Killzone 2 showing straight after MS E3 Keynote, July 10th

True enough, but if the city's been bombed into the ground I gather there won't be much variation in colour scheme.

I agree that a city that's been bombed into the ground shouldn't have a bunch of contrast in colour. But the city we see in the first level actually looks quite intact. Which makes me wonder why you wouldn't see at least some sort of variation, even if it was red in the bricks or something.


I'd argue that a game is harder to develop for a handheld, especially if it's a game that requires a high framerate b/c the hardware is so limited. It's not like a full blown console where a developer can do almost anything.

Personally, I think it'd be easier. There are more limits, yes, but the architecture is much less complicated and should be somewhat easier to work with. Despite the cap on what you can and can't have in the game. Less means more, basically.
 
I agree that a city that's been bombed into the ground shouldn't have a bunch of contrast in colour. But the city we see in the first level actually looks quite intact. Which makes me wonder why you wouldn't see at least some sort of variation, even if it was red in the bricks or something.

They haven't bombed that part of the planet as Scholar Visary is in that city and they want him alive, it's entire a ground op because they can't set down their larger troop ships in that area until the lighting weapons are disabled, that's why you saw a lot of smaller troop transports in the opening cutscene. The ISA squad you're a part of is support to disable the nearby Lightning emitter and reinforce a convoy that is making its way to Visary's Palace.

Helghan is not a nice planet to live on, it's border line uninhabitable, and the entire area has a storm that is at least partially man made above its head, and who knows how long those defenses have been up. You can see bits of vegetation in the trailer, but the environment doesn't exactly lend itself to anything but utilitarian architecture, and the soil in that part of the planet wouldn't exactly be very fertile, like, at all. Not to mention there's a huge storm over the 'head' of the city that's so violent it's blocking out sunlight, as you can see when Sev and Co are above the cloud layer.

Personally, I think it'd be easier. There are more limits, yes, but the architecture is much less complicated and should be somewhat easier to work with. Despite the cap on what you can and can't have in the game. Less means more, basically.

Well that depends on your game and what standards you're setting, it sure didn't work out for the original Killzone. But I mean Killzone PSP is still very much a game that they had to design in a way that's some what relevant to the type of game they're doing on the PS3. It's not like it was a dating sim.
 
None as of yet, yeesh I wish they'd throw us a bone that wouldn't spoil anything. Like some minor revalation about multiplayer.
 
I can't wait to see some of the later levels. Gurellia said that the game is going to have a ton of variety in the gamesradar 25 minute interview. They said the game is going to have lots of colors that will be diverse through out the whole game.

So the people complaining about the game pulling a Gears of War and just being a gritty grey don't have to whine anymore. They said some pretty interesting things that there will be levels with sunlight pouring in through buildings and that what they showed at E3 is compared to nothing later in the game.

They smiled a lot and when people asked them questions they were saying how they wanted to show a lot more of the game in the later stages but couldn't because they have restrictions on what they can and can not say.

I have a feeling with how Sony has been treating the holidays...thanksgiving taking half off on every game in the PSN store, I think for Christmas thats when we will get a Killzone 2 demo.

Thats just speculation though.
 
None as of yet, yeesh I wish they'd throw us a bone that wouldn't spoil anything. Like some minor revalation about multiplayer.

The minor revelation that it's multiplayer will be destroyed by COD4's superior offerings. LOLOLOLOLOLOLOLOLOLOLOLOLOLZ
 
This is pretty tight, not sure if its fan made but there are some new character designs on the website of Helghast we will be fighting in Killzone 2.

The article is called "Know your enemy" with some back ground on some of the troops we may be seeing in Killzone 2. This looks very promising if official.

http://www.killzoneunit.com/kz/?p=1083

Wow...after reading that Killzone 2 is going to be phenomenal, I love these characters they are bringing out onto the table. I can't wait! The "White Death" general scares the crap out of me! :(
 
Those guys are all from Killzone Liberation (and now quite dead) :o
 
"Colonel Cobar" looks like he escaped from a combine portal.
 
Killzone Liberation didn't have the same guys doing the story as the guys behind Killzone 1 and 2, also, Conlonel Cobar is a seriously stupid name. :o
 
Killzone Liberation didn't have the same guys doing the story as the guys behind Killzone 1 and 2, also, Conlonel Cobar is a seriously stupid name. :o

wow....thats lame.

Was Killzone liberation any good?

I never played it so thats why I thought these guys were from Killzone 2. Man I really wanted to vs that white death guy, he seemed like a badass.

Have you played Liberation Zenien?
 
I can't wait for The Lizard #1 to start pretending Killzone 2 is a great game.
 
Killzone 2 qill be a good game, Mr "I skip over quality RPGs to wait for an RPG that's coming out in like 2009".

Have you played Liberation Zenien?

Killzone Liberation is awesome, if you have a PSP pick it up.
 
Killzone 2 qill be a good game, Mr "I skip over quality RPGs to wait for an RPG that's coming out in like 2009".

Killzone Liberation is awesome, if you have a PSP pick it up.
This is coming from Ms. "I smash the Xbox 360s my friends have while I'm playing an RPG that I ambiguously may or may not enjoy."

Questioning the ways of WHF only leads to imprisonment. :o
 
I've been replaying KZ recently. Those offline MP games could be better, the framerate really becomes sluggish when playing with 14 bots.
 
I can't wait for The Lizard #1 to start pretending Killzone 2 is a great game.

Who needs to pretend? :cwink:

Glad I can be the source of your amusement Purple Prancer and Electro.

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helghastarmshow.jpg

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I'm sorry to disappoint but I do not have a Killzone costume in the works. :(
This costume was made by Starfan over on myresistance.net. He won 5 crawlers for his outfit. I think its pretty tight.

I got a $hit load of stuff from Insomniac for my Chimera Costume, tons of accolades! So whose laughing now.:oldrazz:


P.S If I did I would have gone as the heavy like Electro suggested.
 
That Helghast costume is actually pretty good. Mucho props to the guy who designed it. :yay:
 
I got a $hit load of stuff from Insomniac for my Chimera Costume, tons of accolades! So whose laughing now.:oldrazz:

So you got a lot of s**t from a s**tty developer for a s**tty game. Big f**kin' deal. :o
 

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