that is disgusting.PC looks pretty smooth and I am hearing good things. But apparently console versions can drop to single digits quite easily.
oh, damn. well, upgrading your stuff is probably cheaper than buying a Ps4Basically my graphics card weaker than a PS4![]()
Ps4 & xbone both suffer from 0 degree framerate dips?Digital Foundry said that the X1 version did that a few times. While both the PS4 and X1 suffered from this at times. It seems it can get worse on the X1. However I think they have a day one patch. So hopefully it addresses some of those issues.
I'm watching some live stream gameplay right now. Can't wait to play tomorrow.
And in the process cause even more problems, while not really fixing nothing.Digital Foundry said that the X1 version did that a few times. While both the PS4 and X1 suffered from this at times. It seems it can get worse on the X1. However I think they have a day one patch. So hopefully it addresses some of those issues.
I'm watching some live stream gameplay right now. Can't wait to play tomorrow.
that is disgusting.
oh, damn. well, upgrading your stuff is probably cheaper than buying a Ps4
Ps4 & xbone both suffer from 0 degree framerate dips?
Is there a day one patch for Fallout 4?
LOL...its a AAA game released in 2015. Of course there is one
Still miss the old gen where there was barely any day one patches![]()
Really?
Games launched with glitches and bugs back then too. Bugs and glitches arent new or exclusive to modern games. The only new thing is that consoles have access to patches that can fix these glitches and bugs. Used to be it was only something pc games had access to. Console users were stuck with the game as it was released and that wasnt always stable or perfect.
Seriously, anyone who remembers Knights of the Old Republic 2 knows what Im talking about. Day one patches are a godsend as far as Im concerned and I dont miss the days prior to console patches one damn bit.
The hatred for day one patches really boggles the mind. I assure you if day one patches didnt exist we'd still be getting games with glitches and bugs. Thats just par for the course whether patches exist or not. Modern consoles have thankfully allowed game developers to keep working on the game after release which is a benefit for games despite what some gamers might believe.
Tried this game, played around 5 hours. It's pretty weak. It's UGLY, glitched into oblivion, clunky, with terrible interface, poor story and quests. With a freaking Mass Effect ring of dialog, that doesn't belong here AT ALL. All you do is filter junk as you scavenge around, and kill enemies. Exploration is relatively unrewarding, you just grab everything you can to be able to transform junk into useful resources to build stuff and upgrade, not to mention to barter. Building stuff is annoying. Pip-boy is an obstacle, not a useful gadget. This game has a million problems. I won't be finishing this game, I'm pretty much fed up with it. Congratulations, Witcher 3. It was an unreal year to compete against so many hyped into infinity projects.
Well, if going through mountains of junk is the best thing imaginable - sure. Skyrim felt a lot better for some reason. Maybe because you didn't have to worry about building and scavenging much. Economics was more accessible and more enjoyable. Fallout 4 has too many frustrating moments.So what you're saying is that it's great.![]()
Well, if going through mountains of junk is the best thing imaginable - sure. Skyrim felt a lot better for some reason. Maybe because you didn't have to worry about building and scavenging much. Economics was more accessible and more enjoyable. Fallout 4 has too many frustrating moments.
I didn't say I absolutely don't like it. I think it's an OK game. I just have little interest to continue to play it. It's not a masterpiece, it's too flawed.But honestly, you're the first person i see that absolutely doesn't like this game, because im hearing nothing but stellar reviews from both the critics and the audience.
I didn't say I absolutely don't like it. I think it's an OK game. I just have little interest to continue to play it. It's not a masterpiece, it's too flawed.
To balance the hype, here's a good detail from Steam, similar to my experience:Well let's hope that they patch it up soon for consoles.
tl;dr
Keep your money until next year's christmas. The modders will have to work double shifts to finish this console game.
With the exception of the first ten minutes and what you saw in the trailers, this review is spoiler free.
The Pro's:
* there's alot of Fallout in here
* modding support should be decent since its based on the Skyrim engine
* the combat feels fluid enough for a RPG
* ironsights for most guns
* VATS now slows down time instead of pausing the game (I like it)
* so far no gamestopping bugs except for constant crashes when I exit the game
* Apple/Android app is a nice touch for people who like to have the map open at all times, it works for me
* animated hair (PhysX?)
* interesting armor system (you can strap armor on top of your armor, like shoulderpads)
* Dogmeat is kinda useful now, he pins down opponents, occasionally finds loot piles and won't die five minutes after you found him (like he did in Fallout 3)
* Dogmeat goes into "sneak mode" when you do, looks very cute
* Dogmeat generally behaves like a "real" dog, he runs away from you to sniff at things, runs ahead or stays back for a bit, he doesn't seem like a follower bot
* conversations are much more natural than in previous Bethesda games (more than 2 actors involved, actions happening, etc,), but they're bugged to hell, more on that below
* borderless fullscreen mode
* you can use the Minigun from the Power Armor without actually using the Power Armor (weird, but its Fallout)
* Ghouls have become semi-zombies, some are laying arround like a corpse until they notice you or continue to crawl when their legs are gone, try to jump & bite you without arms
* I was sceptical about the voiced protagonist, but the female does a decent job, it will make modding quite a bit harder though
* tinkering with your Power Armor feels like working on your own car
The Con's:
* boring but also rushed prologue/tutorial in the most ugly environment imaginable
* yes, even more boring than the doctor's questions in F:NV
* getting the mighty Power Armor ten minutes into the game is an odd design choice
* no food/water required, a step back from F:NV
* "Survival" difficulty has nothing in common with survival games, not even F:NV
* C-movie quality dialogs, at least during the first hours, it gets better the moment you meet Piper
* the village building is vastly oversimplified (I razed 3 buildings in 10 seconds) and feels like its been rushed on top of the game for feature creep
* the village building quickly becomes a chore thanks to the ridiculous UI
* still the same outworldy "hacking" of computer terminals (guess 4 times, then get locked out, although this time you can retry after 10sec), reminds me of Sudoku
* holstered weapons disappear from existance
* Bethesda tries to copy Bioware's RPG dialog cutscenes ... and fails, sometimes the camera goes nuts and shows a blank wall, sometimes it zooms to intimate distances so you can count the actors nose hairs (if the detail level were that good, that is)
* enemies fall out of the sky, Dragon Age 2-style
* enemies regulary get stuck, jitter arround, generally bug out
* cars still got built-in nukes that go off if you look at them funny (it's okay if you like it, I don't)
* extreme loading times even for small buildings, SSDs are a huge help, but still
* ugly, washed out graphics, it could be my imagination but I remember Fallout 3 to be prettier and less cartoon'y
* FPS rollercoaster, even though my Skyrim runs at constant 60 FPS with 2K textures
* don't even try to compare Fallout 4's landscape to Skyrim, it will make you weep
* wax museum character models
* gigantic, oversized console UI (as usual)
* literally the most unintuitive UI controls for a PC game of all times, Bethesda tried really really hard to pi** off PC players this time, this goes especially to the Pip-boy handling
* several keys hardcoded, for example you can't switch the F-key back to 1st/3rd person like it was in Skyrim
* EVE Online character creator with bonkers Gamepad-turned-into-Keyboard controls
* dialogs only offer four responses with one trying to be extra-witty, like those dumbed down Bioware RPGs
* console not working (for me), setting FoV to an acceptable level made extra hard
* talent tree looks pretty and funny, but also unnessecarily bloated (pro tip: you can scroll down!)
* most weapons take up a quarter of the screen, I'm not even talking about rocket launchers, just pistols
* loot menu pops up everywhere and ruins immersion, no more opening boxes to see what's inside, especially distracting in combat
* talking to sleeping people sometimes makes them stand up immediatly, instead of waking and getting up
More to follow ...
But honestly, you're the first person i see that absolutely doesn't like this game, because im hearing nothing but stellar reviews from both the critics and the audience.
"Garbage player review" got 600 likes there. Obviously comes from people who don't know what they're talking about. Sure.That's because they know what they're talking about. Boose clearly doesn't. It's as tho he had that post written up a week ago and just wanted to be the first to dump on one of the years best titles. I wouldn't put much thought into his post, at all. Same goes for the garbage player review he posted from Steam.
Day One Patches would be fine if they were used to fix minor issues only. The problem is that they have become a crutch, used to released clearly unfinished games to make release dates. There was a great Episode of The Point which explored the problem with Dy One Patches and how it has made something like the release of KOTOR2 even more common place. It has artificially shrunk development time.Really?
Games launched with glitches and bugs back then too. Bugs and glitches arent new or exclusive to modern games. The only new thing is that consoles have access to patches that can fix these glitches and bugs. Used to be it was only something pc games had access to. Console users were stuck with the game as it was released and that wasnt always stable or perfect.
Seriously, anyone who remembers Knights of the Old Republic 2 knows what Im talking about. Day one patches are a godsend as far as Im concerned and I dont miss the days prior to console patches one damn bit.
The hatred for day one patches really boggles the mind. I assure you if day one patches didnt exist we'd still be getting games with glitches and bugs. Thats just par for the course whether patches exist or not. Modern consoles have thankfully allowed game developers to keep working on the game after release which is a benefit for games despite what some gamers might believe.
You've legit never played a Fallout game.. Have you?Tried this game, played around 5 hours. It's pretty weak. It's UGLY, glitched into oblivion, clunky, with terrible interface, poor story and quests. With a freaking Mass Effect ring of dialog, that doesn't belong here AT ALL. All you do is filter junk as you scavenge around, and kill enemies. Exploration is relatively unrewarding, you just grab everything you can to be able to transform junk into useful resources to build stuff and upgrade, not to mention to barter. Building stuff is annoying. Pip-boy is an obstacle, not a useful gadget. This game has a million problems. I won't be finishing this game, I'm pretty much fed up with it. Congratulations, Witcher 3. It was an unreal year to compete against so many hyped into infinity projects.