With Ben you have to use CG. Practical effects would stile the actor's movements which means that CG would be used for every fight scene anyway. More importantly it would not convey any of the actors' facial emotions, which is important for film. Practical effects are just not as good as CG is with mo-capping when it comes to that. He may be able to be a mix of the two, but he can't be 100% practical it would look clunky and not work.
He was fantastic in the role.
Well, the fight scenes, sure, but I thought Michael Chiklis did a great job expressing his emotions under all that prosthetic. Then again, he is Michael Chiklis. Say what you will about those films, he was one of the best castings in a CBM ever. The films don't deserve his effort.
Im just fed up with this mentality of CGI for everything. The Thing and Torch can work as practical effects, as proven before. CG for Sue, sure. Mixture of CG with practical effects for Reed, Ok. But CGI is inherently lazy and ruins the magic of cinema when you use it way too much. Only use it when its absolutely necessary. Otherwise, practical effects have yet to break, so dont fix it.
CGI ruined Thanos, Apes and Gollum but thankfully Apocalypse didn't go that route.
I never said abandon CGI entirely.
I don't agree.
I'm sure nobody will mind that he showed up on "Agents of SHIELD" playing their version of Blizzard.
Maybe you're not giving it due credit is what I'm suggesting. Up to you if you agree or not. I don't think anyone is calling for excessive CG in the way that Lucas **a* out for the prequels.
The prequels soured me on extensive CGI use but if you cant do it practically after you tried it or for safety reasons, then use it. Just make sure you get WETA to do it. Theyre the best at this.
Torch too. Theres no need to practically attempt torch. Maybe a trick here and there with actual fire. But the F4 are the kind of characters that are CG heavy in this day and age theres not much leeway around it.