Sci-Fi Avatar: The Way Of Water


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Sounds like this could be in the conversation for one of the best sequels ever made. I wasn't in love with the first film, but I enjoyed it. This sounds like it's vastly superior.
 
Watching the movie in 4K was weird. The movie looked very jarring and visually inconsistent at times.

I don't feel like this tech has been mastered yet where filming a movie like this is concerned.

It looked like the movie was shot with multiple different cameras, like some of it was shot with a lower resolution and framerate.
 
What is supposed to be the appeal of watching a movie in 60 frames per second?
 
What is supposed to be the appeal of watching a movie in 60 frames per second?
There is no 60 fps in the movie industry
This Avatar is among the first to do 24 fps with 48 fps between different scenarios while the Hobbit was shot in full 48 fps and that make it weird since the static, slow burn shots are not suppose to be in higher frame rate ( you go full slow motion 120fps/240, or you stay under classic 24 fps)
 
Watching the movie in 4K was weird. The movie looked very jarring and visually inconsistent at times.

I don't feel like this tech has been mastered yet where filming a movie like this is concerned.

It looked like the movie was shot with multiple different cameras, like some of it was shot with a lower resolution and framerate.
So you saw shots with lower resolution on this Avatar the Way of Water? Strange
 
There is no 60 fps in the movie industry
This Avatar is among the first to do 24 fps with 48 fps between different scenarios while the Hobbit was shot in full 48 fps and that make it weird since the static, slow burn shots are not suppose to be in higher frame rate ( you go full slow motion 120fps/240, or you stay under classic 24 fps)

If that's what they did in the movie, it's very noticeable and jarring. I didn't like the constant switching framerate parts.
 
If that's what they did in the movie, it's very noticeable and jarring. I didn't like the constant switching framerate parts.
But you also said that you saw lower resolution...so, its strange and ill take it with a grain of salt until i will see it myself tomorrow. As an 3D animation and visual effects software engineer i found that to be cheap to lower the resolution for no reason at all since the budget was not limited and this movie took so long to be made. Even if the post production was finished in 2018 for example and they shot lower res because of the budget cap, they could easily in the last 4 years to make those left lower resolution shots to be on par with the rest of the movie
 
But you also said that you saw lower resolution...so, its strange and ill take it with a grain of salt until i will see it myself tomorrow. As an 3D animation and visual effects software engineer i found that to be cheap to lower the resolution for no reason at all since the budget was not limited and this movie took so long to be made. Even if the post production was finished in 2018 for example and they shot lower res because of the budget cap, they could easily in the last 4 years to make those left lower resolution shots to be on par with the rest of the movie

Well here's what I mean. Some parts of the movie looked unnaturally smooth and overly fluid. Like an unnatural fluidity. Some parts achieved what I thought were that sweet spot of photo-real, ultra-detailed and immersive. And then other parts looked like there was a dip in framerate, like a PS4 cutscene was loading.

If there's such a thing as a cinematic image looking TOO CRISP, that's how I thought Way of Water looked at times.

Some parts of it did remind me of watching The Hobbit films in 48 FPS.
 
Well here's what I mean. Some parts of the movie looked unnaturally smooth and overly fluid. Like an unnatural fluidity. Some parts achieved what I thought were that sweet spot of photo-real, ultra-detailed and immersive. And then other parts looked like there was a dip in framerate, like a PS4 cutscene was loading.

If there's such a thing as a cinematic image looking TOO CRISP, that's how I thought Way of Water looked at times.

Some parts of it did remind me of watching The Hobbit films in 48 FPS.
How different from the first film is The Way of Water? And is the final hour as intense as people are saying?
 
Those reactions are exciting. Definitely ending this year on the right foot. I feel this year had more blockbuster duds than successes. Top Gun and Avatar seem to be the saviors of 2022.
 
Those reactions are exciting. Definitely ending this year on the right foot. I feel this year had more blockbuster duds than successes. Top Gun and Avatar seem to be the saviors of 2022.
Probably next year will be a good one too with Dune part 2 and of course OPPENHEIMER
 
Well here's what I mean. Some parts of the movie looked unnaturally smooth and overly fluid. Like an unnatural fluidity. Some parts achieved what I thought were that sweet spot of photo-real, ultra-detailed and immersive. And then other parts looked like there was a dip in framerate, like a PS4 cutscene was loading.

If there's such a thing as a cinematic image looking TOO CRISP, that's how I thought Way of Water looked at times.

Some parts of it did remind me of watching The Hobbit films in 48 FPS.

Fandom covered what happened in their review something about not all of the movie was shot in the 48fps and so they doubled the parts shot in 24fps.
 
Fandom covered what happened in their review something about not all of the movie was shot in the 48fps and so they doubled the parts shot in 24fps.

All those years and all that money, why do this? Also, it's very noticeable and jarring.
 
Most youtube reviews I have watched seem to be praising the effects while diminishing the lack of a good story. Ill find out Saturday morning
 
Most youtube reviews I have watched seem to be praising the effects while diminishing the lack of a good story. Ill find out Saturday morning
Yes, it depends on the implementation, it must be cuts between the different frame rates scenes, and higher frame rates must be on high motion sequences and i bet James guys from Lightstorm knows this for sure. Hobbit suffered from this because even the slow scene were done under 48 fps and showed something to smooth and fluid for an slow burn cut scene
The only way this movie could be "jarring" if this Avatar was cut from 2-3-4 long scenes (think 1917movie) where the same long scene jumps in different frame rates and quality
 

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