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I really wish there was some sort of quest log or something to help me keep track of who I've spoken to, what they said & what I should be doing/on the lookout for, for them.
I found out what the problem was also with the incantation, I needed a sacred seal in order to use it.. might as well not have bothered though, it's a heal & it's useless as it only heals about 1/10th my health.
I really wish there was some sort of quest log or something to help me keep track of who I've spoken to, what they said & what I should be doing/on the lookout for, for them.
I guess Tarnished have great organizational memories. As for myself I couldn't tell you a single mission ive taken or carried out. Randomly there will be some indication I've accomplished something and I have no clue what its for or if I'm supposed to do anything else.yeah I get the minimalist approach but a quest book or some sort of log to keep track of things would be ****ing nice.
They just added a patch which lets you add map markers w. NPC's names and stuff, which should make it way easier to track those quest givers etc
Haven't met Niall yet. But must've met his brother, Commander O'Neil in the swamp area. He was also a royal pain in the ass!!Man, Commander Niall is a pain in the arse. I've felled 5 demi gods but some soldier chump is taking me down?
Haven't met Niall yet. But must've met his brother, Commander O'Neil in the swamp area. He was also a royal pain in the ass!!
The NPC marker update is already a great help for someone like me, it automatically marks the NPC's location for you so you don't have to manually do it & when you hover over the marker it tells you exactly who is at it.
I would have preferred a sort of quest log as I said earlier, but this is probably as good as I'll get & as I say, is a big help.
Only just ventured into Stormveil castle for the first time & some turd locked me in a room with a knight who I could barely see in the dark. Found the 2nd or 3rd grace & fought 3 giant dudes who looked a lot more tougher from afar than they actually were.
It seems like that "turd" who locks you into the room with that knight is also the same sneaky bastard who is responsible for stealing a % of your runes every time you die in Stormveil castle. You may have met him near the beginning of the castle if you chose to use the side entrance instead of the main gate.The NPC marker update is already a great help for someone like me, it automatically marks the NPC's location for you so you don't have to manually do it & when you hover over the marker it tells you exactly who is at it.
I would have preferred a sort of quest log as I said earlier, but this is probably as good as I'll get & as I say, is a big help.
Only just ventured into Stormveil castle for the first time & some turd locked me in a room with a knight who I could barely see in the dark. Found the 2nd or 3rd grace & fought 3 giant dudes who looked a lot more tougher from afar than they actually were.
Devs nerfing powerbuilds is without a doubt one of the pettiest habits of the industry. Like they're ******** that players found a way to outmanuever their game's arbitrary BS.
I'm glad I bought a physical copy so that I'll always have the option of playing the game without From's meddling.
More likely that they nerf/weaken the weapons, spells, and equipment that your character is built around. If the nerf is severe enough, that could make the weapon/spell much weaker or radically alter the playstyle of your build. Which, in a sense, could render your whole build useless.Sorry, as someone not as familiar with FromSoft, are you guys saying that even after you build your character into a juggernaut, they add in new elements to weaken attacks that you can’t do anything about? That’s annoying.
More likely that they nerf/weaken the weapons, spells, and equipment that your character is built around. If the nerf is severe enough, that could make the weapon/spell much weaker or radically alter the playstyle of your build. Which, in a sense, could render your whole build useless.
Hence the frustration!That’s some bull****. What’s the point of putting in the time to build up your character then? Ugh.
It seems like that "turd" who locks you into the room with that knight is also the same sneaky bastard who is responsible for stealing a % of your runes every time you die in Stormveil castle. You may have met him near the beginning of the castle if you chose to use the side entrance instead of the main gate.
I noticed that happening to me while I was playing through that area. At first, I thought it was a built-in penalty when you died in this game. However, I thought it odd because I did not remember it happening when I died elsewhere in the game.
Yep! that's him!I have yet to die yet in Stormveil so I've not noticed any % of runes missing, but yes that's the guy, the one you meet at the gate. I went back to him after dealing with the Knight & I had planned to kill him but he became a vender & opened the main gate for me anyway so I just let him be.