Mirror's Edge Thread

yea I asked because I've seen all kinds of release dates and I dunno when it actually is. One site says nov. 13, another says the 11th and 12th.

It's coming out on the 11th. Which means stores like Best Buy won't have it until the 12th.
 
Demo was cool, although more interested in Banjo Kazooie and Gears of War, so this goes on the Christmas list.
 
Does anyone know the name of the song from the end video package??
 
Faith is going to be one of the next huge franchise characters in gaming. I don't think it'd be all that surprising.

The game is great fun. Slick clean visuals, fitting music, and an interesting reason for these 'runners'. Oh yeah and it's surprisingly relaxing.:huh:

Best demo I've downloaded off the dashboard yet.

Definitely worth a try.

OH yeah and the music can be found here Team Andino:
http://www.youtube.com/watch?v=-Mfr2fK18nY

I can't seem to find out who actually composed it though. I'm sure we'll find out when the game hits. It's hypnotic:heart:
 
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Ah, nevermind. I'm doubling posting, but screw it.
The song is called Still Alive by Lisa Miskovsky. Original music for the game I'm assuming.

The mp3 version can be found HERE. <----beautiful

More info here.
 
Ah, nevermind. I'm doubling posting, but screw it.
The song is called Still Alive by Lisa Miskovsky. Original music for the game I'm assuming.

The mp3 version can be found HERE. <----beautiful

More info here.
Awesome!! thanks a lot man, I'll be listening to this for the near future now almost non stop
 
I PLAYED THE DEMO TODAY AND LOVED IT, WHAT A BEAUTIFUL LOOKING GAME AND THE MUSIC IS GORGEOUS, DEFINITELY PICKING IT UP IN THE NEAR FUTURE!!!:D:up:
 
So... nobody got the full version? I beat it yesterday. I liked it overall, although basically anything involving combat drove me bats*** insane. I swear, I played through that parking garage in the ship level like 20 times, changed the difficulty to easy, and then played it about a dozen more times before I finally got through it. The extremely unforgiving collision detector for grabbing onto stuff was pretty annoying as well. But the actual motion, running and vaulting across rooftops, was pretty amazing. Truly a unique and innovative use of the first-person perspective in games. I hope we see a sequel or, at the very least, more of this type of game that doesn't feel the need to automatically shift to third-person perspective.
 
First play through was about 8 hours long. Second took around 5 to 6 hours. Looks like the time trials will take up a fair bit of time too.

Fantastic game too. Story is pretty average and horribly executed too. Pitty. Hope they fix that for the next game.

Combat can be great when it works. They really need to expand on that in the future though. Its far too limited now especially of you don't include the environment in your fighting.

Easily worth the money just to support a developer (and publisher) willing to take a huge risk and try something different.
 
Oh, the soundtrack is ****ing amazing too.
 
I played through the game in one day. Not sure exactly how many hours, but Mentok's 8 sounds about right. Unfortunately, a fair chunk of that was trial and error from dying over and over and over again in the awful combat sequences or wandering aimlessly because the level design doesn't give you much of a hint how to actually get where you need to go. But it was still a solid game.

Unlike Mentok, I actually liked the story; it wasn't great or amazing or anything, but it was decent. I did see the big twist in the final act coming a mile away, but it didn't bother me.

Basically, I think a lot of people are disappointed with the game because it's got a couple of groundbreaking innovations that hint at a lot of potential, but the game itself doesn't reach its full potential--it's only a good game with some annoying flaws instead of the phenomenal new experience everyone was expecting.

Ditto on the soundtrack, though. If one thing in this game does truly excel, it's the beautiful soundtrack. The main theme is especially great, although I prefer the instrumental version to the one with lyrics.
 
I want this game, not now though. I thought the demo was a bit underwhelming, and the game seems too short to warrant the $60. Still, it looks like something interesting to play. I hope someone gets it for me for Xmas. xD
 
I just finished trying the demo....not sure what to think. It was fun, and I enjoyed it, but I have the feeling that the games textures could get repetative quick. Also the talk of combat, story, and short game time are a bit of a turn off.

I was hoping it'd be more like an on the run in a blade runner type of world kind of thing. However what I played of the demo seemed alright story wise as well. I'm also dissapointed from what I read in a review about it being very linear, that maybe there are 2 alternate path's to the spot you need to go, but it's def not an open world. In a game like this I'd much rather have the ability to run anywhere, anytime I want, rather than be stuck on a straight forward path.

I'll probably pick this game up when it goes on a greatest hits type of price reduction.
 
I got that same feeling Fading. I just got done with the demo myself. It was very fun but it seems as if the fun is only short lived.
 
Nope, the game's locations vary enough that you don't get bored of the scenery. By all estimations, Mirror's Edge is a gorgeous game. It's the gameplay that carries most of the flaws, particularly the combat gameplay.
 
Oh wow, the increase in detail is amazing. Little papers flying around when you run and the destructible environments and stuff. I almost wish I'd waited for the PC version now.
 
I get the feeling this game was more of a test for the theme and technology being used and the sequel will address many of the issues in this game. I'd like to play it, but I just don't want to pay $60 for a 6-7 hour game with little to no online support. If I knew there'd be dowloadable content or a deep multiplayer component, I'd be much more open to it.
 

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