X Knight
Straight Edge
- Joined
- Apr 27, 2005
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I thought about making a Dex dual-katana or dual-falchion character. However, I can't imagine playing this game without a shield of some kind. Just by the way it is designed, this game emphasizes blocking and playing defensively.Yes, it's a odd that you can't delete characters. While I'm not really in need of it myself it feels like something that definitely should be implemented, and it should be really easy to do.
Some trophies are definitely best done on different characters since it would be neither optimal build-wise nor playthrough-wise to do it all on one character going further into NG+ playthroughs. As for the Ring trophy it shouldn't be that hard for you on tendency though, as you've already reached pure white and are doing pure black later, especially as going towards black is easier as far as the PvE part goes. I didn't plan my run optimally as I didn't use PvP and I went black first, and not until fairly late in my first playthrough, so I had to make my NG+ run pretty optimized. Then again I was completely wrong on the viability of my mage character in PvP so it would have sorted itself out anyway.
I certainly agree that it's a game where you have many details of gameplay to learn and you can certainly make your character better the second time around. I never used a build calculator but I did decide on a rough stat distribution before starting my characters so I never went far off my visions for the characters, but it does of course get more precise if you build it for real with a calculator. A calculator might also be more necessary with a build that uses many stats, like your Blueblood build, but I haven't tried anything like that myself yet.
If I'm to make another character I think I would go with a dual wield build. Perhaps a Dex build with some katanas.
Unlike, say Bloodborne, which emphasizes speed, mobility, and playing aggressively. So in Bloodborne, dual-wielding with Lady Maria's Rakuyo or the Blade of Mercy seems more viable and will probably be the route I take when I take on Bloodborne.
Plus, if I want to play as a katana wielding samurai in a Souls game, I'll just play Sekiro or Nioh 2......haha.
And yeah, you really need to have at least some kind of rough plan for your stat distributions. Using this Mugen build calculator this time around has been a huge help. Not only for the stats, but also to "test" out various weapon and armor layouts.
For the 1st version of my Blueblood build that I beat the game with, I did base it off of a build guide from Fextralife.
Demon’s Souls Builds: Blueblood Spellsword (PvE)
And that guide really helped to get me started. But then as I progressed, I started deviating from that guide to build up my character how I wanted to play it at that time. And there's nothing wrong with that. But now looking back, I can see where I went off track.
But, if you went into this totally blind without any type of build/stat plan, then you could really get yourself into trouble with a poorly built or sub-optimal character. Especially since there is no easy way to respec in this game. So, you would have invested all those stats (and time and effort) into a character, only to realize halfway or late through the game that the build isn't really working that good (or you can't use a weapon you're interested in because you neglected a certain stat).
However, I guess it wouldn't be a total waste. Since you would have learned lessons from your mistakes with the 1st character and then can go start a new character. And that fits inline with the experimental nature of the game. But it still sucks to have to start all over if you haven't planned out your character very well.
Anyways, I'm finding it hard to believe that since I got my PS5 back at launch in November, I have spent 99.9% of the time playing Demon's Souls!! I guess it's safe to say I'm enjoying this game......lol.

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