Darthphere
Kneel before 'Drox!
- Joined
- Jul 19, 2003
- Messages
- 83,612
- Reaction score
- 13
- Points
- 58
Nay!
Yea!
Nay!
Yeah, like I said, I win, the other guy loses. The Red Skull that shows up on panel is actually Lukin. Hence the inherent paradoxical existential situation that presents itself in the comic. We're saying the same thing PJ, I just used the wrong phrasing.
Hmm...wrong phrasing? Wrong statement is more like it. You said yourself, "the Red Skull hasn't been in the Cap comic since the first issue," and that "it's all in Lukin's mind". That's a far cry from being the Red Skull being the villian behind everything and hiding inside the body of someone else.
So no, we're not saying the same thing at all.
Yes, we are.![]()
Man, Mike Lily's art is delicious.
Your inability to admit when you're wrong sure makes you look really, really dumb sometimes, dude.
And yes, it most certainly is.
Your inability to admit when you're wrong sure makes you look really, really dumb sometimes, dude.
I was thinking he had caught a little Dacman on him as he was coming in...
The sad thing is, DACMAN actually uses facts, and he has what seems like an endless amount of scans at his disposal to back up almost all of his arguments. He's just an annoying fanboy who can be an ******* most of the time, ok, all the time.
"OMG! I told you guys, all of the haters, I told you SPider-Man would web swing! I told you, HAHAHAHAHAHA, OMG pwned!!111q1"
What do you mean sometimes?![]()
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Good point. All the time, it is.
Damn, you do know that I get insulted when I'm not insulted correctly.![]()
The art, on the other hand, is scrumptious all the way through. Tom Grummett was good on Thunderbolts and Superboy and Robin, but he's stepped his game up to a whole new level here. The level of detail is fantastic and, between this and many scenes from Baron Zemo: Born Better, I'm now convinced that Grummett was born to draw medieval scenery. If he could stop giving everyone cute li'l button noses and chipmunk-cheeks, I'd nominate him to succeed Coipel on Thor.
I'll try to be more conscience of how I choose to insult you next time.![]()
Did anyone pick up The Programme?
(as Bendis does; good lord, some issues of USM all but screamed of Bagley's boredom).
It was in my hand, but it had wait for the trade written all over it.![]()
Super-Villian Team-Up: MODOK'S 11 #1 - Hmm...not as good as I'd have hoped, but still completely enjoyable and fun to look at. The premise isn't original, but the goofy tone makes up for it. I think it was Dread who mentioned it's hard to really take a character design like MODOK seriously anyway, and that seems to be the whole, point of the mini. The art is pretty good. Portela's pencils mixed with Guru-EFX's colors are like a poor man's McNiven/Hollowell, which means it's better looking than the artwork in a lot Marvel or DC's books. Not a bad effort, and I'll be picking up the rest of the series.
[ Unlike Dread, however, I didn't mind. I like reading just about anything that pertains to the Black Knight or his legacy, so reading this issue was like, say, reading an Immortal Iron Fist issue dedicated to an ancient Iron Fist would be to just about everyone else on these boards.
The art, on the other hand, is scrumptious all the way through. Tom Grummett was good on Thunderbolts and Superboy and Robin, but he's stepped his game up to a whole new level here. The level of detail is fantastic and, between this and many scenes from Baron Zemo: Born Better, I'm now convinced that Grummett was born to draw medieval scenery. If he could stop giving everyone cute li'l button noses and chipmunk-cheeks, I'd nominate him to succeed Coipel on Thor.
Yes.
The second longest unbroken creative run in marvel history and bagleys glowing praise for bendis in the latest (and bags final) issue. That and bags turning up to do other work with bendis (pulse, alias) whilst still meeting his USM commitments POSTIVELY screams that an aritist is bored with his working partner.
Your insistance on making stuff up/wild assumptions regarding bendis is really damaging the otherwise excellent reviews (particularly when bendis has nothing to do with the issue).
Anyway completely agree with your review otherwise.
One point I would observe about WWH it seems to me like pak has far more creative freedom than millar did (odd really, because millar arugably works better with less) with CW and I'm wondering if that's making a difference here.
Milligan's hit or miss with me, but I've always dug C.P. Smith. I totally forgot about it yesterday at the shop...
I recall mentioning that opinion once or twice. MODOK'S 11 isn't the best thing out there, but it was enjoyable, and it features supervillains without simply ripping off mafia movies/TV shows for the 100th time like UNDERWORLD, so I'm aboard.
MODOK is played straight, but the writer does that for a bit of humor, so it works. I do like how his speach patterns switch from "made for computing" to "made for killing" sometimes, since that shift was his own. I mean MODOK could have some "Dr. Evil"-esque appeal.
Milligan is mostly miss with me. But that's usually when he's handling company characters.
What I meant was that Bagley is an artist who is at his best during hyper-kinetic action scenes. 60% of his time on USM was doing...talking. There are some writers who alter their style to reflect the strengths of their artists, and seeing how many great "action" artists have at times turned in routine "convo" work for his stories, Bendis isn't one of them.
Pak likely has more freedom because WWH is smaller in scale than CW (about half as many tie-in's/chapters), the story doesn't fundamentally alter the status quo of all of Marvel Comics, and he is a different sort of writer. He also had a year on the core Hulk title to work on this, whereas Millar was doing CW out of the blue after, what, some stints on WOLVERINE or MK SPIDER-MAN that didn't relate to the story much at all? And like I said, Pak is a different sort of writer; he can deliver on breakneck action, but also on more subtle character moments. He's had his misfires, true, but so far this isn't one of them.
The irony is that while WWH is a much simplier, more Hollywood-blockbuster type story than CW was, Pak is showing some more subtle care with it than Millar and others did with CW. While Pak obviously wants us to understand why Hulk is attacking and even relate to him at times, he does show off that Hulk can be a monster who cannot be appeased, consumed by anger, and that sometimes his allies see him either through rose colored glasses or as THEY want to see him. All without making Hulk into an outright villain (at least in terms of the audience; the Marvel civilian will still see him as one, as they usually have). And on the flipside, Pak doesn't deny that the Illuminati made errors or did shifty things, but isn't having them be backstabbers and is showcasing Marvel's heroes actually uniting and trying to put aside bitter rivalries for the common good.
My only confusion is where, how and if the other MODOKs come into play. This one is obviously the original George Tarleton version, but I thought he was dead. And while I don't keep up with Ms. Marvel, I know that she's been fighting an incarnation of MODOK as well. The bio in the back of this issue suggests that she was in fact battling the original Tarleton MODOK that this mini features. That left me wondering how he came back and if the other MODOKs would get a mention...
Dunno though i'd possibly agree bagleys strength is in action his "talking" issues in USM are largely fantastic. Really, his ability to make characters emote and his panel flow and angle choice is really (apparently) underated.
Take the latest issue for example the variety of facial expressions in multiple panels is excellent. Many other artists bendis works with would simply have had repeat panels in there, but bagley drew a different face and related expression for every panel.
Bagley is a superhero artist, but it causes people to underrate some of his finer work (not saying you are) but he effort he put into the conversation issues is definitely not a sign of boredom in his work.
I agree, there were continuity blips. Some of us mentioned Purple Man before, essentially doing the same thing that Whedon had Kingpin do in RUNAWAYS. The speediness of Armadillo going from Ranger to "D-List goon once again" was almost unrealistic even for a giant armadillo-man. Not perfect, but still looking to be solid fun.