Dark Souls II will be arriving in North America on March 11, 2014, with a European release date three days later on March 14.
http://www.xbox360achievements.org/...Pit-Online-Covenants-Against-One-Another.html
Latest Dark Souls II Screenshots Pit Online Covenants Against One Another
God I wish I had the give to give this series a try.![]()
God I wish I had the give to give this series a try.![]()
The game really isn't that hard. It just forces you to look at dying in video games in a different way. Its more annoying than anything else. You spend all this time getting to a boss, get one hit killed then go, ooooh, ok, i see how its done. Then ya just gotta go through everything again to see if your trial and error works this go round.
I think the series is one of the more overrated projects to hit the industry in a long time, but one thing i have to give it credit for, is it makes enemies actually threatening. Too few games have the player character as the strongest, most bad ass dude in the game, NOT this series.
Id say give the game a shot man. It can prob be had on the cheap.
The game really isn't that hard. It just forces you to look at dying in video games in a different way. Its more annoying than anything else. You spend all this time getting to a boss, get one hit killed then go, ooooh, ok, i see how its done. Then ya just gotta go through everything again to see if your trial and error works this go round.
I think the series is one of the more overrated projects to hit the industry in a long time, but one thing i have to give it credit for, is it makes enemies actually threatening. Too few games have the player character as the strongest, most bad ass dude in the game, NOT this series.
Id say give the game a shot man. It can prob be had on the cheap.
Lol, that's pretty much how dying was in early games, particularly when arcades were king. Basically, what you're saying, is that it has a classic gameplay design as opposed to a modern one. That probably is a big appeal for a lot of the audience.
"Curse" trailer:
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Where are you in the game?