Alchemyst
July 2017
- Joined
- Aug 7, 2006
- Messages
- 4,532
- Reaction score
- 0
- Points
- 31
Alot of time has passed and we've had plenty of new games to play, now that doesn't mean these games have been perfect all the way through, some of them had some pretty ****ed up gameplay mechanics
I loved Enslaved as much as the next man, but my god....why did you NOT include a jump button, for as many robots coming after you, add a ****in jump button for Christ's sake. Let's not get into the half second delay when you press a button and the character responds, that was annoying as hell.
Alpha Protocol - I always hate games that encourage you to use stealth but give the enemy A.I. superhuman senses, i was crouched down being silent as ever, well apparently, the guard who had his back turned heard the whole thing and next thing you know, i had to deal with multiple guards being alerted of my presence. The targeting in the game was also not that great, but hey, that comes with the territory when your dealing with Sega
Sniper: Ghost Warrior - this game suffers the same flaws as Alpha Protocol, sneak into a place making absolutely no noise, but some guard manages to hear you and unleashes unholy hell upon you.
Kane and Lynch: Dog Days - I really wanted to make myself like this game, but when you hide behind cover and the enemy STILL manages to accurately hit you, it easily makes this game not so great, heaven forbid you are holding a fire extinguisher in hopes of throwing into a group of enemies and shooting it, they never seem to miss when shooting that thing which ultimately ends in your demise
Socom 4 - Socom 4 is not a bad game IMO, but once again, guards have superhuman senses, not to mention your teammates are pretty stupid and gives me reason to believe they have death wishes, ordered them to take cover, they run right into the gunfire, another teammate witnesses this and tries to revive them while being shot at in the open....idiots.
I loved Enslaved as much as the next man, but my god....why did you NOT include a jump button, for as many robots coming after you, add a ****in jump button for Christ's sake. Let's not get into the half second delay when you press a button and the character responds, that was annoying as hell.
Alpha Protocol - I always hate games that encourage you to use stealth but give the enemy A.I. superhuman senses, i was crouched down being silent as ever, well apparently, the guard who had his back turned heard the whole thing and next thing you know, i had to deal with multiple guards being alerted of my presence. The targeting in the game was also not that great, but hey, that comes with the territory when your dealing with Sega
Sniper: Ghost Warrior - this game suffers the same flaws as Alpha Protocol, sneak into a place making absolutely no noise, but some guard manages to hear you and unleashes unholy hell upon you.
Kane and Lynch: Dog Days - I really wanted to make myself like this game, but when you hide behind cover and the enemy STILL manages to accurately hit you, it easily makes this game not so great, heaven forbid you are holding a fire extinguisher in hopes of throwing into a group of enemies and shooting it, they never seem to miss when shooting that thing which ultimately ends in your demise
Socom 4 - Socom 4 is not a bad game IMO, but once again, guards have superhuman senses, not to mention your teammates are pretty stupid and gives me reason to believe they have death wishes, ordered them to take cover, they run right into the gunfire, another teammate witnesses this and tries to revive them while being shot at in the open....idiots.