Green Lantern
Brightest Day
- Joined
- Aug 29, 2004
- Messages
- 7,165
- Reaction score
- 0
- Points
- 56
Approved. Bout damn time. Also, expect a couple posts from me by the end of the night.


Awesome. I'll get the them up in a minuteI know some people dropped out, but I tried to grab all the ones I recalled and were on the roster.
Charaun
Roorish,The Lost Elf
Slieken
William of Nottingham
Linken Shire the Drift
Caed
Oni Ryu
Aithne Ó Ciardubháin
Bogdan Caldararu
Falzur, bronze dragon
Kamahl
Grsh'na, Orc Chieftan
Rothgar Skullsplitte
Dante Giovanni, The Docktore
Kenshin McKinelly
Centirius
Caine
Beardless Brottor Balde


I wanted to keep the formatting on the names, so sue meThey are there, but it looks weird the way you went about doing it.![]()


I wanted to know if the following was an issue:
- I wanted to bring in a character, but I was afraid because of his name. He will be a wizard or such named Merlin, but bares no tie to the Camelot tale obviously; just wanted to use the name.
Since it's just the name and the character is not the Merlin I have no problem with that.
- I wanted to bring in a character, but I was hoping I could introduce a new part of the G&M world as well: Cherryblossom Forest. It would be one of the biggest Kingdoms in the land of Faeries. And the King's name was going to be Ace. Would I have to type up a small little paragraph for you guys to add it as one of the landmarks? If this is an issue, I can always find a way around it so I can still use it, since my Bard's tale takes place very far into the past.
Cool. If you have been enjoying what I've done thus far (although at a sluggish pace), then as I introduce Ace and a few other stuff like Merlin, you should be pleased.

Lycanthrope (Werebear): Alternate Form (As an act of will, the lycanthrope may change it's form to that of a animal or a human/animal hybrid. This ability can be used whenever the lycanthrope desires and the lycanthrope retains it's normal intelligence in all forms); Low-Light Vision (able to see twice as far as a human can in torchlight, starlight, moonlight and similar poorly lit conditions and is able to distinguish color and detail. Only available in animal or hybrid form); Scent (The sense of smell of lycanthropes are much more attuned than that of a human. As such they are able to distinguish between specific scents in the immediate area and smells traveling down wind. They may also track others via their sense of smell. This ability is only available in animal or hybrid form); Nature Sense (Werebears are creatures of the wilds, living a life in tune with nature. As such, they have a vast knowledge of local flora and fauna in their homelands. Even in foreign lands, werebears can usually tell if a plant is edible or not, or if it might have other properties by the smell, taste, look, or feel of it); Curse of Lycanthropy (A lycanthrope may pass it's affliction onto others with a simple bite. When a lycanthrope bites a normal human, there is a chance of the disease getting passed on to the victim); Average life span is same as the base race
Strength: Same as base race (same as animal in animal form; much stronger in hybrid form)
Speed/Reaction Time: Same as base race (same as animal in animal form; faster in hybrid form)
Endurance/Durability: Same as base race (same as animal in animal form; more durable in hybrid form)
Agility: Same as base race (same as animal in animal form; same as an average man in hybrid form)
Advanced Races include: beholders, illithids, powerful undead (liches, vampires, mummies, etc.), demons, dragons, celestials, other planar creatures (slaadi, genies, etc.), elementals and sphinxes.