Batman: Arkham City

Arkham Origins has remarkable replay value. A bit of a shame it doesn't seem to be getting a sequel/continuation.

I'd love to see a sequel to it, they could take influence from Long Halloween and tell the story of Harvey Dent, maybe throw in the origin for Dick Grayson, a lot of great stories they could tell that would take place between Origins and Asylum.
 
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For sure best story, character designs and characterizations. All executed very well :up: And they nailed the Christmas setting. That's something that was missing big time in Knight. It takes place on Halloween yet you don't really feel like it does at all. Origins however nailed the holiday aspect.
That is definitely one of my favorite aspects. I am a big fan of "snow levels" so to be a game around Christmas was a great idea and they pulled it off outside of the lack of people in the streets.
 
That is definitely one of my favorite aspects. I am a big fan of "snow levels" so to be a game around Christmas was a great idea and they pulled it off outside of the lack of people in the streets.

True but we knew we wouldn't really be getting people out on the streets. And the blizzard was a good excuse to cover the reason why.
 
AK opened up feeling and looking like Halloween but then it all vanished after that
 
AK opened up feeling and looking like Halloween but then it all vanished after that

Definitely. Wasted potential with Scarecrow as one of the big bads on Halloween night.
 
Its a shame alright. Wasted potential.
 
Arkham Origins has remarkable replay value. A bit of a shame it doesn't seem to be getting a sequel/continuation.

Story-wise, an AO sequel has lots of potential. Not just as a vehicle for a Harvey Dent/Two-Face origin, but to see all of the villains Rocksteady stupidly killed off-screen like Ratcatcher or Killer Moth, or even flat-out ignored, like the Ventriloquist.
 
I got to try out a Batman Arkham VR demo at PAX this weekend. It was a pretty short demo, just the tutorial I think, but it was pretty cool. No hints on the story really. Apparently there are two parts to the demo but I only got to play the first. You just start off in Wayne Manor and talk to Alfred before going down to the batcave in an elevator and testing your gadgets on the way. I'm not too excited about VR, especially buying a headset and all the gear, but I'm a little tempted after the demo.

The graphics and attention to detail are better than I would have thought. You look down and see Batman's body as your own. Click gadgets on and off your utility belt with the control wands. The headset was pretty comfortable so it was easy to look around and get a good view of everything around you. Before the demo starts, the menu screen starts on the GCPD rooftop and getting a 360 look at Arkham's Gotham in POV is pretty awesome. I don't know if and when I might get a VR set but if I do it'll be for this.
 
Arkham Origins was fantastic imo,not as polished as AA or AC but the story and setting were great and the gameplay was rock-solid as always. I have arkham knight for ps4 but no console,waiting for PS4 Pro to finally play it.
 
I got to try out a Batman Arkham VR demo at PAX this weekend. It was a pretty short demo, just the tutorial I think, but it was pretty cool. No hints on the story really. Apparently there are two parts to the demo but I only got to play the first. You just start off in Wayne Manor and talk to Alfred before going down to the batcave in an elevator and testing your gadgets on the way. I'm not too excited about VR, especially buying a headset and all the gear, but I'm a little tempted after the demo.

The graphics and attention to detail are better than I would have thought. You look down and see Batman's body as your own. Click gadgets on and off your utility belt with the control wands. The headset was pretty comfortable so it was easy to look around and get a good view of everything around you. Before the demo starts, the menu screen starts on the GCPD rooftop and getting a 360 look at Arkham's Gotham in POV is pretty awesome. I don't know if and when I might get a VR set but if I do it'll be for this.
I've believe the other part of the demo is where you're investigating a crime scene as Batman.
 
Arkham Origins was fantastic imo,not as polished as AA or AC but the story and setting were great and the gameplay was rock-solid as always. I have arkham knight for ps4 but no console,waiting for PS4 Pro to finally play it.

That must be torture for you.
 
I play Arkham Origins every Christmas. Just love that festive feeling in the game.

Same here!
I rank Origins as my favorite in the franchise.

The only issue I ever had with the game are the bugs,
which aren't as bad as they were upon release. My very
first play-through was erased, without warning.
 
I'm replaying Arkham Origins now, doing some clean up work on the trophies. Considering I've done the hardest ones, all the multiplayer trophies, when it came out, I just need to put in the time to get the challenge map trophies and New Game Plus (which I'm doing now), and then I am the Night mode, along with the DLC stuff.

The game still feels like the best narrative in the Arkham games. The characterizations feel perfect, too. Batman isn't an errand boy going from place to place because someone told him to, instead he's actively hunting down leads and serving as the driving force because he's the one pursuing leads, characters, etc. It's really interesting, too, how they've established this Batman as a very angry man. I mean, he's just seething with anger and it shows in everything he says, how he responds to Alfred, and most situations. It's just interesting how they've established him as being brutal and angry. It's weird, but it felt more like a deliberate characterization that they handled in the story, rather than how it's kinda just how he is in the other Arkham games. Like, how he's called out on it by Alfred, for example. It was kinda cool how they pulled some stuff back, too, like making Killer Croc more like the OG version I once knew and less of the quasi-Godzilla he became. Bane looking more human, and being a mastermind...and how they handled Joker seemingly falling in love with Batman, and how the way he spoke of it won over Harley...I mean, there's so much good stuff there in terms of how the characters are handled. Way too many times in the Rocksteady games it felt like they were shoehorning story beats even if it was out of character or ruined aspects of a character.

If the rumors are true, and WB Montreal are now the Batman studio, I'm really looking forward to seeing what they can do with ample time to do it. The weaknesses of Origins feels like mistakes made under a strict deadline. If they'd given the game more time, we'd had actually gotten a Deathstroke mode, completing contracts around Gotham. And the Batgirl DLC in Arkham Knight, 'A Matter of Family', was definitely a highlight of that release. The only knock that ever got was people wished it'd been longer.

Feels like a missed opportunity to not include it in the upcoming remaster. Definitely would make that $50 price tag seem more worth it if it were a 3 game collections with all that DLC.

Btw, as I'm making my way through Origins in New Game Plus, I'm pretty certain I'm going to die a few times in I Am The Night mode. Pretty damn certain of the spots that will get me, too.
 
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I'm replaying Arkham Origins now, doing some clean up work on the trophies. Considering I've done the hardest ones, all the multiplayer trophies, when it came out, I just need to put in the time to get the challenge map trophies and New Game Plus (which I'm doing now), and then I am the Night mode, along with the DLC stuff.

The game still feels like the best narrative in the Arkham games. The characterizations feel perfect, too. Batman isn't an errand boy going from place to place because someone told him to, instead he's actively hunting down leads and serving as the driving force because he's the one pursuing leads, characters, etc. It's really interesting, too, how they've established this Batman as a very angry man. I mean, he's just seething with anger and it shows in everything he says, how he responds to Alfred, and most situations. It's just interesting how they've established him as being brutal and angry. It's weird, but it felt more like a deliberate characterization that they handled in the story, rather than how it's kinda just how he is in the other Arkham games. Like, how he's called out on it by Alfred, for example. It was kinda cool how they pulled some stuff back, too, like making Killer Croc more like the OG version I once knew and less of the quasi-Godzilla he became. Bane looking more human, and being a mastermind...and how they handled Joker seemingly falling in love with Batman, and how the way he spoke of it won over Harley...I mean, there's so much good stuff there in terms of how the characters are handled. Way too many times in the Rocksteady games it felt like they were shoehorning story beats even if it was out of character or ruined aspects of a character.

If the rumors are true, and WB Montreal are now the Batman studio, I'm really looking forward to seeing what they can do with ample time to do it. The weaknesses of Origins feels like mistakes made under a strict deadline. If they'd given the game more time, we'd had actually gotten a Deathstroke mode, completing contracts around Gotham. And the Batgirl DLC in Arkham Knight, 'A Matter of Family', was definitely a highlight of that release. The only knock that ever got was people wished it'd been longer.

Feels like a missed opportunity to not include it in the upcoming remaster. Definitely would make that $50 price tag seem more worth it if it were a 3 game collections with all that DLC.

Btw, as I'm making my way through Origins in New Game Plus, I'm pretty certain I'm going to die a few times in I Am The Night mode. Pretty damn certain of the spots that will get me, too.

If they do a sequel to Origins I think the best way to go is a Long Halloween type storyline where you have a themed serial killer as your main bad guy and it drives all the mobsters and costumed villains crazy (because they wouldn't sit back and let this go on) so Batman has to not only investigate the ID of the killer and stop the murders but also deal with everyone else.
 
I'd be down for TLH approach. I think it'd be great to change the format to a more drawn out story that takes place over the course of a year, rather than everything happening in a single night for the fifth time. Telling a story that takes place over 12 months could be interesting compared to cramming it all in one night, again. You'd open the door to a bunch of other stuff, like Wayne Manor, the Batcave, Wayne Enterprise, even season weather changes and different holidays.
 
I would've called it Arkham Knights and made the entire campaign/challenge maps/etc. a co-op experience akin to Splinter Cell Conviction. Ugh. just thinking about it makes me hard...pressed to find a reason to praise the game.


Onto the next one! "Arkham Beyond" anyone? With Terry McGinnis and the crew. :O Jet boot flight to test the flight engine for Rocksteady's Superman game?
 
Great plot lines like Hush impersonating Bruce Wayne were an afterthought. And the Batmobile really is a chore than a source of enjoyment.
 
I really would've loved to be able to drive the Batmobile from the cave into Gotham, I loved being able to go to the cave in Origins.
 
Oh yeah, one of the many things I loved about Origins was getting to go into the real Batcave and also interacting with Alfred face to face. Also loved getting to go around Wayne Manor in the Mr. Freeze DLC.
 
So, I did it. I completed the I AM THE NIGHT mode, and got the trophy. I started playing Cold, Cold, Heart. So far, I'm enjoying it. Getting to walk through Wayne Manor was just awesome. Getting to the cellar, and taking in the castle-like structure of the Mansion just made me feel worse about Arkham Knight not including Wayne Manor or the Batcave. And, in all honesty I know I'm probably just being whiny about it because it's such a small detail...but there's just something inherently cool about being in the Batcave and seeing Alfred in person.

I decided not to go with a safety net for I Am The Night (didn't use back up saves on USB, like I've read around) and managed to die once. Of all the places to get me, it was the rooftop of GCPD. But, managed to complete it without dying on my second try. The Bane fights were probably the most nerve wracking for me. Disappointed that the Wayne Tech theme that's supposed to be a reward is glitched and didn't unlock on completion of it, either.
 
Great plot lines like Hush impersonating Bruce Wayne were an afterthought. And the Batmobile really is a chore than a source of enjoyment.

Yeah. I mean, even for me. I really enjoyed the Batmobile, even the combat. But, they just laid it on too thick. The game would have been far better served with half or more of those tank scenarios removed. The logic of facing Deathstroke, who is one of the most dangerous dudes on the planet...and that boss fight coming down to a tank battle...just seem blasphemous. And yeah, they went through the trouble of setting up Hush in AC in what was probably one of the better sidequests in that game, and squandered it in AK.

I'm a broken record, but I wish Rocksteady had a different/better set of writers on staff writing the Arkham games. Their storytelling leaves alot to be desired. I've lost count of how many times they go to the 'kidnap-rescue damsel' plot device already.
 

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