb SSD. Youve filled it up and emptied it and filled it up again. Thats known as a prpgram/erase cycle. After a certain number of program/erase cycles a SSD becomes very unreliable. And total failure becomes more and more likely with each cycle.
Now, idk the reason for this (involves a lot of technical jargon), but the long and short of it is these drives are not good for a console that needs its drive to last for 5+ years. SSD simply have too low of a cycle limit to be a viable option for consoles. Until this cycle limit problem is figured out (if it even can be fixed) no console will have a SSD. And there is the issue of cost. SSD are ridiculously expensive compared to HDDs.
Probably. Most games release a patch early. Even though the game has gone gold, the developers don't just sit back and say, well thats it, we're done. They keep working up until its release(and then after). A game takes about 2-3 weeks for the printing/shipping process. Thats 2/3 weeks that devs still use to tweak their games.
I pre downloaded the Gold edition. Looking forward to that new little side story thats set in China. Seems to be an interesting concept.