Maybe because there is a story, and a game doesn't need to re-invent the genre to kick ass?*****etron McAssSucker said:"I'm not talking about my tastes, I'm just saying, when you go to metacritic and you see a 96 for Gears of War, then you read the critics saying, 'Okay, storyline - there's none, gameplay is not innovative...' Then I say, why did they give this 96? They were blown away by the high quality of the graphics... Myself, I prefer something more creative," Tascan concluded."
WhatsHisFace said:a game doesn't need to re-invent the genre to kick ass?
All credibility he had flew out the window when he said HE HASN'T EVEN PLAYED IT YET!WhatsHisFace said:Maybe because there is a story, and a game doesn't need to re-invent the genre to kick ass?
Last time I checked, Breakdown revolutionized the FPS genre with present body. Well, that proves innovation doesn't matter to how good the game is because that game got horrible reviews.
This guy sucks. Fanboys bashing a game is one thing, but when an insider representing a NEW company division starts bashing a game without proving his own pedigree... he's going to have a lot to make his game live up to.
I would call one that forces you to move cover to cover, wait for enemies to reload to get out into the open to move towards a better position, and actually think about what you're doing tactical.Spidey-Bat said:I wouldn't call "duck for 5 min and shoot for 2 seconds" very tactical.
Spidey-Bat said:I wouldn't.
WeeZiTe said:Swinging a remote around pretending it's a sword sure is tactical, though.
GoldenAgeHero said:........thats beyond ******ed.
Either would I, though that's not what playing Gears is like.Spidey-Bat said:I wouldn't call "duck for 5 min and shoot for 2 seconds" very tactical.
That's true. It's more like ducking for 10 minWhatsHisFace said:Either would I, though that's not what playing Gears is like.