Crysis 2 Thread

There's no way you'd ever mistake this for cod, just too good looking but I will agree that bringing it to the city was eh probably not the greatest idea in the world since that is where every shooter takes place now
Actually, it is the city landscape that got me hyped for the game.
I detest playing in a forest set.
 
Heh, I would typically say that is debatable, and dependent on a number of things (fanboy bias, individual games, tv types, video settings, quality of connections, etc); I'll go ahead and listen to the studio (Crytec) behind the game: :cwink::awesome:


8.5 Graphics

Crysis 2 looks great on PS3, but a worse framerate, lower resolution, and missing effects compared to the 360 release hurt it. PS3 owners expect more
.


9.5 Graphics

Crysis 2 on Xbox 360 has taken the crown for best graphics in a console game. It's well animated and the effects are great, but light is always the star of the show.


http://ps3.ign.com/articles/115/1156500p2.html


Like i said, the better version(visually) is found on the 360, not the PS3.
 
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I'll be getting this game today. Probably trade in MvC3 for it. Do you guys think i'll get good trade in value for a pretty new game like MvC3? I'm hoping i'll only have to pay no more than 10 cash with the trade in.
 
I'll be getting this game today. Probably trade in MvC3 for it. Do you guys think i'll get good trade in value for a pretty new game like MvC3? I'm hoping i'll only have to pay no more than 10 cash with the trade in.


MvC3 trades in for around 20 bux, give or take, at Gamestop.
 
Really? That's pathetic. It's basically a brand new game. I don't even think i've had it a month, might try to just return it if i can find the receipt.
 
Really? That's pathetic. It's basically a brand new game. I don't even think i've had it a month, might try to just return it if i can find the receipt.


You cant. Unless its used and within 7 days(at least thats gamestops policy). If its new and opened you wont be able to return it anywhere, even with a receipt, unless its for an exchange of the same title.
 
lol multiplayer is pretty fun, I like the unlockable dog tags. I'm using the one for most crotch shots hahah.
 
lol multiplayer is pretty fun, I like the unlockable dog tags. I'm using the one for most crotch shots hahah.


I havent tied the MP yet, iv been trying to finish the SP which is awesome aside from some poor AI and voice work.
 
got crysis 2 today...the single story is pretty good,graphics are great (mines pc version)

not tries MP yet...hopefully someone wil have and give a report..
ive kinda got back into MW2 again.
 
Finished the game today, took me about 8 and a half hours. Really cool game overall. That nano suit is really kick ass. Im still not sure what was going on in the story tho. Gonna have to replay it again.
 
I havent tied the MP yet, iv been trying to finish the SP which is awesome aside from some poor AI and voice work.

Yeah the game is gorgeous but the only thing that really irks me are the lip movements. I usually focus on the character's eyes and it's still noticeably bad lol.

Anyway MP is allright, after playing to lvl 10 it can get pretty annoying with stealth snipers who just camp all game though.
 
What the hell was that ending. Someone mind explaining that to me?

Alcatraz is now Prophet? Or...Prophet is in the suit helping Alcatraz? So confused...
 
What the hell was that ending. Someone mind explaining that to me?

Alcatraz is now Prophet? Or...Prophet is in the suit helping Alcatraz? So confused...


Lol, yea im pretty damn confused as well.


I took it that the suit has somehow transferred Prophets consciousness into Alcatraz.
 
Actually, it is the city landscape that got me hyped for the game.
I detest playing in a forest set.

Practically every FPS uses a city or run-down city setting. And most that do use a jungle setting simply have a linear level with jungle props surrounding it. Why you would detest such an interactive, unique and beautiful setting is beyond me.


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One thing I found interesting about Crysis 2's setting was seeing Crytek people at the press event walk around with "I heart New York" t-shirts when the trailer shown was deliberately designed to look like the 911 terrorist attack. :awesome:
 
Lol, yea im pretty damn confused as well.


I took it that the suit has somehow transferred Prophets consciousness into Alcatraz.

I've asked around and apparently...

Alcatraz is still himself, he's not Prophet per say. But he's taking on the name of Prophet.
 
Practically every FPS uses a city or run-down city setting. And most that do use a jungle setting simply have a linear level with jungle props surrounding it. Why you would detest such an interactive, unique and beautiful setting is beyond me.
I simply don't like forests. The first being set almost entirely in a forest almost made me give up playing. I just found it dull, for lack of a better word, and uninteresting, but the nice story and the curiosity to know what was going to happen next is what kept me playing.

It is not always that a forest is done in an interesting and beautiful manner. I always found the metropolitan urban localization much more fascinating, with its skyscrapers and different tall buildings, elevated bridges and car trafic, the rivers and streets and avenues and parks. I could go on. Besides, I think there are more possibilities to mess with the enviroment in a city.

Take the Metlife building falling down, for example. That was more jaw dropping for me than almost everything in the first game. I don't mind if just one level or a small portion of the game is located in a jungle, or forest, but I just find the city landscape much more interesting.
 
I simply don't like forests. .

Fair enough.

Take the Metlife building falling down, for example. That was more jaw dropping for me than almost everything in the first game.

Having played both, I wouldn't agree with that. It's fairly cliche' something we have seen in many games. Call Of Duty: Black Op's has something blow up every 2 seconds. It's very similar to something in Crysis, except in Crysis, a friggin mountain miles away starts to collapse in on itself. It's not a skybox trick either, it's actually in map. You can zoom in and see helicopters flying around it.

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Also, The player goes inside a space-ship, inside the mountain that is probably, the most visually stunning game levels to date. Pure HR Giger.

http://i42.tinypic.com/vg0rnn.jpg
http://i43.tinypic.com/u36g5.jpg
http://i44.tinypic.com/snnfpf.jpg

Then, The entire tropical Island become a frozen paradice.
How many other games have a frozen tropical island?

http://i42.tinypic.com/rriej7.jpg
http://i41.tinypic.com/169rez6.jpg


What are the Crysis 2 enviroments?

A) New York at day.
B) New York At night.



Even the opening of the game, which is similar to Crysis 2, sitting in a compact area with troops, see's the player doing a halo jump onto the Island from miles above with no visual tricks like FMV sequences, which Crysis 2 does use during alot of it's story-telling. e.g. Prophets intro is all just a pre-rendered movie.



I think there are more possibilities to mess with the enviroment in a city

I'm not seeing anywhere near the potential used of Crysis. The supposes emphasis of vertically basically amount to being 5-10 feet above the ground. Which you could pretty much do in Crysis with bases. The interactivity, scale and destructibility are all gimped. As are the vehicles which have been shoe-horned into small corridor like area's.

For example, In Crysis, you could lure an enemy into a hut, go outside, turn on maxmimum strengh, punch it, and it would collaps in on itself. Another example would be shooting the wheelrims and tires off while a car come speed towards you causing it to trumble over.

One of the main things that annoys me, which admittedly is a small thing, but none the less annoys me intensely, every blade of grass, every leave would react to the player in Crysis. In Crysis 2, when the player unloads a pack of rounds into a tree, it reacts like it's made of metal. Hell, the leaves even react to wind. Something the new Elder Scrolls supposedly does that Crysis was doing way back in 2007.

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Both technically and gameplay wise, I consider this an inferior game.
 
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Practically every FPS uses a city or run-down city setting. And most that do use a jungle setting simply have a linear level with jungle props surrounding it. Why you would detest such an interactive, unique and beautiful setting is beyond me.


[YT]lyUjtneN6uI[/YT]

One thing I found interesting about Crysis 2's setting was seeing Crytek people at the press event walk around with "I heart New York" t-shirts when the trailer shown was deliberately designed to look like the 911 terrorist attack. :awesome:

That's one of the reasons I was drawn to this game. Seeing NY be destroyed by an invading force conjured up a lot of the same feelings I had when I watched the twin towers fall, granted not nearly as intense but still some of those images came back into the forefront of my mind. Plus the city looks gorgeous in the game. It's also a setting im familiar with, as iv never been in a jungle before.
 

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